/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/ |
H A D | r_bsp.c | 315 R_RenderBmodelFace (psideedges[i], psurf); in R_RecursiveClipBPoly() 403 R_RenderBmodelFace( pbedge, psurf ); in R_DrawSolidClippedSubmodelPolygons()
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H A D | r_local.h | 624 void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf);
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H A D | r_rast.c | 738 void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf) in R_RenderBmodelFace() function
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/ |
H A D | r_bsp.c | 315 R_RenderBmodelFace (psideedges[i], psurf); in R_RecursiveClipBPoly() 403 R_RenderBmodelFace( pbedge, psurf ); in R_DrawSolidClippedSubmodelPolygons()
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H A D | r_local.h | 624 void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf);
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H A D | r_rast.c | 738 void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf) in R_RenderBmodelFace() function
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/dports/games/q2pro/q2pro/ref_soft/ |
H A D | sw_bsp.c | 314 R_RenderBmodelFace (psideedges[i], psurf); in R_RecursiveClipBPoly() 402 R_RenderBmodelFace( pbedge, psurf ); in R_DrawSolidClippedSubmodelPolygons()
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H A D | sw_local.h | 529 void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf);
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H A D | sw_rast.c | 736 void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf) in R_RenderBmodelFace() function
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | r_local.h | 114 void R_RenderBmodelFace(const entity_t *e, bedge_t *pedges, msurface_t *psurf);
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H A D | r_bsp.c | 290 R_RenderBmodelFace(e, psideedges[i], psurf); in R_RecursiveClipBPoly()
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H A D | r_draw.c | 497 void R_RenderBmodelFace(const entity_t *e, bedge_t *pedges, msurface_t *psurf) in R_RenderBmodelFace() function
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/ |
H A D | namehack.h | 94 #define R_RenderBmodelFace sw32_R_RenderBmodelFace macro 335 #undef R_RenderBmodelFace
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/dports/games/tenebrae/tenebrae_0/ |
H A D | r_local.h | 135 void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf);
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H A D | r_bsp.c | 309 R_RenderBmodelFace (psideedges[i], psurf); in R_RecursiveClipBPoly()
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H A D | r_draw.c | 584 void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf) in R_RenderBmodelFace() function
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | r_local.h | 134 void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf);
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/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | r_local.h | 146 void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf);
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H A D | r_bsp.c | 316 R_RenderBmodelFace (psideedges[i], psurf); in R_RecursiveClipBPoly()
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H A D | r_draw.c | 583 void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf) in R_RenderBmodelFace() function
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/dports/games/quakeforge/quakeforge-0.7.2/include/ |
H A D | r_local.h | 149 void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf);
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/ |
H A D | sw_rbsp.c | 227 R_RenderBmodelFace (psideedges[i], psurf); in R_RecursiveClipBPoly()
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H A D | sw_rdraw.c | 513 R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf) in R_RenderBmodelFace() function
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