Searched refs:RightArmIsUsable (Results 1 – 2 of 2) sorted by relevance
194 truth RightArmIsUsable() const; in CHARACTER()
2033 if(RightArmIsUsable()) in GetUsableArms()4358 if(RightArmIsUsable()) in GetRandomApplyBodyPart()6231 if(RightArmIsUsable() && 1 << RIGHT_ARM_INDEX & PossibleBodyParts) in RandomizeTryToUnStickBodyPart()6290 truth humanoid::RightArmIsUsable() const in RightArmIsUsable() function in humanoid