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Searched refs:RegisterAssets (Results 1 – 8 of 8) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A DWalkerNPC.c40 static void RegisterAssets( Vehicle_t *pVeh ) in RegisterAssets() function
46 g_vehicleInfo[VEHICLE_BASE].RegisterAssets( pVeh ); in RegisterAssets()
467 pVehInfo->RegisterAssets = RegisterAssets; in G_SetWalkerVehicleFunctions()
H A Dbg_vehicles.h337 void (*RegisterAssets)( Vehicle_t *pVeh ); member
H A Dg_vehicles.c1066 void RegisterAssets( Vehicle_t *pVeh ) in RegisterAssets() function
2477 pVehInfo->RegisterAssets = RegisterAssets; in G_SetSharedVehicleFunctions()
H A DNPC_spawn.c1534 newent->m_pVehicle->m_pVehicleInfo->RegisterAssets( newent->m_pVehicle ); in NPC_Spawn_Do()
/dports/games/openjk/OpenJK-07675e2/code/game/
H A DWalkerNPC.cpp103 static void RegisterAssets( Vehicle_t *pVeh ) in RegisterAssets() function
113 g_vehicleInfo[VEHICLE_BASE].RegisterAssets( pVeh ); in RegisterAssets()
518 pVehInfo->RegisterAssets = RegisterAssets; in G_SetWalkerVehicleFunctions()
H A Dg_vehicles.h339 void (*RegisterAssets)( Vehicle_t *pVeh ); member
H A Dg_vehicles.cpp1528 void RegisterAssets( Vehicle_t *pVeh ) in RegisterAssets() function
3182 pVehInfo->RegisterAssets = RegisterAssets;
H A Dg_client.cpp1768 pVeh->m_pVehicleInfo->RegisterAssets( pVeh ); in G_SetG2PlayerModel()