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Searched refs:RegionBottomRightX (Results 1 – 12 of 12) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/sgp/
H A DMouseSystem.h56 INT16 W() const { return RegionBottomRightX - RegionTopLeftX; } in W()
63 INT16 RegionBottomRightX; member
201 using MOUSE_REGION::RegionBottomRightX;
H A DButton_System.h105 INT16 W() const { return Area.RegionBottomRightX - Area.RegionTopLeftX; } in W()
107 INT16 BottomRightX() const { return Area.RegionBottomRightX; } in BottomRightX()
H A DMouseSystem.cc271 cur->RegionTopLeftX <= MSYS_CurrentMX && MSYS_CurrentMX <= cur->RegionBottomRightX && in MSYS_UpdateMouseRegion()
351 i->RegionTopLeftX <= MSYS_CurrentMX && MSYS_CurrentMX <= i->RegionBottomRightX && in MSYS_UpdateMouseRegion()
556 r->RegionBottomRightX = brx; in MSYS_DefineRegion()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/
H A DOptions_Screen.cc781 …InvalidateRegion(pRegion->RegionTopLeftX, pRegion->RegionTopLeftY, pRegion->RegionBottomRightX, pR… in SelectedOptionTextRegionCallBack()
801 …InvalidateRegion(pRegion->RegionTopLeftX, pRegion->RegionTopLeftY, pRegion->RegionBottomRightX, pR… in SelectedOptionTextRegionMovementCallBack()
807 …InvalidateRegion(pRegion->RegionTopLeftX, pRegion->RegionTopLeftY, pRegion->RegionBottomRightX, pR… in SelectedOptionTextRegionMovementCallBack()
894 …InvalidateRegion(pRegion->RegionTopLeftX, pRegion->RegionTopLeftY, pRegion->RegionBottomRightX, pR… in SelectedToggleBoxAreaRegionMovementCallBack()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Laptop/
H A DAIMFacialIndex.cc226 …InvalidateRegion(pRegion->RegionTopLeftX, pRegion->RegionTopLeftY, pRegion->RegionBottomRightX, pR… in SelectMercFaceMoveRegionCallBack()
231 …InvalidateRegion(pRegion->RegionTopLeftX, pRegion->RegionTopLeftY, pRegion->RegionBottomRightX, pR… in SelectMercFaceMoveRegionCallBack()
H A DBobbyRMailOrder.cc1180 …InvalidateRegion(pRegion->RegionTopLeftX, pRegion->RegionTopLeftY, pRegion->RegionBottomRightX, pR… in SelectDropDownMovementCallBack()
1188 …InvalidateRegion(pRegion->RegionTopLeftX, pRegion->RegionTopLeftY, pRegion->RegionBottomRightX, pR… in SelectDropDownMovementCallBack()
1374 …InvalidateRegion(pRegion->RegionTopLeftX, pRegion->RegionTopLeftY, pRegion->RegionBottomRightX, pR… in SelectScrollAreaDropDownRegionCallBack()
1383 …InvalidateRegion(pRegion->RegionTopLeftX, pRegion->RegionTopLeftY, pRegion->RegionBottomRightX, pR… in SelectScrollAreaDropDownMovementCallBack()
1407 …InvalidateRegion(pRegion->RegionTopLeftX, pRegion->RegionTopLeftY, pRegion->RegionBottomRightX, pR… in SelectScrollAreaDropDownMovementCallBack()
H A DFlorist_Order_Form.cc709 …InvalidateRegion(pRegion->RegionTopLeftX, pRegion->RegionTopLeftY, pRegion->RegionBottomRightX, pR… in SelectFlowerDropDownMovementCallBack()
716 …InvalidateRegion(pRegion->RegionTopLeftX, pRegion->RegionTopLeftY, pRegion->RegionBottomRightX, pR… in SelectFlowerDropDownMovementCallBack()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/
H A DQuest_Debug_System.cc1771 …InvalidateRegion(pRegion->RegionTopLeftX, pRegion->RegionTopLeftY, pRegion->RegionBottomRightX, pR… in SelectNpcListMovementCallBack()
1790 …InvalidateRegion(pRegion->RegionTopLeftX, pRegion->RegionTopLeftY, pRegion->RegionBottomRightX, pR… in SelectNpcListMovementCallBack()
1803 …InvalidateRegion(pRegion->RegionTopLeftX, pRegion->RegionTopLeftY, pRegion->RegionBottomRightX, pR… in SelectNpcListMovementCallBack()
1919 …InvalidateRegion(pRegion->RegionTopLeftX, pRegion->RegionTopLeftY, pRegion->RegionBottomRightX, pR… in ScrollAreaMovementCallBack()
1925 …InvalidateRegion(pRegion->RegionTopLeftX, pRegion->RegionTopLeftY, pRegion->RegionBottomRightX, pR… in ScrollAreaMovementCallBack()
1934 …InvalidateRegion(pRegion->RegionTopLeftX, pRegion->RegionTopLeftY, pRegion->RegionBottomRightX, pR… in ScrollAreaMovementCallBack()
H A DAssignments.cc5461 r->RegionBottomRightX += sDeltaX; in RepositionMouseRegions()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/
H A DRadar_Screen.cc120 gRadarRegion.RegionBottomRightX = RADAR_WINDOW_X + RADAR_WINDOW_WIDTH; in MoveRadarScreen()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Utils/
H A DText_Input.cc937 INT16 const brx = n->region.RegionBottomRightX; in RenderBackgroundField()
1050 …FRAME_BUFFER->ShadowRect(r.RegionTopLeftX, r.RegionTopLeftY, r.RegionBottomRightX, r.RegionBottomR… in RenderInactiveTextFieldNode()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DInterface_Panels.cc3606 return r.RegionTopLeftX <= gusMouseXPos && gusMouseXPos <= r.RegionBottomRightX && in IsMouseInRegion()