/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/gl/ |
H A D | gl_rmain.c | 404 R_SetupGL (void) in R_SetupGL() function 457 R_SetupGL (); in R_RenderScene()
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/dports/games/alienarena/alienarena-7.66/source/ref_gl/ |
H A D | r_main.c | 931 void R_SetupGL (void) in R_SetupGL() function 1081 R_SetupGL (); in R_RenderView() 1191 R_SetupGL(); in R_RenderFramePlayerSetup()
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/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/ |
H A D | r_main.c | 931 void R_SetupGL (void) in R_SetupGL() function 1081 R_SetupGL (); in R_RenderView() 1191 R_SetupGL(); in R_RenderFramePlayerSetup()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/ref_gl/ |
H A D | gl_rmain.c | 2111 void R_SetupGL (void) in R_SetupGL() function 2326 R_SetupGL (); in R_RenderMotionBlurView() 2359 R_SetupGL (); in R_RenderDynamicView() 2403 R_SetupGL (); in R_RenderGlareView() 2569 R_SetupGL (); in R_RenderView()
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/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/ |
H A D | gl_local.h | 392 void R_SetupGL (void);
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H A D | gl_blooms.c | 505 R_SetupGL(); in R_BloomBlend()
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H A D | gl_rmain.c | 1702 R_SetupGL(void) in R_SetupGL() function 1947 R_SetupGL(); /* MPO moved here .. */ in R_RenderView()
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_gl/ |
H A D | gl_rmain.c | 700 void R_SetupGL (void) in R_SetupGL() function 845 R_SetupGL (); in R_RenderView()
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_gl/ |
H A D | gl_rmain.c | 700 void R_SetupGL (void) in R_SetupGL() function 845 R_SetupGL (); in R_RenderView()
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | gl_rmain.c | 1273 void R_SetupGL (void) in R_SetupGL() function 1366 R_SetupGL (); in R_RenderScene()
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/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/ |
H A D | gl_local.h | 499 void R_SetupGL (void);
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H A D | gl_rmain.c | 1641 R_SetupGL (); in R_RenderView() 2186 void R_SetupGL (void) in R_SetupGL() function 2351 R_SetupGL (); //MPO moved here .. in R_RenderView()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | gl_rmain.c | 1700 static void R_SetupGL (void) in R_SetupGL() function 1780 R_SetupGL (); in R_RenderScene()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/ |
H A D | gl_rmain.c | 1781 static void R_SetupGL (void) in R_SetupGL() function 1862 R_SetupGL (); in R_RenderScene()
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/dports/games/r1q2/r1q2-8012_5/ref_gl/ |
H A D | gl_rmain.c | 1006 void R_SetupGL (void) in R_SetupGL() function 1186 R_SetupGL (); in R_RenderView()
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_candygl/ |
H A D | gl_rmain.c | 1349 void R_SetupGL (void) in R_SetupGL() function 1521 R_SetupGL (); in R_RenderView()
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/dports/games/tenebrae/tenebrae_0/ |
H A D | gl_rmain.c | 2085 void R_SetupGL (void) in R_SetupGL() function 2194 R_SetupGL (); in R_RenderScene()
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_candygl/ |
H A D | gl_rmain.c | 1349 void R_SetupGL (void) in R_SetupGL() function 1521 R_SetupGL (); in R_RenderView()
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