Searched refs:RoundDownAlways (Results 1 – 5 of 5) sorted by relevance
254 RoundDownAlways = -1, ///< Always round down, even if on a division enumerator
2922 case RoundDownAlways: in snap_to_marker()2971 } else if ((direction == RoundDownMaybe || direction == RoundDownAlways)) { in snap_to_internal()
7640 pos = snap_to_grid (pos, RoundDownAlways, SnapToGrid_Scaled); in playhead_backward_to_grid()7647 pos = snap_to_grid (pos, RoundDownAlways, SnapToGrid_Scaled); in playhead_backward_to_grid()
770 _editor->snap_to (snapped, RoundDownAlways, SnapToGrid_Scaled, false); in motion()
3999 if (difference == 0 && dir == RoundDownAlways) { in round_to_quarter_note_subdivision()