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Searched refs:SCORE_ROLL_WAIT (Results 1 – 1 of 1) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_agent.cpp108 #define SCORE_ROLL_WAIT (60 * 10) // Tics macro
3893 gamestate.score_roll_wait = SCORE_ROLL_WAIT; in B_RollFunc()