/dports/editors/picpas/PicPas-7940bc3/Source/ |
H A D | FormDebugger.pas | 82 procedure RefreshScreen(SetGridRow: boolean = true); procedure 126 procedure TfrmDebugger.RefreshScreen(SetGridRow: boolean = true); procedure 240 RefreshScreen; 255 RefreshScreen; 263 RefreshScreen; 273 RefreshScreen; 296 RefreshScreen; 302 RefreshScreen(false); 317 RefreshScreen(false); 323 RefreshScreen; [all …]
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/dports/games/libretro-fmsx/fmsx-libretro-c2c26b1/fMSX/ |
H A D | CommonMux.h | 38 #define RefreshScreen RefreshScreen_8 macro 63 #undef RefreshScreen 89 #define RefreshScreen RefreshScreen_16 macro 114 #undef RefreshScreen 140 #define RefreshScreen RefreshScreen_32 macro 165 #undef RefreshScreen
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H A D | MSX.h | 413 void RefreshScreen(void);
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/dports/emulators/teo/teo/src/alleg/ |
H A D | agfxdrv.c | 64 void (*RefreshScreen)(void); variable 93 RefreshScreen = graphic_driver_list[mode]->RefreshScreen; in agfxdrv_Init()
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/dports/emulators/teo/teo/include/alleg/ |
H A D | gfxdrv.h | 54 void (*RefreshScreen)(void); member 79 extern void (*RefreshScreen)(void);
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/dports/devel/raknet/raknet-3.9.2_10,1/Samples/Lobby2ClientGFx3.0/Resources/Classes/Screens/ |
H A D | ClanInvitedRequestedScreen.as | 55 RefreshScreen(); 58 public function RefreshScreen():Void function 301 RefreshScreen(); 327 RefreshScreen(); 372 RefreshScreen(); 418 RefreshScreen(); 445 RefreshScreen();
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/ |
H A D | JA2_Splash.cc | 29 RefreshScreen(); in InitJA2SplashScreen()
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H A D | Init.cc | 144 RefreshScreen(); in ShutdownJA2()
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H A D | Loading_Screen.cc | 121 RefreshScreen(); in DisplayLoadScreenWithID()
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H A D | Fade_Screen.cc | 262 RefreshScreen(); in FadeInFrameBufferRealFade()
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H A D | Intro.cc | 381 RefreshScreen(); in DisplaySirtechSplashScreen()
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H A D | GameLoop.cc | 210 RefreshScreen(); in GameLoop()
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/dports/games/libretro-bluemsx/blueMSX-libretro-faf470e/Src/VideoChips/ |
H A D | VDP.h | 68 extern void RefreshScreen(int);
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/sgp/ |
H A D | Video.h | 35 void RefreshScreen(void);
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/dports/devel/guichan/guichan-0.8.2/examples/ |
H A D | openlayer.hpp | 87 ol::GfxRend::RefreshScreen(); in run()
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/dports/emulators/adamem/adamem-1.0_4/ |
H A D | Coleco.h | 115 void RefreshScreen (int ScreenChanged);
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H A D | MSDOS.c | 221 RefreshScreen(1); /* Force a screen refresh */ in InitText80() 228 RefreshScreen(1); in ResetText80() 1361 RefreshScreen (1); in Keyboard()
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/dports/news/nzbget/nzbget-21.1/daemon/frontend/ |
H A D | NCursesFrontend.h | 108 void RefreshScreen();
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/ |
H A D | PreBattle_Interface.cc | 612 RefreshScreen(); in DoTransitionFromMapscreenToPreBattleInterface() 646 RefreshScreen(); in DoTransitionFromMapscreenToPreBattleInterface() 1002 RefreshScreen(); in AutoResolveBattleCallback() 1039 RefreshScreen(); in GoToSectorCallback() 1057 RefreshScreen(); in GoToSectorCallback() 1112 RefreshScreen(); in RetreatMercsCallback()
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/dports/games/lincity/lincity-1.13.1/ |
H A D | lcwin32.h | 144 void RefreshScreen (void);
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H A D | splash.c | 144 RefreshScreen (); in load_start_image()
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/dports/emulators/almostti/AlmostTI-DougMelton-Source/ATI85/ |
H A D | TI85.h | 210 void RefreshScreen(void);
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H A D | Common.h | 111 void RefreshScreen() in RefreshScreen() function
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/dports/audio/ocp/ocp-0.2.90/stuff/ |
H A D | poutput-curses.c | 760 static void RefreshScreen(void) in RefreshScreen() function 788 RefreshScreen(); in ekbhit() 800 RefreshScreen(); in egetch() 1355 RefreshScreen(); in curses_init()
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/dports/emulators/hugo/hugo-2.12/ |
H A D | pce.h | 90 void RefreshScreen (void);
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