/dports/games/mirrormagic/mirrormagic-2.0.2/src/libgame/ |
H A D | sdl.h | 322 void SDLDrawSimpleLine(Bitmap *, int, int, int, int, unsigned int);
|
H A D | system.c | 378 SDLDrawSimpleLine(bitmap, from_x, from_y, to_x, to_y, 0xffffff); in DrawSimpleWhiteLine()
|
H A D | sdl.c | 245 void SDLDrawSimpleLine(Bitmap *dst_bitmap, int from_x, int from_y, in SDLDrawSimpleLine() function
|
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/libgame/ |
H A D | sdl.h | 362 void SDLDrawSimpleLine(Bitmap *, int, int, int, int, Uint32);
|
H A D | system.c | 824 SDLDrawSimpleLine(bitmap, from_x, from_y, to_x, to_y, BLACK_PIXEL); in DrawSimpleBlackLine() 834 SDLDrawSimpleLine(bitmap, from_x, from_y, to_x, to_y, WHITE_PIXEL); in DrawSimpleWhiteLine()
|
H A D | sdl.c | 689 void SDLDrawSimpleLine(Bitmap *dst_bitmap, int from_x, int from_y, in SDLDrawSimpleLine() function
|
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/libgame/ |
H A D | sdl.h | 362 void SDLDrawSimpleLine(Bitmap *, int, int, int, int, Uint32);
|
H A D | system.c | 824 SDLDrawSimpleLine(bitmap, from_x, from_y, to_x, to_y, BLACK_PIXEL); in DrawSimpleBlackLine() 834 SDLDrawSimpleLine(bitmap, from_x, from_y, to_x, to_y, WHITE_PIXEL); in DrawSimpleWhiteLine()
|
H A D | sdl.c | 689 void SDLDrawSimpleLine(Bitmap *dst_bitmap, int from_x, int from_y, in SDLDrawSimpleLine() function
|
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/libgame/ |
H A D | sdl.h | 362 void SDLDrawSimpleLine(Bitmap *, int, int, int, int, Uint32);
|
H A D | system.c | 903 SDLDrawSimpleLine(bitmap, from_x, from_y, to_x, to_y, BLACK_PIXEL); in DrawSimpleBlackLine() 913 SDLDrawSimpleLine(bitmap, from_x, from_y, to_x, to_y, WHITE_PIXEL); in DrawSimpleWhiteLine()
|
H A D | sdl.c | 689 void SDLDrawSimpleLine(Bitmap *dst_bitmap, int from_x, int from_y, in SDLDrawSimpleLine() function
|
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/libgame/ |
H A D | sdl.h | 362 void SDLDrawSimpleLine(Bitmap *, int, int, int, int, Uint32);
|
H A D | system.c | 894 SDLDrawSimpleLine(bitmap, from_x, from_y, to_x, to_y, BLACK_PIXEL); in DrawSimpleBlackLine() 904 SDLDrawSimpleLine(bitmap, from_x, from_y, to_x, to_y, WHITE_PIXEL); in DrawSimpleWhiteLine()
|
H A D | sdl.c | 689 void SDLDrawSimpleLine(Bitmap *dst_bitmap, int from_x, int from_y, in SDLDrawSimpleLine() function
|