Searched refs:SCREENSHOT_CHECK (Results 1 – 3 of 3) sorted by relevance
626 SCREENSHOT_CHECK in title()951 SCREENSHOT_CHECK in levelIntroScreen()1146 SCREENSHOT_CHECK in levelWinScreen()1297 SCREENSHOT_CHECK in finalStatistics()1581 SCREENSHOT_CHECK in configScreen()1980 SCREENSHOT_CHECK in finalCredits()
154 #define SCREENSHOT_CHECK if (keystate[SDLK_F5]) { \ macro
1233 SCREENSHOT_CHECK in playCurrentLevel()