/dports/games/valyriatear/ValyriaTear-1.1.0/src/engine/video/ |
H A D | particle_effect.cpp | 55 _effect_def.effect_width = particle_script.ReadFloat("effect_width"); in _LoadEffectDef() 56 _effect_def.effect_height = particle_script.ReadFloat("effect_height"); in _LoadEffectDef() 108 sys_def.emitter._pos.x = particle_script.ReadFloat("x"); in _LoadEffectDef() 109 sys_def.emitter._pos.y = particle_script.ReadFloat("y"); in _LoadEffectDef() 110 sys_def.emitter._pos2.x = particle_script.ReadFloat("x2"); in _LoadEffectDef() 111 sys_def.emitter._pos2.y = particle_script.ReadFloat("y2"); in _LoadEffectDef() 112 sys_def.emitter._center.x = particle_script.ReadFloat("center_x"); in _LoadEffectDef() 113 sys_def.emitter._center.y = particle_script.ReadFloat("center_y"); in _LoadEffectDef() 116 sys_def.emitter._radius = particle_script.ReadFloat("radius"); in _LoadEffectDef() 189 sys_def.keyframes[kf].time = particle_script.ReadFloat("time"); in _LoadEffectDef() [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/world/ |
H A D | p_xgfile.cpp | 74 static float ReadFloat() in ReadFloat() function 155 li->actTime = ReadFloat(); in XG_ReadXGLump() 161 li->tickerStart = ReadFloat(); in XG_ReadXGLump() 162 li->tickerEnd = ReadFloat(); in XG_ReadXGLump() 240 sec->windAngle = ReadFloat(); in XG_ReadXGLump() 243 sec->gravity = ReadFloat(); in XG_ReadXGLump() 244 sec->friction = ReadFloat(); in XG_ReadXGLump() 257 sec->floorMul = ReadFloat(); in XG_ReadXGLump() 258 sec->floorOff = ReadFloat(); in XG_ReadXGLump() 262 sec->ceilMul = ReadFloat(); in XG_ReadXGLump() [all …]
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/dports/games/spring/spring_98.0/rts/lib/assimp/code/ |
H A D | XFileParser.cpp | 422 pMatrix.a1 = ReadFloat(); pMatrix.b1 = ReadFloat(); in ParseDataObjectTransformationMatrix() 423 pMatrix.c1 = ReadFloat(); pMatrix.d1 = ReadFloat(); in ParseDataObjectTransformationMatrix() 424 pMatrix.a2 = ReadFloat(); pMatrix.b2 = ReadFloat(); in ParseDataObjectTransformationMatrix() 425 pMatrix.c2 = ReadFloat(); pMatrix.d2 = ReadFloat(); in ParseDataObjectTransformationMatrix() 426 pMatrix.a3 = ReadFloat(); pMatrix.b3 = ReadFloat(); in ParseDataObjectTransformationMatrix() 427 pMatrix.c3 = ReadFloat(); pMatrix.d3 = ReadFloat(); in ParseDataObjectTransformationMatrix() 428 pMatrix.a4 = ReadFloat(); pMatrix.b4 = ReadFloat(); in ParseDataObjectTransformationMatrix() 429 pMatrix.c4 = ReadFloat(); pMatrix.d4 = ReadFloat(); in ParseDataObjectTransformationMatrix() 903 key.mMatrix.a1 = ReadFloat(); key.mMatrix.b1 = ReadFloat(); in ParseDataObjectAnimationKey() 904 key.mMatrix.c1 = ReadFloat(); key.mMatrix.d1 = ReadFloat(); in ParseDataObjectAnimationKey() [all …]
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H A D | B3DImporter.cpp | 158 float x=ReadFloat(); in ReadVec2() 159 float y=ReadFloat(); in ReadVec2() 165 float x=ReadFloat(); in ReadVec3() 166 float y=ReadFloat(); in ReadVec3() 167 float z=ReadFloat(); in ReadVec3() 174 float w=-ReadFloat(); in ReadQuat() 175 float x=ReadFloat(); in ReadQuat() 176 float y=ReadFloat(); in ReadQuat() 177 float z=ReadFloat(); in ReadQuat() 328 t[j]=ReadFloat(); in ReadVRTS() [all …]
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/dports/devel/upp/upp/bazaar/plugin/assimp/code/X/ |
H A D | XFileParser.cpp | 438 pMatrix.a1 = ReadFloat(); pMatrix.b1 = ReadFloat(); in ParseDataObjectTransformationMatrix() 439 pMatrix.c1 = ReadFloat(); pMatrix.d1 = ReadFloat(); in ParseDataObjectTransformationMatrix() 440 pMatrix.a2 = ReadFloat(); pMatrix.b2 = ReadFloat(); in ParseDataObjectTransformationMatrix() 441 pMatrix.c2 = ReadFloat(); pMatrix.d2 = ReadFloat(); in ParseDataObjectTransformationMatrix() 442 pMatrix.a3 = ReadFloat(); pMatrix.b3 = ReadFloat(); in ParseDataObjectTransformationMatrix() 443 pMatrix.c3 = ReadFloat(); pMatrix.d3 = ReadFloat(); in ParseDataObjectTransformationMatrix() 444 pMatrix.a4 = ReadFloat(); pMatrix.b4 = ReadFloat(); in ParseDataObjectTransformationMatrix() 445 pMatrix.c4 = ReadFloat(); pMatrix.d4 = ReadFloat(); in ParseDataObjectTransformationMatrix() 926 key.mMatrix.a1 = ReadFloat(); key.mMatrix.b1 = ReadFloat(); in ParseDataObjectAnimationKey() 927 key.mMatrix.c1 = ReadFloat(); key.mMatrix.d1 = ReadFloat(); in ParseDataObjectAnimationKey() [all …]
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/ |
H A D | XFileParser.cpp | 435 pMatrix.a1 = ReadFloat(); pMatrix.b1 = ReadFloat(); in ParseDataObjectTransformationMatrix() 436 pMatrix.c1 = ReadFloat(); pMatrix.d1 = ReadFloat(); in ParseDataObjectTransformationMatrix() 437 pMatrix.a2 = ReadFloat(); pMatrix.b2 = ReadFloat(); in ParseDataObjectTransformationMatrix() 438 pMatrix.c2 = ReadFloat(); pMatrix.d2 = ReadFloat(); in ParseDataObjectTransformationMatrix() 439 pMatrix.a3 = ReadFloat(); pMatrix.b3 = ReadFloat(); in ParseDataObjectTransformationMatrix() 440 pMatrix.c3 = ReadFloat(); pMatrix.d3 = ReadFloat(); in ParseDataObjectTransformationMatrix() 441 pMatrix.a4 = ReadFloat(); pMatrix.b4 = ReadFloat(); in ParseDataObjectTransformationMatrix() 442 pMatrix.c4 = ReadFloat(); pMatrix.d4 = ReadFloat(); in ParseDataObjectTransformationMatrix() 917 key.mMatrix.a1 = ReadFloat(); key.mMatrix.b1 = ReadFloat(); in ParseDataObjectAnimationKey() 918 key.mMatrix.c1 = ReadFloat(); key.mMatrix.d1 = ReadFloat(); in ParseDataObjectAnimationKey() [all …]
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/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/X/ |
H A D | XFileParser.cpp | 1328 vector.x = ReadFloat(); in ReadVector2() 1329 vector.y = ReadFloat(); in ReadVector2() 1338 vector.x = ReadFloat(); in ReadVector3() 1339 vector.y = ReadFloat(); in ReadVector3() 1349 color.r = ReadFloat(); in ReadRGBA() 1350 color.g = ReadFloat(); in ReadRGBA() 1351 color.b = ReadFloat(); in ReadRGBA() 1352 color.a = ReadFloat(); in ReadRGBA() 1361 color.r = ReadFloat(); in ReadRGB() 1362 color.g = ReadFloat(); in ReadRGB() [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/ |
H A D | XFileParser.cpp | 435 pMatrix.a1 = ReadFloat(); pMatrix.b1 = ReadFloat(); in ParseDataObjectTransformationMatrix() 436 pMatrix.c1 = ReadFloat(); pMatrix.d1 = ReadFloat(); in ParseDataObjectTransformationMatrix() 437 pMatrix.a2 = ReadFloat(); pMatrix.b2 = ReadFloat(); in ParseDataObjectTransformationMatrix() 438 pMatrix.c2 = ReadFloat(); pMatrix.d2 = ReadFloat(); in ParseDataObjectTransformationMatrix() 439 pMatrix.a3 = ReadFloat(); pMatrix.b3 = ReadFloat(); in ParseDataObjectTransformationMatrix() 440 pMatrix.c3 = ReadFloat(); pMatrix.d3 = ReadFloat(); in ParseDataObjectTransformationMatrix() 441 pMatrix.a4 = ReadFloat(); pMatrix.b4 = ReadFloat(); in ParseDataObjectTransformationMatrix() 442 pMatrix.c4 = ReadFloat(); pMatrix.d4 = ReadFloat(); in ParseDataObjectTransformationMatrix() 917 key.mMatrix.a1 = ReadFloat(); key.mMatrix.b1 = ReadFloat(); in ParseDataObjectAnimationKey() 918 key.mMatrix.c1 = ReadFloat(); key.mMatrix.d1 = ReadFloat(); in ParseDataObjectAnimationKey() [all …]
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/ |
H A D | XFileParser.cpp | 436 pMatrix.a1 = ReadFloat(); pMatrix.b1 = ReadFloat(); in ParseDataObjectTransformationMatrix() 437 pMatrix.c1 = ReadFloat(); pMatrix.d1 = ReadFloat(); in ParseDataObjectTransformationMatrix() 438 pMatrix.a2 = ReadFloat(); pMatrix.b2 = ReadFloat(); in ParseDataObjectTransformationMatrix() 439 pMatrix.c2 = ReadFloat(); pMatrix.d2 = ReadFloat(); in ParseDataObjectTransformationMatrix() 440 pMatrix.a3 = ReadFloat(); pMatrix.b3 = ReadFloat(); in ParseDataObjectTransformationMatrix() 441 pMatrix.c3 = ReadFloat(); pMatrix.d3 = ReadFloat(); in ParseDataObjectTransformationMatrix() 442 pMatrix.a4 = ReadFloat(); pMatrix.b4 = ReadFloat(); in ParseDataObjectTransformationMatrix() 443 pMatrix.c4 = ReadFloat(); pMatrix.d4 = ReadFloat(); in ParseDataObjectTransformationMatrix() 915 key.mMatrix.a1 = ReadFloat(); key.mMatrix.b1 = ReadFloat(); in ParseDataObjectAnimationKey() 916 key.mMatrix.c1 = ReadFloat(); key.mMatrix.d1 = ReadFloat(); in ParseDataObjectAnimationKey() [all …]
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/dports/games/openbve/OpenBVE-1.8.2.1/source/AssimpParser/X/ |
H A D | XFileParser.cs | 1659 vector.X = ReadFloat(); in ReadVector2() 1660 vector.Y = ReadFloat(); in ReadVector2() 1669 vector.X = ReadFloat(); in ReadVector3() 1670 vector.Y = ReadFloat(); in ReadVector3() 1680 color.R = ReadFloat(); in ReadRGBA() 1681 color.G = ReadFloat(); in ReadRGBA() 1682 color.B = ReadFloat(); in ReadRGBA() 1683 color.A = ReadFloat(); in ReadRGBA() 1692 color.R = ReadFloat(); in ReadRGB() 1693 color.G = ReadFloat(); in ReadRGB() [all …]
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/dports/comms/cqrlog/cqrlog-2.5.0/src/ |
H A D | fTRXControl.pas | 1197 0 : freq := cqrini.ReadFloat('DefFreq','80cw',3525); 1200 3 : freq := cqrini.ReadFloat('DefFreq','80am',3750); 1201 4 : freq := cqrini.ReadFloat('DefFreq','80fm',3750); 1207 0 : freq := cqrini.ReadFloat('DefFreq','40cw',7015); 1210 3 : freq := cqrini.ReadFloat('DefFreq','40am',7080); 1211 4 : freq := cqrini.ReadFloat('DefFreq','40fm',7080); 1277 0 : freq := cqrini.ReadFloat('DefFreq','6cw',50090); 1280 3 : freq := cqrini.ReadFloat('DefFreq','6am',51300); 1281 4 : freq := cqrini.ReadFloat('DefFreq','6fm',51300); 1297 0 : freq := cqrini.ReadFloat('DefFreq','70cw',3525); [all …]
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/dports/editors/libreoffice/libreoffice-7.2.6.2/drawinglayer/source/tools/ |
H A D | emfpcustomlinecap.cxx | 86 s.ReadUInt32(customLineCapDataFlags).ReadUInt32(baseCap).ReadFloat(baseInset) in Read() 88 .ReadFloat(miterLimit).ReadFloat(widthScale) in Read() 89 ….ReadFloat(fillHotSpotX).ReadFloat(fillHotSpotY).ReadFloat(strokeHotSpotX).ReadFloat(strokeHotSpot… in Read() 120 … .ReadInt32(lineEndCap).ReadInt32(lineJoin).ReadFloat(miterLimit).ReadInt32(widthScale) in Read() 121 … .ReadFloat(fillHotSpotX).ReadFloat(fillHotSpotY).ReadFloat(lineHotSpotX).ReadFloat(lineHotSpotY); in Read()
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H A D | emfpbrush.cxx | 114 s.ReadFloat(firstPointX).ReadFloat(firstPointY); in Read() 201 s.ReadFloat(blendPositions[i]); in Read() 207 s.ReadFloat(blendFactors[i]); in Read() 232 s.ReadFloat(colorblendPositions[i]); in Read() 250 … s.ReadFloat(firstPointX).ReadFloat(firstPointY).ReadFloat(aWidth).ReadFloat(aHeight); in Read() 283 s.ReadFloat(blendPositions[i]); in Read() 289 s.ReadFloat(blendFactors[i]); in Read() 314 s.ReadFloat(colorblendPositions[i]); in Read()
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/dports/editors/libreoffice6/libreoffice-6.4.7.2/drawinglayer/source/tools/ |
H A D | emfpcustomlinecap.cxx | 86 s.ReadUInt32(customLineCapDataFlags).ReadUInt32(baseCap).ReadFloat(baseInset) in Read() 88 .ReadFloat(miterLimit).ReadFloat(widthScale) in Read() 89 ….ReadFloat(fillHotSpotX).ReadFloat(fillHotSpotY).ReadFloat(strokeHotSpotX).ReadFloat(strokeHotSpot… in Read() 120 … .ReadInt32(lineEndCap).ReadInt32(lineJoin).ReadFloat(miterLimit).ReadInt32(widthScale) in Read() 121 … .ReadFloat(fillHotSpotX).ReadFloat(fillHotSpotY).ReadFloat(lineHotSpotX).ReadFloat(lineHotSpotY); in Read()
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H A D | emfpbrush.cxx | 113 s.ReadFloat(firstPointX).ReadFloat(firstPointY); in Read() 196 s.ReadFloat(blendPositions[i]); in Read() 202 s.ReadFloat(blendFactors[i]); in Read() 227 s.ReadFloat(colorblendPositions[i]); in Read() 245 … s.ReadFloat(firstPointX).ReadFloat(firstPointY).ReadFloat(secondPointX).ReadFloat(secondPointY); in Read() 277 s.ReadFloat(blendPositions[i]); in Read() 283 s.ReadFloat(blendFactors[i]); in Read() 308 s.ReadFloat(colorblendPositions[i]); in Read()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Urho2D/ |
H A D | ParticleEffect2D.cpp | 142 speed_ = ReadFloat(rootElem, "speed"); in BeginLoad() 143 speedVariance_ = ReadFloat(rootElem, "speedVariance"); in BeginLoad() 148 angle_ = ReadFloat(rootElem, "angle"); in BeginLoad() 149 angleVariance_ = ReadFloat(rootElem, "angleVariance"); in BeginLoad() 167 startParticleSize_ = ReadFloat(rootElem, "startParticleSize"); in BeginLoad() 177 float duration = ReadFloat(rootElem, "duration"); in BeginLoad() 185 maxRadius_ = ReadFloat(rootElem, "maxRadius"); in BeginLoad() 187 minRadius_ = ReadFloat(rootElem, "minRadius"); in BeginLoad() 190 rotatePerSecond_ = ReadFloat(rootElem, "rotatePerSecond"); in BeginLoad() 205 rotationStart_ = ReadFloat(rootElem, "rotationStart"); in BeginLoad() [all …]
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/dports/games/holotz-castle/holotz-castle-1.3.14-src/JLib/JLib/Graphics/ |
H A D | JASELoader.cpp | 117 … f.ReadFloat(&mats[i].ambient.r); f.ReadFloat(&mats[i].ambient.g); f.ReadFloat(&mats[i].ambient.b); in LoadMaterials() 121 … f.ReadFloat(&mats[i].diffuse.r); f.ReadFloat(&mats[i].diffuse.g); f.ReadFloat(&mats[i].diffuse.b); in LoadMaterials() 125 …f.ReadFloat(&mats[i].specular.r); f.ReadFloat(&mats[i].specular.g); f.ReadFloat(&mats[i].specular.… in LoadMaterials() 129 f.ReadFloat(&mats[i].shine); in LoadMaterials() 137 f.ReadFloat(&mats[i].transparency); in LoadMaterials() 166 … f.ReadFloat(&mats[j].ambient.r); f.ReadFloat(&mats[j].ambient.g); f.ReadFloat(&mats[j].ambient.b); in LoadMaterials() 170 … f.ReadFloat(&mats[j].diffuse.r); f.ReadFloat(&mats[j].diffuse.g); f.ReadFloat(&mats[j].diffuse.b); in LoadMaterials() 174 …f.ReadFloat(&mats[j].specular.r); f.ReadFloat(&mats[j].specular.g); f.ReadFloat(&mats[j].specular.… in LoadMaterials() 178 f.ReadFloat(&mats[j].shine); in LoadMaterials() 220 f.ReadFloat(&mats[i].selfIllum); in LoadMaterials() [all …]
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H A D | JGLMesh.cpp | 192 … f.ReadFloat(&mats[i].ambient.r); f.ReadFloat(&mats[i].ambient.g); f.ReadFloat(&mats[i].ambient.b); in LoadASEMaterials() 196 … f.ReadFloat(&mats[i].diffuse.r); f.ReadFloat(&mats[i].diffuse.g); f.ReadFloat(&mats[i].diffuse.b); in LoadASEMaterials() 200 …f.ReadFloat(&mats[i].specular.r); f.ReadFloat(&mats[i].specular.g); f.ReadFloat(&mats[i].specular.… in LoadASEMaterials() 204 f.ReadFloat(&mats[i].shine); in LoadASEMaterials() 212 f.ReadFloat(&mats[i].transparency); in LoadASEMaterials() 241 … f.ReadFloat(&mats[j].ambient.r); f.ReadFloat(&mats[j].ambient.g); f.ReadFloat(&mats[j].ambient.b); in LoadASEMaterials() 245 … f.ReadFloat(&mats[j].diffuse.r); f.ReadFloat(&mats[j].diffuse.g); f.ReadFloat(&mats[j].diffuse.b); in LoadASEMaterials() 249 …f.ReadFloat(&mats[j].specular.r); f.ReadFloat(&mats[j].specular.g); f.ReadFloat(&mats[j].specular.… in LoadASEMaterials() 253 f.ReadFloat(&mats[j].shine); in LoadASEMaterials() 300 f.ReadFloat(&mats[i].selfIllum); in LoadASEMaterials() [all …]
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgWrappers/deprecated-dotosg/osg/ |
H A D | Light.cpp | 72 #define ReadFloat(A,B) { \ in Light_readLocalData() macro 92 ReadFloat(setConstantAttenuation,"constant_attenuation") in Light_readLocalData() 93 ReadFloat(setLinearAttenuation,"linear_attenuation") in Light_readLocalData() 94 ReadFloat(setQuadraticAttenuation,"quadratic_attenuation") in Light_readLocalData() 95 ReadFloat(setSpotExponent,"spot_exponent") in Light_readLocalData() 96 ReadFloat(setSpotCutoff,"spot_cutoff") in Light_readLocalData() 100 #undef ReadFloat in Light_readLocalData()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgWrappers/deprecated-dotosg/osg/ |
H A D | Light.cpp | 72 #define ReadFloat(A,B) { \ 92 ReadFloat(setConstantAttenuation,"constant_attenuation") 93 ReadFloat(setLinearAttenuation,"linear_attenuation") 94 ReadFloat(setQuadraticAttenuation,"quadratic_attenuation") 95 ReadFloat(setSpotExponent,"spot_exponent") 96 ReadFloat(setSpotCutoff,"spot_cutoff") 100 #undef ReadFloat
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/dports/editors/libreoffice/libreoffice-7.2.6.2/svx/source/tbxctrls/ |
H A D | Palette.cxx | 137 aFile.ReadFloat(c); in LoadPalette() 138 aFile.ReadFloat(m); in LoadPalette() 139 aFile.ReadFloat(y); in LoadPalette() 140 aFile.ReadFloat(k); in LoadPalette() 145 aFile.ReadFloat(r); in LoadPalette() 146 aFile.ReadFloat(g); in LoadPalette() 147 aFile.ReadFloat(b); in LoadPalette() 152 aFile.ReadFloat(nVal); in LoadPalette() 158 aFile.ReadFloat(nL); in LoadPalette() 159 aFile.ReadFloat(nA); in LoadPalette() [all …]
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/dports/editors/libreoffice6/libreoffice-6.4.7.2/svx/source/tbxctrls/ |
H A D | Palette.cxx | 148 aFile.ReadFloat(c); in LoadPalette() 149 aFile.ReadFloat(m); in LoadPalette() 150 aFile.ReadFloat(y); in LoadPalette() 151 aFile.ReadFloat(k); in LoadPalette() 156 aFile.ReadFloat(r); in LoadPalette() 157 aFile.ReadFloat(g); in LoadPalette() 158 aFile.ReadFloat(b); in LoadPalette() 163 aFile.ReadFloat(nVal); in LoadPalette() 169 aFile.ReadFloat(nL); in LoadPalette() 170 aFile.ReadFloat(nA); in LoadPalette() [all …]
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/dports/games/blackshadeselite/blackshadeselite/Source/ |
H A D | Serialize.cpp | 94 int ReadFloat(int fd, int count, float *f) in ReadFloat() function 115 ReadFloat(fd, 1, &(xyz->x)); in ReadXYZ() 116 ReadFloat(fd, 1, &(xyz->y)); in ReadXYZ() 117 ReadFloat(fd, 1, &(xyz->z)); in ReadXYZ() 137 ReadFloat(fd, 1, &(tt->r)); in ReadTexturedTriangle() 138 ReadFloat(fd, 1, &(tt->g)); in ReadTexturedTriangle() 139 ReadFloat(fd, 1, &(tt->b)); in ReadTexturedTriangle()
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/dports/games/openspades/openspades-0.1.3/Sources/Client/ |
H A D | NetClient.cpp | 191 float ReadFloat() { in ReadFloat() function in spades::client::NetPacketReader 802 pos.x = reader.ReadFloat(); in HandleGamePacket() 803 pos.y = reader.ReadFloat(); in HandleGamePacket() 804 pos.z = reader.ReadFloat(); in HandleGamePacket() 810 pos.x = reader.ReadFloat(); in HandleGamePacket() 811 pos.y = reader.ReadFloat(); in HandleGamePacket() 812 pos.z = reader.ReadFloat(); in HandleGamePacket() 1067 pos.x = reader.ReadFloat(); in HandleGamePacket() 1068 pos.y = reader.ReadFloat(); in HandleGamePacket() 1474 pos.x = reader.ReadFloat(); in HandleGamePacket() [all …]
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/dports/audio/oaml/oaml-1.3.4/src/ |
H A D | oamlAudio.cpp | 271 float oamlAudio::ReadFloat() { in ReadFloat() function in oamlAudio 275 sample+= file->ReadFloat(samplesCount); in ReadFloat() 308 sample+= file->ReadFloat(pos, true); in ReadFloat() 336 float sample = ReadFloat(); in ReadSamples() 344 float left = ReadFloat(); in ReadSamples() 345 float right = ReadFloat(); in ReadSamples() 351 samples[i] = ReadFloat(); in ReadSamples() 359 float sample = ReadFloat(pos++); in ReadSamples() 366 float left = ReadFloat(pos++); in ReadSamples() 367 float right = ReadFloat(pos++); in ReadSamples() [all …]
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