/dports/x11-toolkits/pangolin/Pangolin-0.6/include/pangolin/gl/ |
H A D | glcuda.h | 56 …void Reinitialise(GlBufferType buffer_type, GLuint size_bytes, unsigned int cudause /*= cudaGraphi… 62 void Reinitialise(const GlBufferCudaPtr& other); 117 Reinitialise(buffer_type, size_bytes, cudause, gluse); in GlBufferCudaPtr() 123 Reinitialise(buffer_type, num_elements, datatype, count_per_element, cudause, gluse); in GlBufferCudaPtr() 129 Reinitialise(buffer_type, width*height, datatype, count_per_element, cudause, gluse); in GlBufferCudaPtr() 141 GlBufferCudaPtr::Reinitialise(buffer_type, size_bytes, GL_BYTE, 1, cudause, gluse); in Reinitialise() 149 GlBuffer::Reinitialise(buffer_type, num_elements, datatype, count_per_element, gluse); in Reinitialise() 155 inline void GlBufferCudaPtr::Reinitialise(const GlBufferCudaPtr& other) in Reinitialise() function 157 …Reinitialise(other.buffer_type, other.num_elements, other.datatype, other.count_per_element, other… in Reinitialise() 183 inline void GlTextureCudaArray::Reinitialise(int width, int height, GLint internal_format, bool sam… in Reinitialise() function [all …]
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H A D | gl.hpp | 253 image.Reinitialise(width, height, PixelFormatFromString("GRAY8") ); in Download() 261 image.Reinitialise(width, height, PixelFormatFromString("RGB24")); in Download() 269 image.Reinitialise(width, height, PixelFormatFromString("RGB48")); in Download() 306 Reinitialise(tex.width, tex.height, tex.internal_format, true); in CopyFrom() 470 Reinitialise(width,height,internal_format); in GlRenderBuffer() 595 inline void GlFramebuffer::Reinitialise() in Reinitialise() function in pangolin::GlFramebuffer 613 if(!fbid) Reinitialise(); in AttachColour() 626 if(!fbid) Reinitialise(); in AttachDepth() 650 Reinitialise(buffer_type, size_bytes, gluse, data ); in GlBufferData() 770 GlBufferData::Reinitialise(buffer_type, size_bytes, gluse, data); in Reinitialise() [all …]
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H A D | gl.h | 76 …virtual void Reinitialise(GLsizei width, GLsizei height, GLint internal_format = GL_RGBA8, bool sa… 129 void Reinitialise(GLint width, GLint height, GLint internal_format = GL_DEPTH_COMPONENT24); 158 void Reinitialise(); 200 …void Reinitialise(GlBufferType buffer_type, GLuint size_bytes, GLenum gluse = GL_DYNAMIC_DRAW, con… 229 …void Reinitialise(GlBufferType buffer_type, GLuint num_elements, GLenum datatype, GLuint count_per… 230 void Reinitialise(GlBuffer const& other );
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H A D | gltexturecache.h | 61 tex.Reinitialise( in GlTex()
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H A D | glvbo.h | 81 ibo.Reinitialise(GlElementArrayBuffer, num_elements, GL_UNSIGNED_INT, 1, GL_STATIC_DRAW ); in MakeTriangleStripIboForVbo()
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/dports/x11-toolkits/pangolin/Pangolin-0.6/include/pangolin/image/ |
H A D | typed_image.h | 55 void Reinitialise(size_t w, size_t h, const PixelFormat& fmt) in Reinitialise() function 57 Base::Reinitialise(w, h, w*fmt.bpp/8); in Reinitialise() 62 void Reinitialise(size_t w, size_t h, const PixelFormat& fmt, size_t pitch) in Reinitialise() function 64 Base::Reinitialise(w, h, pitch); in Reinitialise()
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H A D | managed_image.h | 133 Reinitialise(img.w,img.h); in CopyFrom() 139 void Reinitialise(size_t w, size_t h) in Reinitialise() function 147 void Reinitialise(size_t w, size_t h, size_t pitch) in Reinitialise() function
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/sdl/ |
H A D | scrn.cpp | 4 void Reinitialise() in Reinitialise() function
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/sdl/ |
H A D | scrn.cpp | 3 void Reinitialise() in Reinitialise() function
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/dports/x11-toolkits/pangolin/Pangolin-0.6/src/python/pypangolin/ |
H A D | gl.cpp | 68 .def("Reinitialise", &pangolin::GlRenderBuffer::Reinitialise); in bind_gl() 89 gl_buffer.Reinitialise(buffer_type, size_bytes, gl_use); in bind_gl()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/qt/ |
H A D | main.cpp | 30 void Reinitialise(void) in Reinitialise() function
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H A D | burner_qt.h | 19 extern void Reinitialise(void);
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/qt/ |
H A D | main.cpp | 30 void Reinitialise(void) in Reinitialise() function
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H A D | burner_qt.h | 19 extern void Reinitialise(void);
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/dports/x11-toolkits/pangolin/Pangolin-0.6/src/display/ |
H A D | image_view.cpp | 151 …tex.Reinitialise(w, h, img_fmt.scalable_internal_format, true, 0, img_fmt.glformat, img_fmt.gltype… in SetImage() 180 tex.Reinitialise(texture.width, texture.height, texture.internal_format, true); in SetImage()
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/dports/x11-toolkits/pangolin/Pangolin-0.6/src/geometry/ |
H A D | geometry_obj.cpp | 175 …verts.Reinitialise(sizeof(float)*(tiny_vs.w + tiny_ns.w + tiny_cs.w + tiny_ts.w),num_unique_verts); in LoadGeometryObj() 228 faces->second.Reinitialise(3*sizeof(uint32_t), num_faces); in LoadGeometryObj()
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H A D | geometry_ply.cpp | 375 geom_el.Reinitialise(el.stride_bytes, el.num_items); in ParsePlyLE() 408 geom_el.Reinitialise(el.stride_bytes, el.num_items); in ParsePlyLE()
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/dports/audio/schismtracker/schismtracker-20211116/helptext/ |
H A D | global-keys | 39 | Ctrl-I Reinitialise sound driver
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/dports/devel/godot2-tools/godot-demo-projects-2.1.4-stable/gui/input_mapping/ |
H A D | controls.gd | 35 # Reinitialise the contextual help label
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/dports/x11-toolkits/pangolin/Pangolin-0.6/src/gl/ |
H A D | glfont.cpp | 145 mTex.Reinitialise(tex_w,tex_h, GL_ALPHA, true, 0, GL_ALPHA,GL_UNSIGNED_BYTE, font_bitmap); in InitialiseGlTexture()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/dataeast/ |
H A D | d_backfire.cpp | 411 Reinitialise(); in DrvInit() 422 Reinitialise(); in DrvInit()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/dataeast/ |
H A D | d_backfire.cpp | 411 Reinitialise(); in DrvInit() 422 Reinitialise(); in DrvInit()
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/dports/x11-toolkits/pangolin/Pangolin-0.6/src/image/ |
H A D | image_io_exr.cpp | 145 flip_image.Reinitialise(image_in.pitch,image_in.h); in SaveExr()
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H A D | image_io_jpg.cpp | 182 image.Reinitialise(cinfo.output_width, cinfo.output_height, fmt); in LoadJpg()
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/dports/lang/micropython/micropython-1.17/docs/library/ |
H A D | pyb.DAC.rst | 81 Reinitialise the DAC. *bits* can be 8 or 12. *buffering* can be
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