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Searched refs:SDLK_2 (Results 1 – 25 of 368) sorted by relevance

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/dports/games/memonix/MemonixSourceCode/src/Core/System/
H A DKeyboard.cpp61 case SDLK_2: return "2"; in vw_VirtualCodeName()
175 case SDLK_2: return '@'; in VirtualCodeChar1()
250 case SDLK_2: return '2'; in VirtualCodeChar2()
325 case SDLK_2: return '2'; in VirtualCodeChar3()
402 case SDLK_2: return '@'; in VirtualCodeChar4()
/dports/audio/fasttracker2/ft2-clone-1.49/src/
H A Dft2_tables.c715 SDLK_0, SDLK_1, SDLK_2, SDLK_3, SDLK_4, SDLK_MINUS, SDLK_PLUS, SDLK_d,
721 SDLK_0, SDLK_1, SDLK_2, SDLK_3, SDLK_4, SDLK_5, SDLK_6, SDLK_7,
730 SDLK_0, SDLK_1, SDLK_2, SDLK_3, SDLK_4, SDLK_5, SDLK_6, SDLK_7,
/dports/games/wizznic/Wizznic-1.1/src/platform/
H A Dpc.h77 #define PLATFORM_BUTTON_SELECT SDLK_2
93 #define PLATFORM_SHOULLER_RIGHT SDLK_2
/dports/games/netherearth/netherearth-0.51/
H A Dmainmenu.cpp92 if (keyboard[SDLK_2] && !old_keyboard[SDLK_2]) { in mainmenu_cycle()
206 if (keyboard[SDLK_2] && !old_keyboard[SDLK_2]) { in mainmenu_cycle()
/dports/audio/schismtracker/schismtracker-20211116/schism/
H A Dkeyboard.c189 case SDLK_KP2: k->sym = SDLK_2; k->mod &= ~KMOD_NUM; break;
257 case SDLK_2: k->unicode = (k->mod & KMOD_SHIFT) ? '@' : '2'; break;
296 case SDLK_2: case SDLK_KP2: return 2;
482 case SDLK_2: return 2;
563 case SDLK_2: note = 14; break;
/dports/games/heroes/heroes-0.21/src/media/sdl/
H A Dkeyvalues.c36 /* HK_2 */ SDLK_2,
/dports/games/nazghul/nazghul-0.7.1/src/
H A Descape.c52 case SDLK_2: in esc_menu_key_fx()
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/haiku/
H A DSDL_bkeyboard.cc71 keymap[0x13] = SDL_GetScancodeFromKey(SDLK_2); in BE_InitOSKeymap()
157 keymap[0x69] = SDL_GetScancodeFromKey(SDLK_2); /* SDLK_EURO */ in BE_InitOSKeymap()
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/haiku/
H A DSDL_bkeyboard.cc71 keymap[0x13] = SDL_GetScancodeFromKey(SDLK_2); in BE_InitOSKeymap()
157 keymap[0x69] = SDL_GetScancodeFromKey(SDLK_2); /* SDLK_EURO */ in BE_InitOSKeymap()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/haiku/
H A DSDL_bkeyboard.cc71 keymap[0x13] = SDL_GetScancodeFromKey(SDLK_2); in BE_InitOSKeymap()
157 keymap[0x69] = SDL_GetScancodeFromKey(SDLK_2); /* SDLK_EURO */ in BE_InitOSKeymap()
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/haiku/
H A DSDL_bkeyboard.cc71 keymap[0x13] = SDL_GetScancodeFromKey(SDLK_2); in BE_InitOSKeymap()
157 keymap[0x69] = SDL_GetScancodeFromKey(SDLK_2); /* SDLK_EURO */ in BE_InitOSKeymap()
/dports/x11/controllermap/SDL2-2.0.18/src/video/haiku/
H A DSDL_bkeyboard.cc71 keymap[0x13] = SDL_GetScancodeFromKey(SDLK_2); in HAIKU_InitOSKeymap()
157 keymap[0x69] = SDL_GetScancodeFromKey(SDLK_2); /* SDLK_EURO */ in HAIKU_InitOSKeymap()
/dports/devel/sdl20/SDL2-2.0.18/src/video/haiku/
H A DSDL_bkeyboard.cc71 keymap[0x13] = SDL_GetScancodeFromKey(SDLK_2); in HAIKU_InitOSKeymap()
157 keymap[0x69] = SDL_GetScancodeFromKey(SDLK_2); /* SDLK_EURO */ in HAIKU_InitOSKeymap()
/dports/emulators/emu64/emu64-5.0.19/src/
H A Dc64_keys.h92 {0x73,SDLK_2,false}, /// 2
/dports/games/pinball/pinball-0.3.20201218/test/
H A Dsignal.cpp73 if (Keyboard::isKeyDown(SDLK_2)) { in main()
H A Dload.cpp67 else if (Keyboard::isKeyDown(SDLK_2)) { s = g->getShape3D(1); keydown = true; } in main()
/dports/devel/efl/efl-1.25.1/src/lib/ecore_sdl/
H A DEcore_Sdl_Keys.h37 { SDLK_2, "2", "2" },
/dports/emulators/cemu/CEmu-1.3/gui/sdl/
H A Dkeymap.c17 { { SDL_SCANCODE_UNKNOWN, SDLK_2, KMOD_SHIFT, 0 }, 2, 4 }, /* sq */
32 { { SDL_SCANCODE_UNKNOWN, SDLK_2, KMOD_NONE, 0 }, 4, 1 }, /* 2 */
/dports/games/pinball/pinball-0.3.20201218/base/
H A DKeyboard.h52 #define SDLK_2 KEY_2 macro
/dports/devel/sdl12/SDL-1.2.15/src/video/riscos/
H A DSDL_riscosevents.c145 RO_keymap[49] = SDLK_2; in RISCOS_InitOSKeymap()
495 case SDLK_2: ch = '"'; break; in TranslateKey()
/dports/games/xorgramana/XorGramana-0.0.8/
H A Dplay_xor.c44 play_keys[PLAY_KEY_SCR_THRESH_2]->key=SDLK_2; in play_create_keys()
57 replay_keys[REPLAY_KEY_SPEED_2]->key=SDLK_2; in play_create_keys()
/dports/games/warmux/warmux-11.04/build/android/src/
H A DKeycodes.java39 public static final int SDLK_2 = 50; field in SDL_1_2_Keycodes
282 public static final int SDLK_2 = 31; field in SDL_1_3_Keycodes
/dports/games/rockdodger/rockdodger-1.1.4/
H A Dinput_functions.c91 if(keystate[SDLK_2]) { in get_keyboard_input()
/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/client/sdl/
H A Dsdlkeys.c96 { "2", SDLK_2 },
/dports/games/uqm/uqm-0.8.0/src/libs/input/sdl/
H A Dkeynames.c64 {"2", SDLK_2},

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