Searched refs:RenderUnitDestroyed (Results 1 – 10 of 10) sorted by relevance
29 virtual void RenderUnitDestroyed(const CUnit* u);
101 void IModelDrawer::RenderUnitDestroyed(const CUnit* u) in RenderUnitDestroyed() function in IModelDrawer
81 void RenderUnitDestroyed(const CUnit* unit);652 inline void CEventHandler::RenderUnitDestroyed(const CUnit* unit) in RenderUnitDestroyed() function654 ITERATE_EVENTCLIENTLIST(RenderUnitDestroyed, unit) in RenderUnitDestroyed()
85 …ndler::UnitCreatedDestroyedEvent::Remove(const UD& u) { eventHandler.RenderUnitDestroyed(u.unit); } in Remove()
129 SETUP_EVENT(RenderUnitDestroyed, MANAGED_BIT | UNSYNCED_BIT)
169 virtual void RenderUnitDestroyed(const CUnit* unit) {} in RenderUnitDestroyed() function
161 void RenderUnitDestroyed(const CUnit*);
1295 void CGroundDecalHandler::RenderUnitDestroyed(const CUnit* unit) { in RenderUnitDestroyed() function in CGroundDecalHandler
47 void RenderUnitDestroyed(const CUnit*);
1980 void CUnitDrawer::RenderUnitDestroyed(const CUnit* unit) { in RenderUnitDestroyed() function in CUnitDrawer