Searched refs:RenderMeshIndex (Results 1 – 2 of 2) sorted by relevance
27 int RenderMeshIndex; member
109 Instance.RenderMeshIndex = mRenderMeshes.GetSize() - 1; in AddMesh()327 const lcRenderMesh& RenderMesh = mRenderMeshes[MeshInstance.RenderMeshIndex]; in DrawTranslucentMeshes()