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Searched refs:ReceiveTrapDamage (Results 1 – 2 of 2) sorted by relevance

/dports/games/ivan/ivan-059/Main/Source/
H A Dlsquare.cpp1529 ReceiveTrapDamage(Beam.Owner, Damage, ENERGY, Beam.Direction); in Strike()
1711 ReceiveTrapDamage(Beam.Owner, Damage, ELECTRICITY, Beam.Direction); in Lightning()
1868 ReceiveTrapDamage(Explosion->Terrorist, Damage >> 1, FIRE); in GetHitByExplosion()
1869 ReceiveTrapDamage(Explosion->Terrorist, Damage >> 1, PHYSICAL_DAMAGE); in GetHitByExplosion()
2072 ReceiveTrapDamage(0, 5 + RAND() % 10, PHYSICAL_DAMAGE); in ReceiveEarthQuakeDamage()
3056 void lsquare::ReceiveTrapDamage(character* Damager, int Damage, int Type, int Direction) in ReceiveTrapDamage() function in lsquare
/dports/games/ivan/ivan-059/Main/Include/
H A Dlsquare.h266 void ReceiveTrapDamage(character*, int, int, int = YOURSELF);