Searched refs:SAVE_GAME_VERSION_7 (Results 1 – 7 of 7) sorted by relevance
95 else if(version < SAVE_GAME_VERSION_7) { in flashReadGame()109 else if(version < SAVE_GAME_VERSION_7) { in flashReadGameSkip()
14 #define SAVE_GAME_VERSION_7 7 macro
912 if(version <= SAVE_GAME_VERSION_7) { in CPUReadState()
31 #define SAVE_GAME_VERSION_7 7 macro
86 else if(version < SAVE_GAME_VERSION_7) { in flashReadGame()
767 if(version <= SAVE_GAME_VERSION_7) { in CPUReadState()
17 #define SAVE_GAME_VERSION_7 7 macro