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Searched refs:RequiresBuffer (Results 1 – 18 of 18) sorted by relevance

/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/GPU/OpenGL/
H A Dthin3d_gl.cpp266 bool RequiresBuffer() {
289 bool RequiresBuffer() override {
290 return inputLayout && inputLayout->RequiresBuffer();
/dports/emulators/ppsspp/ppsspp-1.12.3/Common/GPU/OpenGL/
H A Dthin3d_gl.cpp266 bool RequiresBuffer() { in RequiresBuffer() function in Draw::OpenGLInputLayout
289 bool RequiresBuffer() override { in RequiresBuffer() function in Draw::OpenGLPipeline
290 return inputLayout && inputLayout->RequiresBuffer(); in RequiresBuffer()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/GPU/OpenGL/
H A Dthin3d_gl.cpp266 bool RequiresBuffer() { in RequiresBuffer() function in Draw::OpenGLInputLayout
289 bool RequiresBuffer() override { in RequiresBuffer() function in Draw::OpenGLPipeline
290 return inputLayout && inputLayout->RequiresBuffer(); in RequiresBuffer()
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/GPU/
H A Dthin3d.h443 virtual bool RequiresBuffer() = 0;
/dports/emulators/ppsspp/ppsspp-1.12.3/Common/GPU/
H A Dthin3d.h443 virtual bool RequiresBuffer() = 0;
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/GPU/
H A Dthin3d.h443 virtual bool RequiresBuffer() = 0;
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/Render/
H A DDrawBuffer.cpp37 if (pipeline->RequiresBuffer()) { in ProfileThis()
/dports/emulators/ppsspp/ppsspp-1.12.3/Common/Render/
H A DDrawBuffer.cpp37 if (pipeline->RequiresBuffer()) { in Init()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/Render/
H A DDrawBuffer.cpp37 if (pipeline->RequiresBuffer()) { in Init()
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/GPU/D3D9/
H A Dthin3d_d3d9.cpp279 bool RequiresBuffer() override { in RequiresBuffer() function in Draw::D3D9Pipeline
/dports/emulators/ppsspp/ppsspp-1.12.3/Common/GPU/D3D9/
H A Dthin3d_d3d9.cpp279 bool RequiresBuffer() override { in RequiresBuffer() function in Draw::D3D9Pipeline
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/GPU/D3D9/
H A Dthin3d_d3d9.cpp279 bool RequiresBuffer() override { in RequiresBuffer() function in Draw::D3D9Pipeline
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/GPU/Vulkan/
H A Dthin3d_vulkan.cpp274 bool RequiresBuffer() override { in RequiresBuffer() function in Draw::VKPipeline
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/GPU/D3D11/
H A Dthin3d_d3d11.cpp709 bool RequiresBuffer() override { in RequiresBuffer() function in Draw::D3D11Pipeline
/dports/emulators/ppsspp/ppsspp-1.12.3/Common/GPU/Vulkan/
H A Dthin3d_vulkan.cpp274 bool RequiresBuffer() override { in RequiresBuffer() function in Draw::VKPipeline
/dports/emulators/ppsspp/ppsspp-1.12.3/Common/GPU/D3D11/
H A Dthin3d_d3d11.cpp709 bool RequiresBuffer() override { in RequiresBuffer() function in Draw::D3D11Pipeline
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/GPU/D3D11/
H A Dthin3d_d3d11.cpp709 bool RequiresBuffer() override { in RequiresBuffer() function in Draw::D3D11Pipeline
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/GPU/Vulkan/
H A Dthin3d_vulkan.cpp274 bool RequiresBuffer() override { in RequiresBuffer() function in Draw::VKPipeline