/dports/games/openbor4432/openbor-ba1eb4f/engine/xbox/generic/ |
H A D | panel.h | 102 void RotateWorld( float Xrot, float Yrot, float Zrot); // Rotate world matrix
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H A D | panel.cpp | 789 RotateWorld(rx,ry,rz); // Rotate cube in RenderOnCube() 848 RotateWorld( rx, ry, rz ) ; in RenderOnCube2() 1439 void CPanel::RotateWorld( float Xrot, float Yrot, float Zrot) // Rotate world matrix in RotateWorld() function in CPanel
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/dports/games/openbor/openbor-3caaddd5/engine/xbox/generic/ |
H A D | panel.h | 102 void RotateWorld( float Xrot, float Yrot, float Zrot); // Rotate world matrix
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H A D | panel.cpp | 789 RotateWorld(rx,ry,rz); // Rotate cube in RenderOnCube() 848 RotateWorld( rx, ry, rz ) ; in RenderOnCube2() 1439 void CPanel::RotateWorld( float Xrot, float Yrot, float Zrot) // Rotate world matrix in RotateWorld() function in CPanel
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/dports/games/openbor3482/openbor-2c1ecd7/engine/xbox/generic/ |
H A D | panel.h | 102 void RotateWorld( float Xrot, float Yrot, float Zrot); // Rotate world matrix
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H A D | panel.cpp | 789 RotateWorld(rx,ry,rz); // Rotate cube in RenderOnCube() 848 RotateWorld( rx, ry, rz ) ; in RenderOnCube2() 1439 void CPanel::RotateWorld( float Xrot, float Yrot, float Zrot) // Rotate world matrix in RotateWorld() function in CPanel
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/dports/games/openbor3979/openbor-2bcf25b/engine/xbox/generic/ |
H A D | panel.h | 102 void RotateWorld( float Xrot, float Yrot, float Zrot); // Rotate world matrix
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H A D | panel.cpp | 789 RotateWorld(rx,ry,rz); // Rotate cube in RenderOnCube() 848 RotateWorld( rx, ry, rz ) ; in RenderOnCube2() 1439 void CPanel::RotateWorld( float Xrot, float Yrot, float Zrot) // Rotate world matrix in RotateWorld() function in CPanel
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/dports/games/openbor3711/openbor-6ec17fa/engine/xbox/generic/ |
H A D | panel.h | 102 void RotateWorld( float Xrot, float Yrot, float Zrot); // Rotate world matrix
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H A D | panel.cpp | 789 RotateWorld(rx,ry,rz); // Rotate cube in RenderOnCube() 848 RotateWorld( rx, ry, rz ) ; in RenderOnCube2() 1439 void CPanel::RotateWorld( float Xrot, float Yrot, float Zrot) // Rotate world matrix in RotateWorld() function in CPanel
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/dports/games/openmw/openmw-openmw-0.47.0/ |
H A D | CHANGELOG.md | 541 Bug #4426: RotateWorld behavior is incorrect 2649 Feature #658: Rotate, RotateWorld script instructions and local rotations
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