Searched refs:RenderToSurface (Results 1 – 9 of 9) sorted by relevance
/dports/games/rlvm/rlvm-release-0.14-77-gfabf134a/src/modules/ |
H A D | module_bgr.cc | 70 std::shared_ptr<Surface> before = graphics.RenderToSurface(); in operator ()() 76 std::shared_ptr<Surface> after = graphics.RenderToSurface(); in operator ()() 102 std::shared_ptr<Surface> before = graphics.RenderToSurface(); in operator ()() 117 std::shared_ptr<Surface> after = graphics.RenderToSurface(); in operator ()() 183 std::shared_ptr<Surface> before = graphics.RenderToSurface(); in operator ()() 239 std::shared_ptr<Surface> after = graphics.RenderToSurface(); in operator ()()
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H A D | module_grp.cc | 323 std::shared_ptr<Surface> before = graphics.RenderToSurface(); in operator ()() 328 std::shared_ptr<Surface> after = graphics.RenderToSurface(); in operator ()() 356 std::shared_ptr<Surface> before = graphics.RenderToSurface(); in operator ()() 361 std::shared_ptr<Surface> after = graphics.RenderToSurface(); in operator ()() 414 std::shared_ptr<Surface> after = graphics.RenderToSurface(); in operator ()() 461 std::shared_ptr<Surface> after = graphics.RenderToSurface(); in operator ()() 506 std::shared_ptr<Surface> after = graphics.RenderToSurface(); in operator ()() 574 std::shared_ptr<Surface> after = graphics.RenderToSurface(); in operator ()() 609 std::shared_ptr<Surface> after = graphics.RenderToSurface(); in operator ()() 648 std::shared_ptr<Surface> after = graphics.RenderToSurface(); in operator ()() [all …]
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H A D | module_sys.cc | 339 std::shared_ptr<Surface> before = graphics.RenderToSurface(); in operator ()() 344 std::shared_ptr<Surface> after = graphics.RenderToSurface(); in operator ()()
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/dports/devel/agar/agar-1.5.0/tests/ |
H A D | rendertosurface.c | 9 RenderToSurface(AG_Event *event) in RenderToSurface() function 46 RenderToSurface, "%p,%p", btn, win); in TestGUI()
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/dports/games/rlvm/rlvm-release-0.14-77-gfabf134a/src/long_operations/ |
H A D | load_game_long_operation.cc | 42 std::shared_ptr<Surface> currentWindow = graphics.RenderToSurface(); in LoadGameLongOperation() 67 std::shared_ptr<Surface> currentWindow = graphics.RenderToSurface(); in operator ()()
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/dports/games/ags/ags_linux_v.3.4.4.1/Engine/platform/windows/media/video/ |
H A D | acwavi.cpp | 78 void RenderToSurface(); 238 void RenderToSurface(Bitmap *vscreen) { in RenderToSurface() function 391 RenderToSurface(vscreen); in dxmedia_play_video()
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/dports/games/stratagus/stratagus-3.2.0/src/video/ |
H A D | movie.cpp | 446 static void RenderToSurface(SDL_Surface *surface, SDL_Texture *yuv_overlay, SDL_Rect *rect, OggData… in RenderToSurface() function 541 RenderToSurface(surface, yuv_overlay, rect, data); in _getData() 555 RenderToSurface(surface, yuv_overlay, rect, data); in _getData()
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/dports/games/rlvm/rlvm-release-0.14-77-gfabf134a/src/systems/base/ |
H A D | graphics_system.h | 342 std::shared_ptr<Surface> RenderToSurface();
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H A D | graphics_system.cc | 480 std::shared_ptr<Surface> GraphicsSystem::RenderToSurface() { in RenderToSurface() function in GraphicsSystem
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