Searched refs:SB_SCORE_ADDED_RIGHT (Results 1 – 2 of 2) sorted by relevance
/dports/games/d2x/d2x-0.2.5/main/ |
H A D | gauges.c | 339 #define SB_SCORE_ADDED_RIGHT (Current_display_mode?SB_SCORE_RIGHT_H:SB_SCORE_RIGHT_L) macro 1173 …st_x[(Current_display_mode?2:0)+VR_current_page],SB_SCORE_ADDED_Y,SB_SCORE_ADDED_RIGHT,SB_SCORE_AD… in sb_show_score_added() 1175 …gr_rect(last_x[(Current_display_mode?2:0)+VR_current_page],SB_SCORE_ADDED_Y,SB_SCORE_ADDED_RIGHT,S… in sb_show_score_added() 1192 x = SB_SCORE_ADDED_RIGHT-w-LHX(2); in sb_show_score_added() 1208 …st_x[(Current_display_mode?2:0)+VR_current_page],SB_SCORE_ADDED_Y,SB_SCORE_ADDED_RIGHT,SB_SCORE_AD… in sb_show_score_added() 1210 …gr_rect(last_x[(Current_display_mode?2:0)+VR_current_page],SB_SCORE_ADDED_Y,SB_SCORE_ADDED_RIGHT,S… in sb_show_score_added()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/ |
H A D | gauges.cpp | 331 #define SB_SCORE_ADDED_RIGHT ((multires_gauge_graphic.get(SB_SCORE_RIGHT_H, SB_SCORE_RIGHT_L))) macro 1080 x = hudctx.xscale(SB_SCORE_ADDED_RIGHT) - w - FSPACX(1); in sb_show_score_added() 1087 …gr_rect(canvas, x, scaled_score_y, hudctx.xscale(SB_SCORE_ADDED_RIGHT), scaled_score_y + LINE_SPAC… in sb_show_score_added()
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