Searched refs:SAVE_GAME_VERSION_6 (Results 1 – 5 of 5) sorted by relevance
30 #define SAVE_GAME_VERSION_6 6 macro
750 if(version < SAVE_GAME_VERSION_6) in CPUReadState()763 if(version > SAVE_GAME_VERSION_6) { in CPUReadState()
16 #define SAVE_GAME_VERSION_6 6 macro
13 #define SAVE_GAME_VERSION_6 6 macro
882 if(version < SAVE_GAME_VERSION_6) in CPUReadState()908 if(version > SAVE_GAME_VERSION_6) { in CPUReadState()