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Searched refs:RenderToSurface (Results 1 – 9 of 9) sorted by relevance

/dports/games/rlvm/rlvm-release-0.14-77-gfabf134a/src/modules/
H A Dmodule_bgr.cc70 std::shared_ptr<Surface> before = graphics.RenderToSurface(); in operator ()()
76 std::shared_ptr<Surface> after = graphics.RenderToSurface(); in operator ()()
102 std::shared_ptr<Surface> before = graphics.RenderToSurface(); in operator ()()
117 std::shared_ptr<Surface> after = graphics.RenderToSurface(); in operator ()()
183 std::shared_ptr<Surface> before = graphics.RenderToSurface(); in operator ()()
239 std::shared_ptr<Surface> after = graphics.RenderToSurface(); in operator ()()
H A Dmodule_grp.cc323 std::shared_ptr<Surface> before = graphics.RenderToSurface(); in operator ()()
328 std::shared_ptr<Surface> after = graphics.RenderToSurface(); in operator ()()
356 std::shared_ptr<Surface> before = graphics.RenderToSurface(); in operator ()()
361 std::shared_ptr<Surface> after = graphics.RenderToSurface(); in operator ()()
414 std::shared_ptr<Surface> after = graphics.RenderToSurface(); in operator ()()
461 std::shared_ptr<Surface> after = graphics.RenderToSurface(); in operator ()()
506 std::shared_ptr<Surface> after = graphics.RenderToSurface(); in operator ()()
574 std::shared_ptr<Surface> after = graphics.RenderToSurface(); in operator ()()
609 std::shared_ptr<Surface> after = graphics.RenderToSurface(); in operator ()()
648 std::shared_ptr<Surface> after = graphics.RenderToSurface(); in operator ()()
[all …]
H A Dmodule_sys.cc339 std::shared_ptr<Surface> before = graphics.RenderToSurface(); in operator ()()
344 std::shared_ptr<Surface> after = graphics.RenderToSurface(); in operator ()()
/dports/devel/agar/agar-1.5.0/tests/
H A Drendertosurface.c9 RenderToSurface(AG_Event *event) in RenderToSurface() function
46 RenderToSurface, "%p,%p", btn, win); in TestGUI()
/dports/games/rlvm/rlvm-release-0.14-77-gfabf134a/src/long_operations/
H A Dload_game_long_operation.cc42 std::shared_ptr<Surface> currentWindow = graphics.RenderToSurface(); in LoadGameLongOperation()
67 std::shared_ptr<Surface> currentWindow = graphics.RenderToSurface(); in operator ()()
/dports/games/ags/ags_linux_v.3.4.4.1/Engine/platform/windows/media/video/
H A Dacwavi.cpp78 void RenderToSurface();
238 void RenderToSurface(Bitmap *vscreen) { in RenderToSurface() function
391 RenderToSurface(vscreen); in dxmedia_play_video()
/dports/games/stratagus/stratagus-3.2.0/src/video/
H A Dmovie.cpp446 static void RenderToSurface(SDL_Surface *surface, SDL_Texture *yuv_overlay, SDL_Rect *rect, OggData… in RenderToSurface() function
541 RenderToSurface(surface, yuv_overlay, rect, data); in _getData()
555 RenderToSurface(surface, yuv_overlay, rect, data); in _getData()
/dports/games/rlvm/rlvm-release-0.14-77-gfabf134a/src/systems/base/
H A Dgraphics_system.h342 std::shared_ptr<Surface> RenderToSurface();
H A Dgraphics_system.cc480 std::shared_ptr<Surface> GraphicsSystem::RenderToSurface() { in RenderToSurface() function in GraphicsSystem