Searched refs:RunInteraction (Results 1 – 10 of 10) sorted by relevance
39 SCRIPT_METHOD(Hotspot::RunInteraction^1, Hotspot::RunInteraction); in AGS_EngineStartup()78 void Hotspot::RunInteraction(ScriptMethodParams ¶ms) { in RunInteraction() function in AGS3::Plugins::Core::Hotspot
36 SCRIPT_METHOD(Region::RunInteraction^1, Region::RunInteraction); in AGS_EngineStartup()64 void Region::RunInteraction(ScriptMethodParams ¶ms) { in RunInteraction() function in AGS3::Plugins::Core::Region
39 SCRIPT_METHOD(InventoryItem::RunInteraction ^ 1, InventoryItem::RunInteraction); in AGS_EngineStartup()80 void InventoryItem::RunInteraction(ScriptMethodParams ¶ms) { in RunInteraction() function in AGS3::Plugins::Core::InventoryItem
44 void RunInteraction(ScriptMethodParams ¶ms);
41 void RunInteraction(ScriptMethodParams ¶ms);
42 SCRIPT_METHOD(Object::RunInteraction^1, Object::RunInteraction); in AGS_EngineStartup()128 void Object::RunInteraction(ScriptMethodParams ¶ms) { in RunInteraction() function in AGS3::Plugins::Core::Object
47 void RunInteraction(ScriptMethodParams ¶ms);
68 void RunInteraction(ScriptMethodParams ¶ms);
69 SCRIPT_METHOD(Character::RunInteraction^1, Character::RunInteraction); in AGS_EngineStartup()326 void Character::RunInteraction(ScriptMethodParams ¶ms) { in RunInteraction() function in AGS3::Plugins::Core::Character