Searched refs:SBS_UP (Results 1 – 12 of 12) sorted by relevance
/dports/games/openttd/openttd-12.1/src/ |
H A D | bridge_gui.cpp | 224 this->DrawSortButtonState(widget, this->bridges->IsDescSortOrder() ? SBS_DOWN : SBS_UP); in DrawWidget()
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H A D | window_gui.h | 227 SBS_UP, ///< Sort descending. enumerator
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H A D | fios_gui.cpp | 416 this->DrawSortButtonState(widget, _savegame_sort_order & SORT_DESCENDING ? SBS_DOWN : SBS_UP); in DrawWidget()
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H A D | autoreplace_gui.cpp | 403 …SortButtonState(WID_RV_SORT_ASCENDING_DESCENDING, this->descending_sort_order ? SBS_DOWN : SBS_UP); in DrawWidget()
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H A D | station_gui.cpp | 439 this->DrawSortButtonState(WID_STL_SORTBY, this->stations.IsDescSortOrder() ? SBS_DOWN : SBS_UP); in DrawWidget() 1459 this->DrawSortButtonState(WID_SV_SORT_ORDER, sort_orders[1] == SO_ASCENDING ? SBS_UP : SBS_DOWN); in OnPaint()
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H A D | group_gui.cpp | 616 …->DrawSortButtonState(WID_GL_SORT_BY_ORDER, this->vehgroups.IsDescSortOrder() ? SBS_DOWN : SBS_UP); in DrawWidget()
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H A D | town_gui.cpp | 789 this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP); in DrawWidget()
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H A D | build_vehicle_gui.cpp | 1598 …SortButtonState(WID_BV_SORT_ASCENDING_DESCENDING, this->descending_sort_order ? SBS_DOWN : SBS_UP); in DrawWidget()
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H A D | vehicle_gui.cpp | 1778 this->DrawSortButtonState(widget, this->vehgroups.IsDescSortOrder() ? SBS_DOWN : SBS_UP); in DrawWidget()
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H A D | industry_gui.cpp | 1654 this->DrawSortButtonState(widget, this->industries.IsDescSortOrder() ? SBS_DOWN : SBS_UP); in DrawWidget()
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/dports/games/openttd/openttd-12.1/src/network/ |
H A D | network_content_gui.cpp | 606 const SortButtonState arrow = this->content.IsDescSortOrder() ? SBS_DOWN : SBS_UP; in OnPaint()
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H A D | network_gui.cpp | 592 …SortType()) this->DrawSortButtonState(widget, this->servers.IsDescSortOrder() ? SBS_DOWN : SBS_UP); in DrawWidget()
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