/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | p_spec.h | 83 void RunThink (); 290 void RunThink (); 304 void RunThink (); 319 void RunThink (); 336 void RunThink (); 352 void RunThink (); 367 void RunThink (); 474 void RunThink (); 559 void RunThink (); 629 void RunThink (); [all …]
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H A D | p_lights.cpp | 78 void DFireFlicker::RunThink () in RunThink() function in DFireFlicker 133 void DFlicker::RunThink () in RunThink() function in DFlicker 195 void DLightFlash::RunThink () in RunThink() function in DLightFlash 260 void DStrobe::RunThink () in RunThink() function in DStrobe 499 void DGlow::RunThink () in RunThink() function in DGlow 553 void DGlow2::RunThink () in RunThink() function in DGlow2 643 void DPhased::RunThink () in RunThink() function in DPhased
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H A D | p_quake.cpp | 15 virtual void RunThink (); 53 void DEarthquake::RunThink () in RunThink() function in DEarthquake
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H A D | p_switch.cpp | 61 void RunThink (); 303 void DActiveButton::RunThink () in RunThink() function in DActiveButton
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H A D | dthinker.h | 64 virtual void RunThink () {} in RunThink() function
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H A D | p_local.h | 396 void RunThink (); 408 void RunThink (); 423 void RunThink ();
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H A D | s_sndseq.h | 45 void RunThink ();
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H A D | p_pillar.cpp | 92 void DPillar::RunThink () in RunThink() function in DPillar
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H A D | dthinker.cpp | 261 currentthinker->RunThink(); in RunThinkers()
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H A D | s_sndseq.cpp | 778 void DSeqNode::RunThink () in RunThink() function in DSeqNode 873 node->RunThink (); in SN_UpdateActiveSequences()
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H A D | p_floor.cpp | 119 void DFloor::RunThink () in RunThink() function in DFloor 894 void DElevator::RunThink () in RunThink() function in DElevator
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H A D | actor.h | 337 virtual void RunThink ();
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H A D | p_plats.cpp | 132 void DPlat::RunThink () in RunThink() function in DPlat
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H A D | p_doors.cpp | 91 void DDoor::RunThink () in RunThink() function in DDoor
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H A D | p_acs.h | 457 void RunThink ();
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H A D | p_ceiling.cpp | 124 void DCeiling::RunThink () in RunThink() function in DCeiling
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H A D | po_man.cpp | 174 void DRotatePoly::RunThink () in RunThink() function in DRotatePoly 286 void DMovePoly::RunThink () in RunThink() function in DMovePoly 372 void DPolyDoor::RunThink () in RunThink() function in DPolyDoor
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H A D | p_acs.cpp | 928 void DACSThinker::RunThink () in RunThink() function in DACSThinker 949 virtual void RunThink (); 1012 void DFlashFader::RunThink () in RunThink() function in DFlashFader 1057 virtual void RunThink (); 1129 void DPlaneWatcher::RunThink () in RunThink() function in DPlaneWatcher
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H A D | p_snapshot.cpp | 1135 tempsector.ceilingdata->RunThink(); in getSnapshot() 1138 tempsector.floordata->RunThink(); in getSnapshot()
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H A D | p_spec.cpp | 2148 void DScroller::RunThink () in RunThink() function in DScroller 2674 void DPusher::RunThink () in RunThink() function in DPusher
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H A D | p_mobj.cpp | 639 void AActor::RunThink () in RunThink() function in AActor
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/dports/games/odamex/odamex-src-0.7.0/client/src/ |
H A D | cl_pred.cpp | 186 sector->ceilingdata->RunThink(); in CL_PredictSectors() 188 sector->floordata->RunThink(); in CL_PredictSectors() 252 player->mo->RunThink(); in CL_PredictLocalPlayer() 263 player->mo->RunThink(); in CL_PredictLocalPlayer()
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H A D | cl_main.cpp | 3869 sector->ceilingdata->RunThink(); in CL_SimulateSectors() 3871 sector->floordata->RunThink(); in CL_SimulateSectors()
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/dports/games/xonotic/Xonotic/source/qcsrc/server/ |
H A D | g_world.qc | 2010 void RunThink(entity this) 2063 RunThink(it);
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/dports/games/odamex/odamex-src-0.7.0/server/src/ |
H A D | sv_main.cpp | 3463 player.mo->RunThink(); in SV_ProcessPlayerCmd()
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