/dports/x11-wm/compiz/compiz-0.8.8/metadata/ |
H A D | rotate.xml.in | 3 <_short>Rotate Cube</_short> 4 <_long>Rotate desktop cube</_long> 52 <_short>Rotate Left</_short> 53 <_long>Rotate left</_long> 57 <_short>Rotate Left</_short> 58 <_long>Rotate left</_long> 61 <_short>Rotate Right</_short> 62 <_long>Rotate right</_long> 66 <_short>Rotate Right</_short> 67 <_long>Rotate right</_long> [all …]
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/dports/math/saga/saga-8.1.3/saga-gis/src/tools/shapes/shapes_tools/ |
H A D | TransformShapes.cpp | 184 Q.x = Anchor.x + Scale.x * (P.x * cos(Rotate.z) - P.y * sin(Rotate.z)); in On_Execute() 185 Q.y = Anchor.y + Scale.y * (P.x * sin(Rotate.z) + P.y * cos(Rotate.z)); in On_Execute() 203 double a11 = cos(Rotate.y) * cos(Rotate.z); in On_Execute() 204 double a12 = -cos(Rotate.x) * sin(Rotate.z) + sin(Rotate.x) * sin(Rotate.y) * cos(Rotate.z); in On_Execute() 205 double a13 = sin(Rotate.x) * sin(Rotate.z) + cos(Rotate.x) * sin(Rotate.y) * cos(Rotate.z); in On_Execute() 207 double a21 = cos(Rotate.y) * sin(Rotate.z); in On_Execute() 208 double a22 = cos(Rotate.x) * cos(Rotate.z) + sin(Rotate.x) * sin(Rotate.y) * sin(Rotate.z); in On_Execute() 209 double a23 = -sin(Rotate.x) * cos(Rotate.z) + cos(Rotate.x) * sin(Rotate.y) * sin(Rotate.z); in On_Execute() 211 double a31 = -sin(Rotate.y); in On_Execute() 212 double a32 = sin(Rotate.x) * cos(Rotate.y); in On_Execute() [all …]
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/dports/graphics/libprojectm/projectm-3.1.12/vendor/glm/gtx/ |
H A D | rotate_normalized_axis.inl | 22 mat<4, 4, T, Q> Rotate; local 23 Rotate[0][0] = c + temp[0] * axis[0]; 24 Rotate[0][1] = 0 + temp[0] * axis[1] + s * axis[2]; 25 Rotate[0][2] = 0 + temp[0] * axis[2] - s * axis[1]; 27 Rotate[1][0] = 0 + temp[1] * axis[0] - s * axis[2]; 28 Rotate[1][1] = c + temp[1] * axis[1]; 29 Rotate[1][2] = 0 + temp[1] * axis[2] + s * axis[0]; 33 Rotate[2][2] = c + temp[2] * axis[2]; 36 Result[0] = m[0] * Rotate[0][0] + m[1] * Rotate[0][1] + m[2] * Rotate[0][2]; 37 Result[1] = m[0] * Rotate[1][0] + m[1] * Rotate[1][1] + m[2] * Rotate[1][2]; [all …]
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/dports/games/warzone2100/warzone2100/3rdparty/glm/glm/gtx/ |
H A D | rotate_normalized_axis.inl | 21 mat<4, 4, T, Q> Rotate; local 22 Rotate[0][0] = c + temp[0] * axis[0]; 23 Rotate[0][1] = 0 + temp[0] * axis[1] + s * axis[2]; 24 Rotate[0][2] = 0 + temp[0] * axis[2] - s * axis[1]; 26 Rotate[1][0] = 0 + temp[1] * axis[0] - s * axis[2]; 27 Rotate[1][1] = c + temp[1] * axis[1]; 28 Rotate[1][2] = 0 + temp[1] * axis[2] + s * axis[0]; 32 Rotate[2][2] = c + temp[2] * axis[2]; 35 Result[0] = m[0] * Rotate[0][0] + m[1] * Rotate[0][1] + m[2] * Rotate[0][2]; 36 Result[1] = m[0] * Rotate[1][0] + m[1] * Rotate[1][1] + m[2] * Rotate[1][2]; [all …]
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/dports/devel/upp/upp/uppsrc/plugin/glm/gtx/ |
H A D | rotate_normalized_axis.inl | 21 mat<4, 4, T, Q> Rotate; local 22 Rotate[0][0] = c + temp[0] * axis[0]; 23 Rotate[0][1] = 0 + temp[0] * axis[1] + s * axis[2]; 24 Rotate[0][2] = 0 + temp[0] * axis[2] - s * axis[1]; 26 Rotate[1][0] = 0 + temp[1] * axis[0] - s * axis[2]; 27 Rotate[1][1] = c + temp[1] * axis[1]; 28 Rotate[1][2] = 0 + temp[1] * axis[2] + s * axis[0]; 32 Rotate[2][2] = c + temp[2] * axis[2]; 35 Result[0] = m[0] * Rotate[0][0] + m[1] * Rotate[0][1] + m[2] * Rotate[0][2]; 36 Result[1] = m[0] * Rotate[1][0] + m[1] * Rotate[1][1] + m[2] * Rotate[1][2]; [all …]
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/dports/math/glm/glm-0.9.9.8/glm/gtx/ |
H A D | rotate_normalized_axis.inl | 21 mat<4, 4, T, Q> Rotate; local 22 Rotate[0][0] = c + temp[0] * axis[0]; 23 Rotate[0][1] = 0 + temp[0] * axis[1] + s * axis[2]; 24 Rotate[0][2] = 0 + temp[0] * axis[2] - s * axis[1]; 26 Rotate[1][0] = 0 + temp[1] * axis[0] - s * axis[2]; 27 Rotate[1][1] = c + temp[1] * axis[1]; 28 Rotate[1][2] = 0 + temp[1] * axis[2] + s * axis[0]; 32 Rotate[2][2] = c + temp[2] * axis[2]; 35 Result[0] = m[0] * Rotate[0][0] + m[1] * Rotate[0][1] + m[2] * Rotate[0][2]; 36 Result[1] = m[0] * Rotate[1][0] + m[1] * Rotate[1][1] + m[2] * Rotate[1][2]; [all …]
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/dports/emulators/mess/mame-mame0226/3rdparty/glm/glm/gtx/ |
H A D | rotate_normalized_axis.inl | 22 tmat4x4<T, P> Rotate(uninitialize); local 23 Rotate[0][0] = c + temp[0] * axis[0]; 24 Rotate[0][1] = 0 + temp[0] * axis[1] + s * axis[2]; 25 Rotate[0][2] = 0 + temp[0] * axis[2] - s * axis[1]; 27 Rotate[1][0] = 0 + temp[1] * axis[0] - s * axis[2]; 28 Rotate[1][1] = c + temp[1] * axis[1]; 29 Rotate[1][2] = 0 + temp[1] * axis[2] + s * axis[0]; 33 Rotate[2][2] = c + temp[2] * axis[2]; 36 Result[0] = m[0] * Rotate[0][0] + m[1] * Rotate[0][1] + m[2] * Rotate[0][2]; 37 Result[1] = m[0] * Rotate[1][0] + m[1] * Rotate[1][1] + m[2] * Rotate[1][2]; [all …]
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/dports/audio/faust/faust-2.37.3/architecture/smartKeyboard/android/app/oboe/samples/RhythmGame/third_party/glm/gtx/ |
H A D | rotate_normalized_axis.inl | 22 tmat4x4<T, P> Rotate(uninitialize); local 23 Rotate[0][0] = c + temp[0] * axis[0]; 24 Rotate[0][1] = 0 + temp[0] * axis[1] + s * axis[2]; 25 Rotate[0][2] = 0 + temp[0] * axis[2] - s * axis[1]; 27 Rotate[1][0] = 0 + temp[1] * axis[0] - s * axis[2]; 28 Rotate[1][1] = c + temp[1] * axis[1]; 29 Rotate[1][2] = 0 + temp[1] * axis[2] + s * axis[0]; 33 Rotate[2][2] = c + temp[2] * axis[2]; 36 Result[0] = m[0] * Rotate[0][0] + m[1] * Rotate[0][1] + m[2] * Rotate[0][2]; 37 Result[1] = m[0] * Rotate[1][0] + m[1] * Rotate[1][1] + m[2] * Rotate[1][2]; [all …]
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/glm/gtx/ |
H A D | rotate_normalized_axis.inl | 22 tmat4x4<T, P> Rotate(uninitialize); local 23 Rotate[0][0] = c + temp[0] * axis[0]; 24 Rotate[0][1] = 0 + temp[0] * axis[1] + s * axis[2]; 25 Rotate[0][2] = 0 + temp[0] * axis[2] - s * axis[1]; 27 Rotate[1][0] = 0 + temp[1] * axis[0] - s * axis[2]; 28 Rotate[1][1] = c + temp[1] * axis[1]; 29 Rotate[1][2] = 0 + temp[1] * axis[2] + s * axis[0]; 33 Rotate[2][2] = c + temp[2] * axis[2]; 36 Result[0] = m[0] * Rotate[0][0] + m[1] * Rotate[0][1] + m[2] * Rotate[0][2]; 37 Result[1] = m[0] * Rotate[1][0] + m[1] * Rotate[1][1] + m[2] * Rotate[1][2]; [all …]
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/dports/emulators/mame/mame-mame0226/3rdparty/glm/glm/gtx/ |
H A D | rotate_normalized_axis.inl | 22 tmat4x4<T, P> Rotate(uninitialize); local 23 Rotate[0][0] = c + temp[0] * axis[0]; 24 Rotate[0][1] = 0 + temp[0] * axis[1] + s * axis[2]; 25 Rotate[0][2] = 0 + temp[0] * axis[2] - s * axis[1]; 27 Rotate[1][0] = 0 + temp[1] * axis[0] - s * axis[2]; 28 Rotate[1][1] = c + temp[1] * axis[1]; 29 Rotate[1][2] = 0 + temp[1] * axis[2] + s * axis[0]; 33 Rotate[2][2] = c + temp[2] * axis[2]; 36 Result[0] = m[0] * Rotate[0][0] + m[1] * Rotate[0][1] + m[2] * Rotate[0][2]; 37 Result[1] = m[0] * Rotate[1][0] + m[1] * Rotate[1][1] + m[2] * Rotate[1][2]; [all …]
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/dports/graphics/nanort/nanort-b1feea8/examples/common/glm/glm/gtx/ |
H A D | rotate_normalized_axis.inl | 22 mat<4, 4, T, P> Rotate(uninitialize); local 23 Rotate[0][0] = c + temp[0] * axis[0]; 24 Rotate[0][1] = 0 + temp[0] * axis[1] + s * axis[2]; 25 Rotate[0][2] = 0 + temp[0] * axis[2] - s * axis[1]; 27 Rotate[1][0] = 0 + temp[1] * axis[0] - s * axis[2]; 28 Rotate[1][1] = c + temp[1] * axis[1]; 29 Rotate[1][2] = 0 + temp[1] * axis[2] + s * axis[0]; 33 Rotate[2][2] = c + temp[2] * axis[2]; 36 Result[0] = m[0] * Rotate[0][0] + m[1] * Rotate[0][1] + m[2] * Rotate[0][2]; 37 Result[1] = m[0] * Rotate[1][0] + m[1] * Rotate[1][1] + m[2] * Rotate[1][2]; [all …]
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/dports/security/farmhash/farmhash-0d859a8/dev/ |
H A D | farmhashcc.cc | 8 #undef Rotate 9 #define Rotate Rotate32 macro 60 h = Rotate(h, 19); in Hash32() 63 h = Rotate(h, 19); in Hash32() 66 g = Rotate(g, 19); in Hash32() 69 g = Rotate(g, 19); in Hash32() 72 f = Rotate(f, 19); in Hash32() 82 h = Rotate(h, 18); in Hash32() 85 f = Rotate(f, 19); in Hash32() 88 g = Rotate(g, 18); in Hash32() [all …]
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H A D | farmhashmk.cc | 4 #undef Rotate 5 #define Rotate Rotate32 macro 18 a = Rotate(a, 12) + f; in Hash32Len13to24() 20 a = Rotate(a, 3) + c; in Hash32Len13to24() 22 a = Rotate(a + f, 12) + d; in Hash32Len13to24() 61 h = Rotate(h, 19); in Hash32() 64 h = Rotate(h, 19); in Hash32() 67 g = Rotate(g, 19); in Hash32() 70 g = Rotate(g, 19); in Hash32() 95 h = Rotate(h + g, 19); in Hash32() [all …]
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/dports/games/palomino/palomino/scripts/ |
H A D | scene_GoldenGate.lua | 20 Rotate = function( obj ) obj:Rotate( XX, RADIAN_90 ); obj:Rotate( YY, RADIAN_180 ) end, function 32 Rotate = function( obj ) obj:Rotate( XX, RADIAN_90 ) end, function 46 Rotate = function( obj ) obj:Rotate( XX, RADIAN_90 ); obj:Rotate( YY, RADIAN_90 ) end, function 63 Rotate = function( obj ) obj:Rotate( XX, RADIAN_90 ); obj:Rotate( YY, Deg2Rad(-70.0) ) end, function 75 Rotate = function( obj ) obj:Rotate( XX, RADIAN_90 ); obj:Rotate( YY, Deg2Rad(-70.0) ) end, function 88 Rotate = function( obj ) obj:Rotate( XX, RADIAN_90 ) end, function 99 Rotate = function( obj ) obj:Rotate( XX, RADIAN_90 ); obj:Rotate( YY, Deg2Rad(-70.0) ) end, function 116 Rotate = function( obj ) obj:Rotate( ZZ, Deg2Rad(-50.0) ) end, function 125 Scene.objects.missileLauncher.Rotate = function( obj ) obj:Rotate( XX, RADIAN_90 ); obj:Rotate( YY,… function
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/dports/www/chromium-legacy/chromium-88.0.4324.182/cc/base/ |
H A D | float_quad_unittest.cc | 18 rectilinear_trans[1].Rotate(90.f); in TEST() 19 rectilinear_trans[2].Rotate(180.f); in TEST() 20 rectilinear_trans[3].Rotate(270.f); in TEST() 24 rectilinear_trans[6].Rotate(180.f); in TEST() 26 rectilinear_trans[7].Rotate(180.f); in TEST() 41 non_rectilinear_trans[0].Rotate(359.9999f); in TEST() 43 non_rectilinear_trans[2].Rotate(89.9999f); in TEST() 44 non_rectilinear_trans[3].Rotate(90.00001f); in TEST() 45 non_rectilinear_trans[4].Rotate(179.9999f); in TEST() 47 non_rectilinear_trans[6].Rotate(269.9999f); in TEST() [all …]
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/cc/base/ |
H A D | float_quad_unittest.cc | 18 rectilinear_trans[1].Rotate(90.f); in TEST() 19 rectilinear_trans[2].Rotate(180.f); in TEST() 20 rectilinear_trans[3].Rotate(270.f); in TEST() 24 rectilinear_trans[6].Rotate(180.f); in TEST() 26 rectilinear_trans[7].Rotate(180.f); in TEST() 41 non_rectilinear_trans[0].Rotate(359.9999f); in TEST() 43 non_rectilinear_trans[2].Rotate(89.9999f); in TEST() 44 non_rectilinear_trans[3].Rotate(90.00001f); in TEST() 45 non_rectilinear_trans[4].Rotate(179.9999f); in TEST() 47 non_rectilinear_trans[6].Rotate(269.9999f); in TEST() [all …]
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/dports/print/scribus-devel/scribus-1.5.7/scribus/third_party/lib2geom/ |
H A D | transforms.h | 27 class Rotate; variable 81 class Rotate { 83 Rotate(); 88 explicit Rotate(Coord x, Coord y) { Rotate(Point(x, y)); } in Rotate() function 96 Rotate inverse() const { return Rotate( Point(vec[X], -vec[Y]) ); } in inverse() 97 static Rotate from_degrees(Coord deg) { in from_degrees() 99 return Rotate(rad); in from_degrees() 102 friend Point operator*(Point const &v, Rotate const &r); 103 inline Rotate operator*(Rotate const &b) const { return Rotate(vec * b); } 109 Matrix operator*(Translate const &t, Rotate const &r); [all …]
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/dports/devel/etl/synfig-1.2.2/synfig-core/src/modules/lyr_std/ |
H A D | rotate.cpp | 68 SYNFIG_LAYER_INIT(Rotate); 69 SYNFIG_LAYER_SET_NAME(Rotate,"rotate"); 70 SYNFIG_LAYER_SET_LOCAL_NAME(Rotate,N_("Rotate")); 72 SYNFIG_LAYER_SET_VERSION(Rotate,"0.1"); 73 SYNFIG_LAYER_SET_CVS_ID(Rotate,"$Id$"); 81 Rotate::Rotate(): in Rotate() function in Rotate 91 Rotate::~Rotate() in ~Rotate() 114 Rotate::get_param(const String ¶m)const in get_param() 126 Rotate::get_param_vocab()const in get_param_vocab() 146 etl::handle<const Rotate> layer; [all …]
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/dports/graphics/synfig/synfig-1.2.2/synfig-core/src/modules/lyr_std/ |
H A D | rotate.cpp | 68 SYNFIG_LAYER_INIT(Rotate); 69 SYNFIG_LAYER_SET_NAME(Rotate,"rotate"); 70 SYNFIG_LAYER_SET_LOCAL_NAME(Rotate,N_("Rotate")); 72 SYNFIG_LAYER_SET_VERSION(Rotate,"0.1"); 73 SYNFIG_LAYER_SET_CVS_ID(Rotate,"$Id$"); 81 Rotate::Rotate(): in Rotate() function in Rotate 91 Rotate::~Rotate() in ~Rotate() 114 Rotate::get_param(const String ¶m)const in get_param() 126 Rotate::get_param_vocab()const in get_param_vocab() 146 etl::handle<const Rotate> layer; [all …]
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/dports/graphics/synfigstudio/synfig-1.2.2/synfig-core/src/modules/lyr_std/ |
H A D | rotate.cpp | 68 SYNFIG_LAYER_INIT(Rotate); 69 SYNFIG_LAYER_SET_NAME(Rotate,"rotate"); 70 SYNFIG_LAYER_SET_LOCAL_NAME(Rotate,N_("Rotate")); 72 SYNFIG_LAYER_SET_VERSION(Rotate,"0.1"); 73 SYNFIG_LAYER_SET_CVS_ID(Rotate,"$Id$"); 81 Rotate::Rotate(): in Rotate() function in Rotate 91 Rotate::~Rotate() in ~Rotate() 114 Rotate::get_param(const String ¶m)const in get_param() 126 Rotate::get_param_vocab()const in get_param_vocab() 146 etl::handle<const Rotate> layer; [all …]
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/dports/devel/efl/efl-1.25.1/src/benchmarks/eina/ |
H A D | city.cc | 105 return HashLen16(Rotate(a - b, 43) + Rotate(c, 30) + d, in HashLen17to32() 114 b = Rotate(b + a + z, 21); in WeakHashLen32WithSeeds() 118 b += Rotate(a, 44); in WeakHashLen32WithSeeds() 137 uint64 b = Rotate(a + z, 52); in HashLen33to64() 138 uint64 c = Rotate(a, 37); in HashLen33to64() 140 c += Rotate(a, 7); in HashLen33to64() 146 b = Rotate(a + z, 52); in HashLen33to64() 147 c = Rotate(a, 37); in HashLen33to64() 149 c += Rotate(a, 7); in HashLen33to64() 176 x = Rotate(z + x, 39) * k1; in CityHash64() [all …]
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/dports/lang/spidermonkey60/firefox-60.9.0/other-licenses/nsis/Contrib/CityHash/cityhash/ |
H A D | city.cpp | 103 return HashLen16(Rotate(a - b, 43) + Rotate(c, 30) + d, in HashLen17to32() 112 b = Rotate(b + a + z, 21); in WeakHashLen32WithSeeds() 116 b += Rotate(a, 44); in WeakHashLen32WithSeeds() 135 uint64 b = Rotate(a + z, 52); in HashLen33to64() 136 uint64 c = Rotate(a, 37); in HashLen33to64() 138 c += Rotate(a, 7); in HashLen33to64() 144 b = Rotate(a + z, 52); in HashLen33to64() 145 c = Rotate(a, 37); in HashLen33to64() 147 c += Rotate(a, 7); in HashLen33to64() 174 x = Rotate(z + x, 39) * k1; in CityHash64() [all …]
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/dports/www/firefox-legacy/firefox-52.8.0esr/other-licenses/nsis/Contrib/CityHash/cityhash/ |
H A D | city.cpp | 103 return HashLen16(Rotate(a - b, 43) + Rotate(c, 30) + d, in HashLen17to32() 112 b = Rotate(b + a + z, 21); in WeakHashLen32WithSeeds() 116 b += Rotate(a, 44); in WeakHashLen32WithSeeds() 135 uint64 b = Rotate(a + z, 52); in HashLen33to64() 136 uint64 c = Rotate(a, 37); in HashLen33to64() 138 c += Rotate(a, 7); in HashLen33to64() 144 b = Rotate(a + z, 52); in HashLen33to64() 145 c = Rotate(a, 37); in HashLen33to64() 147 c += Rotate(a, 7); in HashLen33to64() 174 x = Rotate(z + x, 39) * k1; in CityHash64() [all …]
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/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBveApi/World/ |
H A D | Transformations.cs | 57 X.Rotate(Y, Yaw); in Transformation() 58 Z.Rotate(Y, Yaw); in Transformation() 61 Y.Rotate(X, -Pitch); in Transformation() 62 Z.Rotate(X, -Pitch); in Transformation() 63 X.Rotate(Z, -Roll); in Transformation() 64 Y.Rotate(Z, -Roll); in Transformation() 87 X.Rotate(Y, Yaw); in Transformation() 88 Z.Rotate(Y, Yaw); in Transformation() 91 Y.Rotate(X, -Pitch); in Transformation() 93 X.Rotate(Z, -Roll); in Transformation() [all …]
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/dports/www/firefox-esr/firefox-91.8.0/other-licenses/nsis/Contrib/CityHash/cityhash/ |
H A D | city.cpp | 118 return HashLen16(Rotate(a - b, 43) + Rotate(c, 30) + d, in HashLen17to32() 127 b = Rotate(b + a + z, 21); in WeakHashLen32WithSeeds() 131 b += Rotate(a, 44); in WeakHashLen32WithSeeds() 150 uint64 b = Rotate(a + z, 52); in HashLen33to64() 151 uint64 c = Rotate(a, 37); in HashLen33to64() 153 c += Rotate(a, 7); in HashLen33to64() 159 b = Rotate(a + z, 52); in HashLen33to64() 160 c = Rotate(a, 37); in HashLen33to64() 162 c += Rotate(a, 7); in HashLen33to64() 189 x = Rotate(z + x, 39) * k1; in CityHash64() [all …]
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