Searched refs:RegisterSharedMemory (Results 1 – 4 of 4) sorted by relevance
334 static void RegisterSharedMemory( char *memory ) { in RegisterSharedMemory() function1664 RegisterSharedMemory( (char *)VMA(1) ); in CL_CgameSystemCalls()1712 cgi.RegisterSharedMemory = RegisterSharedMemory; in CL_BindCGame()
482 void (*RegisterSharedMemory) ( char *memory ); member
748 trap->RegisterSharedMemory = trap_CG_RegisterSharedMemory; in TranslateSyscalls()
2408 trap->RegisterSharedMemory( cg.sharedBuffer.raw ); in CG_Init()