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Searched refs:ResetRenderTarget (Results 1 – 7 of 7) sorted by relevance

/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/OpenGL/
H A DOGLRenderSurface.cpp99 graphics->ResetRenderTarget(i); in OnDeviceLost()
122 graphics->ResetRenderTarget(i); in Release()
H A DOGLGraphics.cpp1672 void Graphics::ResetRenderTarget(unsigned index) in ResetRenderTarget() function in Urho3D::Graphics
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/Direct3D9/
H A DD3D9RenderSurface.cpp54 graphics->ResetRenderTarget(i); in Release()
H A DD3D9Graphics.cpp1558 void Graphics::ResetRenderTarget(unsigned index) in ResetRenderTarget() function in Urho3D::Graphics
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/Direct3D11/
H A DD3D11RenderSurface.cpp54 graphics->ResetRenderTarget(i); in Release()
H A DD3D11Graphics.cpp1389 void Graphics::ResetRenderTarget(unsigned index) in ResetRenderTarget() function in Urho3D::Graphics
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/
H A DGraphics.h206 void ResetRenderTarget(unsigned index);