Searched refs:SCENE_CLIP_LEFT (Results 1 – 2 of 2) sorted by relevance
35 #define SCENE_CLIP_LEFT 8 macro370 (flags & SPRFLAG_SCENE_CLIPPED) ? SCENE_CLIP_LEFT : clipRect.left, destPos.y); in draw()
35 #define SCENE_CLIP_LEFT 8 macro