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Searched refs:Rot (Results 1 – 25 of 1974) sorted by relevance

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/dports/science/openmx/openmx3.8/source/
H A Drot.c16 static double Rot[5][5],r; in main() local
44 Rot[1][1] = Cy*Cz; in main()
45 Rot[1][2] = Sx*Sy*Cz - Cx*Sz; in main()
46 Rot[1][3] = Cx*Sy*Cz + Sx*Sz; in main()
48 Rot[2][1] = Cy*Sz; in main()
49 Rot[2][2] = Sx*Sy*Sz + Cx*Cz; in main()
50 Rot[2][3] = Cx*Sy*Sz - Sx*Cz; in main()
52 Rot[3][1] = -Sy; in main()
53 Rot[3][2] = Sx*Cy; in main()
54 Rot[3][3] = Cx*Cy; in main()
[all …]
H A Ddiff_geo.c298 Rot[1][1] = Cy*Cz; in minimize_rmsd()
302 Rot[2][1] = Cy*Sz; in minimize_rmsd()
306 Rot[3][1] = -Sy; in minimize_rmsd()
307 Rot[3][2] = Sx*Cy; in minimize_rmsd()
308 Rot[3][3] = Cx*Cy; in minimize_rmsd()
374 Rot[1][1] = Cy*Cz; in minimize_rmsd()
378 Rot[2][1] = Cy*Sz; in minimize_rmsd()
382 Rot[3][1] = -Sy; in minimize_rmsd()
383 Rot[3][2] = Sx*Cy; in minimize_rmsd()
655 Rot[3][1] = -Sy; in minimize_md()
[all …]
/dports/devel/asl/asl-current/
H A Dcode8x30x.c228 Word SrcReg, Rot; in DecodeXMIT() local
261 if (Rot == 0xffff) in DecodeXMIT()
280 Word SrcReg, DestReg, Rot; in DecodeAri() local
344 Rot = DestLen; OK = True; in DecodeAri()
354 if (DestLen == -1) DestLen = Rot; in DecodeAri()
355 OK = Rot == DestLen; in DecodeAri()
362 if (Rot == 0xffff) in DecodeAri()
378 Word SrcReg, Rot; in DecodeXEC() local
419 if (Rot == 0xffff) in DecodeXEC()
458 Word SrcReg, Adr, Rot; in DecodeNZT() local
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/dports/science/mpb/mpb-1.11.1/mpb/
H A Dmu.c338 Rot[0][2] = n1; in mean_mu_func()
340 Rot[2][2] = 0; in mean_mu_func()
343 Rot[0][2] = 0; in mean_mu_func()
345 Rot[2][2] = n1; in mean_mu_func()
348 double s = Rot[0][2]*Rot[0][2]+Rot[1][2]*Rot[1][2]+Rot[2][2]*Rot[2][2]; in mean_mu_func()
355 Rot[0][1] = Rot[1][2] * Rot[2][0] - Rot[2][2] * Rot[1][0]; in mean_mu_func()
356 Rot[1][1] = Rot[2][2] * Rot[0][0] - Rot[0][2] * Rot[2][0]; in mean_mu_func()
357 Rot[2][1] = Rot[0][2] * Rot[1][0] - Rot[1][2] * Rot[0][0]; in mean_mu_func()
412 SWAP(Rot[0][1], Rot[1][0]); in mean_mu_func()
413 SWAP(Rot[0][2], Rot[2][0]); in mean_mu_func()
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H A Depsilon.c338 Rot[0][2] = n1; in mean_epsilon_func()
340 Rot[2][2] = 0; in mean_epsilon_func()
343 Rot[0][2] = 0; in mean_epsilon_func()
345 Rot[2][2] = n1; in mean_epsilon_func()
348 double s = Rot[0][2]*Rot[0][2]+Rot[1][2]*Rot[1][2]+Rot[2][2]*Rot[2][2]; in mean_epsilon_func()
355 Rot[0][1] = Rot[1][2] * Rot[2][0] - Rot[2][2] * Rot[1][0]; in mean_epsilon_func()
356 Rot[1][1] = Rot[2][2] * Rot[0][0] - Rot[0][2] * Rot[2][0]; in mean_epsilon_func()
357 Rot[2][1] = Rot[0][2] * Rot[1][0] - Rot[1][2] * Rot[0][0]; in mean_epsilon_func()
412 SWAP(Rot[0][1], Rot[1][0]); in mean_epsilon_func()
413 SWAP(Rot[0][2], Rot[2][0]); in mean_epsilon_func()
[all …]
/dports/math/ignition-math/ignitionrobotics-ign-math-46f3dd24499c/src/
H A DPose_TEST.cc40 EXPECT_TRUE(math::equal((B + A).Rot().Euler().X(), 0.0)); in TEST()
41 EXPECT_TRUE(math::equal((B + A).Rot().Euler().Y(), 0.0)); in TEST()
63 EXPECT_TRUE(math::equal((-A).Rot().Euler().X(), 0.0)); in TEST()
64 EXPECT_TRUE(math::equal((-A).Rot().Euler().Y(), 0.0)); in TEST()
86 EXPECT_TRUE(pose.Rot() == math::Quaterniond(0, 0, 0)); in TEST()
91 EXPECT_TRUE(pose.Rot() == math::Quaterniond(.1, .2, .3)); in TEST()
98 EXPECT_TRUE(pose.Rot() == math::Quaterniond(.3, .4, .5)); in TEST()
103 EXPECT_TRUE(pose1.Rot() == in TEST()
119 pose.Rot().Euler(math::Vector3d(.4, .6, 0)); in TEST()
137 EXPECT_TRUE(pose.Rot() == math::Quaterniond(0, 0, 0)); in TEST()
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/dports/devel/ode/ode-0.13/ode/demo/
H A Ddemo_basket.cpp179 const dReal* Rot = dGeomGetRotation(world_mesh); in simLoop() local
181 …float rot[12] = { Rot[0], Rot[1], Rot[2], Rot[3], Rot[4], Rot[5], Rot[6], Rot[7], Rot[8], Rot[9], in simLoop()
H A Ddemo_cyl.cpp207 const dReal* Rot = dGeomGetRotation(world_mesh); in simLoop() local
208 …float rot[12] = { Rot[0], Rot[1], Rot[2], Rot[3], Rot[4], Rot[5], Rot[6], Rot[7], Rot[8], Rot[9], in simLoop()
H A Ddemo_moving_trimesh.cpp379 const dReal* Rot = dGeomGetRotation(geom); in setCurrentTransform() local
383 Rot[0], Rot[4], Rot[8], 0, in setCurrentTransform()
384 Rot[1], Rot[5], Rot[9], 0, in setCurrentTransform()
385 Rot[2], Rot[6], Rot[10], 0, in setCurrentTransform()
470 p_matrix[ 0 ] = Rot[ 0 ]; p_matrix[ 1 ] = Rot[ 1 ]; p_matrix[ 2 ] = Rot[ 2 ]; p_matrix[ 3 ] = 0; in simLoop()
471 p_matrix[ 4 ] = Rot[ 4 ]; p_matrix[ 5 ] = Rot[ 5 ]; p_matrix[ 6 ] = Rot[ 6 ]; p_matrix[ 7 ] = 0; in simLoop()
472 p_matrix[ 8 ] = Rot[ 8 ]; p_matrix[ 9 ] = Rot[ 9 ]; p_matrix[10 ] = Rot[10 ]; p_matrix[11 ] = 0; in simLoop()
491 const dReal* Rot = dGeomGetRotation(TriMesh1); in simLoop() local
505 dsDrawTriangle(Pos, Rot, &v[0], &v[3], &v[6], 0); in simLoop()
509 const dReal* Rot = dGeomGetRotation(TriMesh2); in simLoop() local
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/scripts/
H A Dtoa_gp9001_func.pl35 for ( my $Rot = 0; $Rot <= 270; $Rot += 270) {
39 if ( $Rot == 270 ) {
45 print OUTFILEFUN "#define ROT $Rot\n\n";
50 my $FunctionName = "&RenderTile" . $Bitdepth . "_ROT" . "$Rot";
92 if ( $Rot == 270 ) {
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/scripts/
H A Dtoa_gp9001_func.pl35 for ( my $Rot = 0; $Rot <= 270; $Rot += 270) {
39 if ( $Rot == 270 ) {
45 print OUTFILEFUN "#define ROT $Rot\n\n";
50 my $FunctionName = "&RenderTile" . $Bitdepth . "_ROT" . "$Rot";
92 if ( $Rot == 270 ) {
/dports/games/flightgear/flightgear-2020.3.11/utils/fgpanel/
H A DGL_utils.cxx254 Matrix Rot; in glRotatef() local
261 Rot.m[0][1] = (One_Minus_Cos * xy) - zs; in glRotatef()
262 Rot.m[0][2] = (One_Minus_Cos * zx) + ys; in glRotatef()
263 Rot.m[0][3] = 0.0f; in glRotatef()
268 Rot.m[1][3] = 0.0f; in glRotatef()
273 Rot.m[2][3] = 0.0f; in glRotatef()
275 Rot.m[3][0] = 0.0f; in glRotatef()
276 Rot.m[3][1] = 0.0f; in glRotatef()
277 Rot.m[3][2] = 0.0f; in glRotatef()
278 Rot.m[3][3] = 1.0f; in glRotatef()
[all …]
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/edgetempest/
H A DChCOBBcollider.cpp86 Rc = o1->child(c1)->Rot.transpose() * boR; in CollideRecurse()
88 Tc = ChTransform<>::TransformParentToLocal(boT, o1->child(c1)->To, o1->child(c1)->Rot); in CollideRecurse()
95 Rc = o1->child(c2)->Rot.transpose() * boR; in CollideRecurse()
97 Tc = ChTransform<>::TransformParentToLocal(boT, o1->child(c2)->To, o1->child(c2)->Rot); in CollideRecurse()
104 Rc = boR * o2->child(c1)->Rot; in CollideRecurse()
113 Rc = boR * o2->child(c2)->Rot; in CollideRecurse()
155 Rtemp = this->R * o2->child(0)->Rot; // MxM(Rtemp,this->R,o2->child(0)->R); in ComputeCollisions()
156 bR = o1->child(0)->Rot * Rtemp; // MTxM(R,o1->child(0)->R,Rtemp); in ComputeCollisions()
162 bT = o1->child(0)->Rot.transpose() * Ttemp; // MTxV(T,o1->child(0)->R,Ttemp); in ComputeCollisions()
H A DChCOBBTree.cpp82 ChMatrix33<> Rot; in recurse_scan_OBBs() local
86 tempRot = PrevRot * mmodel->child(nb)->Rot; in recurse_scan_OBBs()
88 Rot = tempRot; in recurse_scan_OBBs()
92 callback(Rot, Pos, mmodel->child(nb)->d, current_level, userdata); in recurse_scan_OBBs()
103 recurse_scan_OBBs(Rot, Pos, mmodel, c1, userdata, new_currlevel, counter, callback); in recurse_scan_OBBs()
105 recurse_scan_OBBs(Rot, Pos, mmodel, c2, userdata, new_currlevel, counter, callback); in recurse_scan_OBBs()
109 void callback(ChMatrix33<>& Rot, Vector& Pos, Vector& d, int level, void* userdata), in TraverseBoundingBoxes() argument
323 make_parent_relative(m, m->child(bn)->first_child, m->child(bn)->Rot, m->child(bn)->To); in make_parent_relative()
324 make_parent_relative(m, m->child(bn)->first_child + 1, m->child(bn)->Rot, m->child(bn)->To); in make_parent_relative()
329 Rpc = parentR.transpose() * m->child(bn)->Rot; // MTxM(Rpc,parentR,m->child(bn)->R); in make_parent_relative()
[all …]
/dports/science/cp2k/cp2k-2e995eec7fd208c8a72d9544807bd8b8ba8cd1cc/src/
H A Dmotion_utils.F95 REAL(KIND=dp), ALLOCATABLE, DIMENSION(:, :) :: Rot, Tr local
177 ALLOCATE (Rot(natoms*3, 3))
188 Rot((iparticle - 1)*3 + 1, 1) = (cp(2)*Ip(1, 3) - Ip(1, 2)*cp(3))*mass
189 Rot((iparticle - 1)*3 + 2, 1) = (cp(2)*Ip(2, 3) - Ip(2, 2)*cp(3))*mass
190 Rot((iparticle - 1)*3 + 3, 1) = (cp(2)*Ip(3, 3) - Ip(3, 2)*cp(3))*mass
192 Rot((iparticle - 1)*3 + 1, 2) = (cp(3)*Ip(1, 1) - Ip(1, 3)*cp(1))*mass
204 norm = SQRT(DOT_PRODUCT(Rot(:, i), Rot(:, i)))
209 Rot(:, i) = Rot(:, i)/norm
213 Rot(:, i + 1) = Rot(:, i + 1) - DOT_PRODUCT(Rot(:, i + 1), Rot(:, j))*Rot(:, j)
235 mat(:, 3 + iseq) = Rot(:, i)
[all …]
/dports/science/cp2k-data/cp2k-7.1.0/src/
H A Dmotion_utils.F95 REAL(KIND=dp), ALLOCATABLE, DIMENSION(:, :) :: Rot, Tr local
177 ALLOCATE (Rot(natoms*3, 3))
188 Rot((iparticle - 1)*3 + 1, 1) = (cp(2)*Ip(1, 3) - Ip(1, 2)*cp(3))*mass
189 Rot((iparticle - 1)*3 + 2, 1) = (cp(2)*Ip(2, 3) - Ip(2, 2)*cp(3))*mass
190 Rot((iparticle - 1)*3 + 3, 1) = (cp(2)*Ip(3, 3) - Ip(3, 2)*cp(3))*mass
192 Rot((iparticle - 1)*3 + 1, 2) = (cp(3)*Ip(1, 1) - Ip(1, 3)*cp(1))*mass
204 norm = SQRT(DOT_PRODUCT(Rot(:, i), Rot(:, i)))
209 Rot(:, i) = Rot(:, i)/norm
213 Rot(:, i + 1) = Rot(:, i + 1) - DOT_PRODUCT(Rot(:, i + 1), Rot(:, j))*Rot(:, j)
235 mat(:, 3 + iseq) = Rot(:, i)
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/dports/games/retroarch/RetroArch-1.9.7/deps/SPIRV-Cross/shaders-msl/flatten/
H A Dpush-constant.flatten.vert6 mat2 Rot; // The MatrixStride will be 8 here.
10 layout(location = 0) in vec2 Rot;
16 …vRot = registers.Rot * Rot + registers.Arr[2]; // Constant access should work even if array stride…
/dports/games/retroarch/RetroArch-1.9.7/deps/SPIRV-Cross/shaders/flatten/
H A Dpush-constant.flatten.vert6 mat2 Rot; // The MatrixStride will be 8 here.
10 layout(location = 0) in vec2 Rot;
16 …vRot = registers.Rot * Rot + registers.Arr[2]; // Constant access should work even if array stride…
/dports/emulators/mess/mame-mame0226/3rdparty/bgfx/3rdparty/spirv-cross/shaders-msl/flatten/
H A Dpush-constant.flatten.vert6 mat2 Rot; // The MatrixStride will be 8 here.
10 layout(location = 0) in vec2 Rot;
16 …vRot = registers.Rot * Rot + registers.Arr[2]; // Constant access should work even if array stride…
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/shaders/flatten/
H A Dpush-constant.flatten.vert6 mat2 Rot; // The MatrixStride will be 8 here.
10 layout(location = 0) in vec2 Rot;
16 …vRot = registers.Rot * Rot + registers.Arr[2]; // Constant access should work even if array stride…
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/ext/SPIRV-Cross/shaders-msl/flatten/
H A Dpush-constant.flatten.vert6 mat2 Rot; // The MatrixStride will be 8 here.
10 layout(location = 0) in vec2 Rot;
16 …vRot = registers.Rot * Rot + registers.Arr[2]; // Constant access should work even if array stride…
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/shaders-msl/flatten/
H A Dpush-constant.flatten.vert6 mat2 Rot; // The MatrixStride will be 8 here.
10 layout(location = 0) in vec2 Rot;
16 …vRot = registers.Rot * Rot + registers.Arr[2]; // Constant access should work even if array stride…
/dports/emulators/ppsspp/ppsspp-1.12.3/ext/SPIRV-Cross/shaders/flatten/
H A Dpush-constant.flatten.vert6 mat2 Rot; // The MatrixStride will be 8 here.
10 layout(location = 0) in vec2 Rot;
16 …vRot = registers.Rot * Rot + registers.Arr[2]; // Constant access should work even if array stride…
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/shaders-msl/flatten/
H A Dpush-constant.flatten.vert6 mat2 Rot; // The MatrixStride will be 8 here.
10 layout(location = 0) in vec2 Rot;
16 …vRot = registers.Rot * Rot + registers.Arr[2]; // Constant access should work even if array stride…
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/spirv-cross/spirv-cross/shaders/flatten/
H A Dpush-constant.flatten.vert6 mat2 Rot; // The MatrixStride will be 8 here.
10 layout(location = 0) in vec2 Rot;
16 …vRot = registers.Rot * Rot + registers.Arr[2]; // Constant access should work even if array stride…

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