Searched refs:RenderAtScreenRes (Results 1 – 15 of 15) sorted by relevance
/dports/games/ags/ags_linux_v.3.4.4.1/Engine/ac/ |
H A D | gamesetup.cpp | 33 RenderAtScreenRes = false; in GameSetup()
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H A D | gamesetup.h | 61 bool RenderAtScreenRes; // render sprites at screen resolution, as opposed to native one member
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H A D | system.cpp | 220 return usetup.RenderAtScreenRes; in System_GetRenderAtScreenResolution() 225 usetup.RenderAtScreenRes = enable != 0; in System_SetRenderAtScreenResolution()
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H A D | draw.cpp | 2531 gfxDriver->RenderSpritesAtScreenResolution(usetup.RenderAtScreenRes, usetup.Supersampling); in construct_virtual_screen()
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/ac/ |
H A D | game_setup.cpp | 42 RenderAtScreenRes = false; in GameSetup()
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H A D | game_setup.h | 84 bool RenderAtScreenRes; // render sprites at screen resolution, as opposed to native one member
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H A D | system.cpp | 202 return _GP(usetup).RenderAtScreenRes; in System_GetRenderAtScreenResolution() 206 _GP(usetup).RenderAtScreenRes = enable != 0; in System_SetRenderAtScreenResolution()
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H A D | draw.cpp | 2090 …_G(gfxDriver)->RenderSpritesAtScreenResolution(_GP(usetup).RenderAtScreenRes, _GP(usetup).Supersam… in construct_game_scene()
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/dports/games/ags/ags_linux_v.3.4.4.1/Engine/platform/windows/setup/ |
H A D | winsetup.cpp | 93 bool RenderAtScreenRes; member 133 RenderAtScreenRes = false; in SetDefaults() 173 …RenderAtScreenRes = INIreadint(cfg, "graphics", "render_at_screenres", RenderAtScreenRes ? 1 : 0) … in Load() 207 INIwriteint(cfg, "graphics", "render_at_screenres", RenderAtScreenRes ? 1 : 0); in Save() 638 SetCheck(_hRenderAtScreenRes, _winCfg.RenderAtScreenRes); in OnInitDialog() 1172 _winCfg.RenderAtScreenRes = GetCheck(_hRenderAtScreenRes); in SaveSetup()
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/dports/games/ags/ags_linux_v.3.4.4.1/Common/ac/ |
H A D | gamestructdefines.h | 163 enum RenderAtScreenRes enum
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/shared/ac/ |
H A D | game_struct_defines.h | 177 enum RenderAtScreenRes { enum
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/dports/games/ags/ags_linux_v.3.4.4.1/Engine/main/ |
H A D | config.cpp | 468 usetup.RenderAtScreenRes = INIreadint(cfg, "graphics", "render_at_screenres") > 0; in apply_config() 606 …cfg["graphics"]["render_at_screenres"] = String::FromFormat("%d", usetup.RenderAtScreenRes ? 1 : 0… in save_config_file()
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H A D | engine.cpp | 1217 usetup.RenderAtScreenRes = in engine_init_game_settings() 1218 …me.options[OPT_RENDERATSCREENRES] == kRenderAtScreenRes_UserDefined && usetup.RenderAtScreenRes) || in engine_init_game_settings()
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/main/ |
H A D | config.cpp | 346 _GP(usetup).RenderAtScreenRes = INIreadint(cfg, "graphics", "render_at_screenres") > 0; in apply_config()
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H A D | engine.cpp | 828 _GP(usetup).RenderAtScreenRes = in engine_init_game_settings() 829 …tions[OPT_RENDERATSCREENRES] == kRenderAtScreenRes_UserDefined && _GP(usetup).RenderAtScreenRes) || in engine_init_game_settings()
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