Searched refs:ReleasePrintDebuggingText (Results 1 – 5 of 5) sorted by relevance
/dports/games/avp/avp-20170505/src/win95/ |
H A D | showcmds.h | 41 extern int ReleasePrintDebuggingText(const char* t, ...); 48 extern int ReleasePrintDebuggingText(const char* t, ...);
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H A D | io.c | 188 int ReleasePrintDebuggingText(const char* t, ...); 1190 int ReleasePrintDebuggingText(const char* t, ...) in ReleasePrintDebuggingText() function
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/dports/games/avp/avp-20170505/src/avp/win95/ |
H A D | winmain.c | 561 if (ShowDebuggingText.FPS) ReleasePrintDebuggingText("FrameRate = %d fps\n",FrameRate); in WinMain() 562 …if (ShowDebuggingText.Environment) ReleasePrintDebuggingText("Environment %s\n", Env_List[AvP.Curr… in WinMain() 563 …if (ShowDebuggingText.Coords) ReleasePrintDebuggingText("Player World Coords: %d,%d,%d\n",Player->… in WinMain()
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H A D | d3d_render.cpp | 550 ReleasePrintDebuggingText("NumberOfLandscapePolygons: %d\n",NumberOfLandscapePolygons); in EndD3DScene() 551 ReleasePrintDebuggingText("NumberOfRenderedTriangles: %d\n",NumberOfRenderedTriangles); in EndD3DScene()
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/dports/games/avp/avp-20170505/src/avp/ |
H A D | pheromon.c | 478 …ReleasePrintDebuggingText("Player Module: %d '%s'\n", playerPherModule->m_index,playerPherModule->… in PlayerPheromoneSystem() 479 …ReleasePrintDebuggingText("Player Module Coords: %d %d %d\n",playerPherModule->m_world.vx,playerPh… in PlayerPheromoneSystem()
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