Searched refs:S9xSelectTileConverter (Results 1 – 9 of 9) sorted by relevance
/dports/games/libretro-snes9x/snes9x-73aa348/ |
H A D | tile.h | 12 void S9xSelectTileConverter (int, bool8, bool8, bool8);
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H A D | tile.cpp | 412 void S9xSelectTileConverter (int depth, bool8 hires, bool8 sub, bool8 mosaic) in S9xSelectTileConverter() function
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H A D | gfx.cpp | 350 S9xSelectTileConverter(4, FALSE, sub, FALSE); in RenderScreen() 365 S9xSelectTileConverter(depth, hires, sub, PPU.BGMosaic[n]); \ in RenderScreen()
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/dports/emulators/snes9x-gtk/snes9x-1.54.1/ |
H A D | tile.h | 187 void S9xSelectTileConverter (int, bool8, bool8, bool8);
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H A D | gfx.cpp | 553 S9xSelectTileConverter(4, FALSE, sub, FALSE); in RenderScreen() 568 S9xSelectTileConverter(depth, hires, sub, PPU.BGMosaic[n]); \ in RenderScreen()
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H A D | tile.cpp | 589 void S9xSelectTileConverter (int depth, bool8 hires, bool8 sub, bool8 mosaic) in S9xSelectTileConverter() function
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/dports/games/libretro-snes9x2010/snes9x2010-714b1c8/src/ |
H A D | tile.h | 186 void S9xSelectTileConverter (int, bool8, bool8, bool8);
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H A D | ppu.c | 1758 S9xSelectTileConverter(4, FALSE, sub, FALSE); in RenderScreen() 1773 S9xSelectTileConverter(depth, hires, sub, PPU.BGMosaic[n]); \ in RenderScreen() 1801 S9xSelectTileConverter(depth, hires, sub, PPU.BGMosaic[n]); \ in RenderScreen() 1861 S9xSelectTileConverter(depth, 0, sub, PPU.BGMosaic[n]); \ in RenderScreen() 1933 S9xSelectTileConverter(depth, 1, sub, PPU.BGMosaic[n]); \ in RenderScreen() 1947 S9xSelectTileConverter(depth, hires, sub, PPU.BGMosaic[n]); \ in RenderScreen() 1964 S9xSelectTileConverter(depth, hires, sub, PPU.BGMosaic[n]); \ in RenderScreen()
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H A D | tile.c | 697 void S9xSelectTileConverter (int depth, bool8 hires, bool8 sub, bool8 mosaic) in S9xSelectTileConverter() function
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