Searched refs:SAVED_MENU (Results 1 – 11 of 11) sorted by relevance
57 char *SAVED_MENU = NULL; variable523 strcpy(menu_buff, SAVED_MENU); in game_menu_gen()897 FREE(SAVED_MENU); in lang_free()919 SAVED_MENU && NOGAMES_MENU && NOTHEMES_MENU && QUIT_MENU && REMOVE_MENU && in lang_ok()946 { "SAVED_MENU", parse_esc_string, &SAVED_MENU, 0 },
117 SAVED_MENU = \ key
118 SAVED_MENU = \ key
120 SAVED_MENU = \ key