/dports/games/openxcom/OpenXcom-1.0/src/Ruleset/ |
H A D | RuleItem.cpp | 45 RuleItem::~RuleItem() in ~RuleItem() 226 double RuleItem::getSize() const in getSize() 236 int RuleItem::getBuyCost() const in getBuyCost() 265 int RuleItem::getWeight() const in getWeight() 320 bool RuleItem::isFixed() const in isFixed() 365 int RuleItem::getPower() const in getPower() 410 int RuleItem::getTUSnap() const in getTUSnap() 419 int RuleItem::getTUAuto() const in getTUAuto() 577 int RuleItem::getTUUse() const in getTUUse() 634 int RuleItem::getArmor() const in getArmor() [all …]
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H A D | RuleItem.h | 41 class RuleItem 73 RuleItem(const std::string &type); 75 ~RuleItem();
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H A D | RuleInventory.h | 37 class RuleItem; variable 77 bool fitItemInSlot(RuleItem *item, int x, int y) const;
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H A D | Ruleset.h | 39 class RuleItem; variable 78 std::map<std::string, RuleItem*> _items; 146 RuleItem *getItem(const std::string &id) const;
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/dports/x11-wm/plasma5-kwin/kwin-5.23.5/src/kcmkwin/kwinrules/ |
H A D | ruleitem.cpp | 13 RuleItem::RuleItem(const QString &key, in RuleItem() function in KWin::RuleItem 35 RuleItem::~RuleItem() in ~RuleItem() 41 void RuleItem::reset() in reset() 52 QString RuleItem::key() const in key() 57 QString RuleItem::name() const in name() 72 QIcon RuleItem::icon() const in icon() 82 bool RuleItem::isEnabled() const in isEnabled() 92 bool RuleItem::hasFlag(RuleItem::Flags flag) const in hasFlag() 97 void RuleItem::setFlag(RuleItem::Flags flag, bool active) in setFlag() 102 RuleItem::Type RuleItem::type() const in type() [all …]
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H A D | rulesmodel.cpp | 99 return !rule->hasFlag(RuleItem::AlwaysEnabled) && !rule->hasFlag(RuleItem::SuggestionOnly); in data() 124 RuleItem *rule = m_ruleList.at(index.row()); in setData() 164 if (rule->hasFlag(RuleItem::AffectsWarning)) { in setData() 180 RuleItem *RulesModel::addRule(RuleItem *rule) in addRule() 333 void RulesModel::writeToSettings(RuleItem *rule) in writeToSettings() 373 wmclass->setFlag(RuleItem::AlwaysEnabled); in populateRuleList() 375 wmclass->setFlag(RuleItem::AffectsWarning); in populateRuleList() 395 types->setFlag(RuleItem::AlwaysEnabled); in populateRuleList() 396 types->setFlag(RuleItem::AffectsWarning); in populateRuleList() 425 size->setFlag(RuleItem::AffectsWarning); in populateRuleList() [all …]
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H A D | ruleitem.h | 19 class RuleItem : public QObject 50 RuleItem() {}; in RuleItem() function 51 RuleItem(const QString &key, 59 ~RuleItem(); 71 bool hasFlag(RuleItem::Flags flag) const; 72 void setFlag(RuleItem::Flags flag, bool active=true); 97 RuleItem::Type m_type;
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H A D | rulesmodel.h | 65 RuleItem *ruleItem(const QString &key) const; 89 RuleItem *addRule(RuleItem *rule); 90 void writeToSettings(RuleItem *rule); 112 QList<RuleItem *> m_ruleList; 113 QHash<QString, RuleItem *> m_rules;
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/dports/x11-wm/plasma5-kwin/kwin-5.23.5/src/kcmkwin/kwinrules/package/contents/ui/ |
H A D | ValueEditor.qml | 28 case RuleItem.Boolean: return booleanEditor 29 case RuleItem.String: return stringEditor 30 case RuleItem.Integer: return integerEditor 31 case RuleItem.Option: return optionEditor 32 case RuleItem.NetTypes: return netTypesEditor 33 case RuleItem.Percentage: return percentageEditor 34 case RuleItem.Point: return coordinateEditor 35 case RuleItem.Size: return coordinateEditor 36 case RuleItem.Shortcut: return shortcutEditor 37 case RuleItem.OptionList: return optionListEditor [all …]
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H A D | RulesEditor.qml | 256 case RuleItem.Boolean: 258 case RuleItem.Percentage: 260 case RuleItem.Point: 262 case RuleItem.Size: 264 case RuleItem.Option: 266 case RuleItem.NetTypes: 269 case RuleItem.OptionList:
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/dports/games/openxcom/OpenXcom-1.0/src/Savegame/ |
H A D | Vehicle.h | 28 class RuleItem; variable 38 RuleItem *_rules; 42 Vehicle(RuleItem *rules, int ammo, int size); 50 RuleItem *getRules() const;
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H A D | BattleItem.h | 28 class RuleItem; variable 43 RuleItem *_rules; 55 BattleItem(RuleItem *rules, int *id); 63 RuleItem *getRules() const; 133 void convertToCorpse(RuleItem *rules);
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H A D | Vehicle.cpp | 31 Vehicle::Vehicle(RuleItem *rules, int ammo, int size) : _rules(rules), _ammo(ammo), _size(size) in Vehicle() 69 RuleItem *Vehicle::getRules() const in getRules()
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H A D | BattleItem.cpp | 33 BattleItem::BattleItem(RuleItem *rules, int *id) : _id(*id), _rules(rules), _owner(0), _previousOwn… in BattleItem() 146 RuleItem *BattleItem::getRules() const in getRules() 526 void BattleItem::convertToCorpse(RuleItem *rules) in convertToCorpse()
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/dports/games/openxcom/OpenXcom-1.0/src/Geoscape/ |
H A D | ResearchRequiredState.h | 30 class RuleItem; variable 43 ResearchRequiredState(Game *game, RuleItem *item);
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/dports/audio/clementine-player/Clementine-1.4.0rc1/src/songinfo/ |
H A D | ultimatelyricsreader.cpp | 109 ret << UltimateLyricsProvider::RuleItem(attr.value("tag").toString(), in ParseRule() 112 ret << UltimateLyricsProvider::RuleItem(attr.value("url").toString(), in ParseRule() 115 ret << UltimateLyricsProvider::RuleItem( in ParseRule()
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H A D | ultimatelyricsprovider.h | 39 typedef QPair<QString, QString> RuleItem; typedef 40 typedef QList<RuleItem> Rule;
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/dports/deskutils/calibre/calibre-src-5.34.0/src/calibre/gui2/ |
H A D | author_mapper.py | 13 RuleItem as RuleItemBase, Rules as RulesBase, RulesDialog as RulesDialogBase, 83 class RuleItem(RuleItemBase): class 98 RuleItemClass = RuleItem
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H A D | add_filters.py | 12 RuleEditDialogBase, RuleItem as RuleItemBase, Rules as RulesBase, 93 class RuleItem(RuleItemBase): class 106 RuleItemClass = RuleItem
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/dports/games/openxcom/OpenXcom-1.0/src/Battlescape/ |
H A D | DebriefingState.h | 39 class RuleItem; variable 61 std::map<RuleItem*, int> _rounds;
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H A D | MedikitState.cpp | 219 RuleItem *rule = _item->getRules(); in onHealClick() 251 RuleItem *rule = _item->getRules(); in onStimulantClick() 283 RuleItem *rule = _item->getRules(); in onPainKillerClick()
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/dports/games/openxcom/OpenXcom-1.0/src/Basescape/ |
H A D | CraftEquipmentState.cpp | 160 RuleItem *rule = _game->getRuleset()->getItem(*i); in CraftEquipmentState() 378 RuleItem *item = _game->getRuleset()->getItem(_items[_sel]); in updateQuantity() 402 RuleItem *rule = _game->getRuleset()->getItem(_items[_sel]); in updateQuantity() 441 RuleItem *item = _game->getRuleset()->getItem(_items[_sel]); in moveLeftByValue() 453 RuleItem *ammo = _game->getRuleset()->getItem(item->getCompatibleAmmo()->front()); in moveLeftByValue() 517 RuleItem *item = _game->getRuleset()->getItem(_items[_sel]); in moveRightByValue() 546 RuleItem *ammo = _game->getRuleset()->getItem(item->getCompatibleAmmo()->front()); in moveRightByValue()
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/dports/audio/cantata/cantata-2.4.2/context/ |
H A D | ultimatelyricsprovider.h | 45 typedef QPair<QString, QString> RuleItem; typedef 46 typedef QList<RuleItem> Rule;
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/dports/textproc/sablotron/Sablot-1.0.3/src/engine/ |
H A D | proc.h | 87 class RuleItem 90 RuleItem(XSLElement *,double, QName &, QName *); 91 ~RuleItem(); 109 class RuleSList : public SList<RuleItem*>
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/dports/games/openxcom/OpenXcom-1.0/src/Ufopaedia/ |
H A D | ArticleStateVehicle.cpp | 44 RuleItem *item = _game->getRuleset()->getItem(defs->id); in ArticleStateVehicle() 111 RuleItem *ammo = _game->getRuleset()->getItem(item->getCompatibleAmmo()->front()); in ArticleStateVehicle()
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