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Searched refs:ReadRenderEntity (Results 1 – 14 of 14) sorted by relevance

/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/gamesys/
H A DSaveGame.h145 void ReadRenderEntity( renderEntity_t &renderEntity );
H A DSaveGame.cpp1274 void idRestoreGame::ReadRenderEntity( renderEntity_t &renderEntity ) { in ReadRenderEntity() function in idRestoreGame
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/gamesys/
H A DSaveGame.h145 void ReadRenderEntity( renderEntity_t &renderEntity );
H A DSaveGame.cpp1269 void idRestoreGame::ReadRenderEntity( renderEntity_t &renderEntity ) { in ReadRenderEntity() function in idRestoreGame
/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/
H A DRenderWorld_local.h238 void ReadRenderEntity();
H A DRenderWorld_demo.cpp170 ReadRenderEntity(); in ProcessDemoCommand()
641 void idRenderWorldLocal::ReadRenderEntity() { in ReadRenderEntity() function in idRenderWorldLocal
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/
H A DFx.cpp127 savefile->ReadRenderEntity( actions[i].renderEntity ); in Restore()
H A DMoveable.cpp807 savefile->ReadRenderEntity( particleRenderEntity ); in Restore()
H A DProjectile.cpp1759 savefile->ReadRenderEntity( beamTargets[i].renderEntity ); in Restore()
1767 savefile->ReadRenderEntity( secondModel ); in Restore()
H A DEntity.cpp739 savefile->ReadRenderEntity( renderEntity ); in Restore()
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/
H A DFx.cpp127 savefile->ReadRenderEntity( actions[i].renderEntity ); in Restore()
H A DMoveable.cpp902 savefile->ReadRenderEntity( particleRenderEntity ); in Restore()
H A DProjectile.cpp1947 savefile->ReadRenderEntity( beamTargets[i].renderEntity ); in Restore()
1955 savefile->ReadRenderEntity( secondModel ); in Restore()
H A DEntity.cpp800 savefile->ReadRenderEntity( xrayEntity ); in Restore()
808 savefile->ReadRenderEntity( renderEntity ); in Restore()