Searched refs:RegisterAssets (Results 1 – 8 of 8) sorted by relevance
40 static void RegisterAssets( Vehicle_t *pVeh ) in RegisterAssets() function46 g_vehicleInfo[VEHICLE_BASE].RegisterAssets( pVeh ); in RegisterAssets()467 pVehInfo->RegisterAssets = RegisterAssets; in G_SetWalkerVehicleFunctions()
337 void (*RegisterAssets)( Vehicle_t *pVeh ); member
1066 void RegisterAssets( Vehicle_t *pVeh ) in RegisterAssets() function2477 pVehInfo->RegisterAssets = RegisterAssets; in G_SetSharedVehicleFunctions()
1534 newent->m_pVehicle->m_pVehicleInfo->RegisterAssets( newent->m_pVehicle ); in NPC_Spawn_Do()
103 static void RegisterAssets( Vehicle_t *pVeh ) in RegisterAssets() function113 g_vehicleInfo[VEHICLE_BASE].RegisterAssets( pVeh ); in RegisterAssets()518 pVehInfo->RegisterAssets = RegisterAssets; in G_SetWalkerVehicleFunctions()
339 void (*RegisterAssets)( Vehicle_t *pVeh ); member
1528 void RegisterAssets( Vehicle_t *pVeh ) in RegisterAssets() function3182 pVehInfo->RegisterAssets = RegisterAssets;
1768 pVeh->m_pVehicleInfo->RegisterAssets( pVeh ); in G_SetG2PlayerModel()