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Searched refs:SDLDrawLine (Results 1 – 15 of 15) sorted by relevance

/dports/games/mirrormagic/mirrormagic-2.0.2/src/libgame/
H A Dsdl.h323 void SDLDrawLine(Bitmap *, int, int, int, int, Uint32);
H A Dsystem.c406 SDLDrawLine(bitmap, in DrawLine()
H A Dsdl.c277 void SDLDrawLine(Bitmap *dst_bitmap, int from_x, int from_y, in SDLDrawLine() function
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/libgame/
H A Dsdl.h363 void SDLDrawLine(Bitmap *, int, int, int, int, Uint32);
H A Dsystem.c860 SDLDrawLine(bitmap, in DrawLine()
H A Dsdl.c715 void SDLDrawLine(Bitmap *dst_bitmap, int from_x, int from_y, in SDLDrawLine() function
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/libgame/
H A Dsdl.h363 void SDLDrawLine(Bitmap *, int, int, int, int, Uint32);
H A Dsystem.c860 SDLDrawLine(bitmap, in DrawLine()
H A Dsdl.c715 void SDLDrawLine(Bitmap *dst_bitmap, int from_x, int from_y, in SDLDrawLine() function
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/libgame/
H A Dsdl.h363 void SDLDrawLine(Bitmap *, int, int, int, int, Uint32);
H A Dsystem.c939 SDLDrawLine(bitmap, in DrawLine()
H A Dsdl.c715 void SDLDrawLine(Bitmap *dst_bitmap, int from_x, int from_y, in SDLDrawLine() function
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/libgame/
H A Dsdl.h363 void SDLDrawLine(Bitmap *, int, int, int, int, Uint32);
H A Dsystem.c930 SDLDrawLine(bitmap, in DrawLine()
H A Dsdl.c715 void SDLDrawLine(Bitmap *dst_bitmap, int from_x, int from_y, in SDLDrawLine() function