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Searched refs:RandomMovementProbability (Results 1 – 11 of 11) sorted by relevance

/dports/games/wyrmsun/Wyrmsun-3.5.4/scripts/
H A Dunits_fauna.lua73 RandomMovementProbability = 50,
107 RandomMovementProbability = 50,
141 RandomMovementProbability = 50,
174 RandomMovementProbability = 1,
217 RandomMovementProbability = 1,
260 RandomMovementProbability = 1,
322 RandomMovementProbability = 1,
364 RandomMovementProbability = 1,
436 RandomMovementProbability = 1,
486 RandomMovementProbability = 1,
[all …]
H A Dunits.lua3023 RandomMovementProbability = 100,
3057 RandomMovementProbability = 100,
3091 RandomMovementProbability = 100,
/dports/games/stratagus/stratagus-3.2.0/src/action/
H A Daction_still.cpp166 if (unit.Type->RandomMovementProbability == false in MoveRandomly()
167 || ((SyncRand() % 100) > unit.Type->RandomMovementProbability)) { in MoveRandomly()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/action/
H A Daction_still.cpp198 …if (!unit.Type->RandomMovementProbability || SyncRand(100) > unit.Type->RandomMovementProbability)… in MoveRandomly()
/dports/games/wargus/wargus-3.2.0/scripts/
H A Dunits.lua243 RandomMovementProbability = 100,
/dports/games/stratagus/stratagus-3.2.0/src/unit/
H A Dunittype.cpp530 AutoBuildRate(0), RandomMovementProbability(0), RandomMovementDistance(1), ClicksToExplode(0), in CUnitType()
H A Dscript_unittype.cpp896 type->RandomMovementProbability = LuaToNumber(l, -1); in CclDefineUnitType()
/dports/games/stratagus/stratagus-3.2.0/src/include/
H A Dunittype.h574 int RandomMovementProbability; /// Probability to move randomly. variable
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/unit/
H A Dunittype.cpp580 AutoBuildRate(0), RandomMovementProbability(0), RandomMovementDistance(1), ClicksToExplode(0), in CUnitType()
878 this->RandomMovementProbability = std::stoi(value); in ProcessConfigData()
1426 this->RandomMovementProbability = parent_type->RandomMovementProbability; in SetParent()
H A Dscript_unittype.cpp1471 type->RandomMovementProbability = LuaToNumber(l, -1); in CclDefineUnitType()
/dports/games/wyrmgus/Wyrmgus-3.5.4/src/include/unit/
H A Dunittype.h979 int RandomMovementProbability; /// Probability to move randomly. variable