/dports/games/memonix/MemonixSourceCode/src/Core/System/ |
H A D | Keyboard.cpp | 61 case SDLK_2: return "2"; in vw_VirtualCodeName() 175 case SDLK_2: return '@'; in VirtualCodeChar1() 250 case SDLK_2: return '2'; in VirtualCodeChar2() 325 case SDLK_2: return '2'; in VirtualCodeChar3() 402 case SDLK_2: return '@'; in VirtualCodeChar4()
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/dports/audio/fasttracker2/ft2-clone-1.49/src/ |
H A D | ft2_tables.c | 715 SDLK_0, SDLK_1, SDLK_2, SDLK_3, SDLK_4, SDLK_MINUS, SDLK_PLUS, SDLK_d, 721 SDLK_0, SDLK_1, SDLK_2, SDLK_3, SDLK_4, SDLK_5, SDLK_6, SDLK_7, 730 SDLK_0, SDLK_1, SDLK_2, SDLK_3, SDLK_4, SDLK_5, SDLK_6, SDLK_7,
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/dports/games/wizznic/Wizznic-1.1/src/platform/ |
H A D | pc.h | 77 #define PLATFORM_BUTTON_SELECT SDLK_2 93 #define PLATFORM_SHOULLER_RIGHT SDLK_2
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/dports/games/netherearth/netherearth-0.51/ |
H A D | mainmenu.cpp | 92 if (keyboard[SDLK_2] && !old_keyboard[SDLK_2]) { in mainmenu_cycle() 206 if (keyboard[SDLK_2] && !old_keyboard[SDLK_2]) { in mainmenu_cycle()
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/dports/audio/schismtracker/schismtracker-20211116/schism/ |
H A D | keyboard.c | 189 case SDLK_KP2: k->sym = SDLK_2; k->mod &= ~KMOD_NUM; break; 257 case SDLK_2: k->unicode = (k->mod & KMOD_SHIFT) ? '@' : '2'; break; 296 case SDLK_2: case SDLK_KP2: return 2; 482 case SDLK_2: return 2; 563 case SDLK_2: note = 14; break;
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/dports/games/heroes/heroes-0.21/src/media/sdl/ |
H A D | keyvalues.c | 36 /* HK_2 */ SDLK_2,
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/dports/games/nazghul/nazghul-0.7.1/src/ |
H A D | escape.c | 52 case SDLK_2: in esc_menu_key_fx()
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/haiku/ |
H A D | SDL_bkeyboard.cc | 71 keymap[0x13] = SDL_GetScancodeFromKey(SDLK_2); in BE_InitOSKeymap() 157 keymap[0x69] = SDL_GetScancodeFromKey(SDLK_2); /* SDLK_EURO */ in BE_InitOSKeymap()
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/haiku/ |
H A D | SDL_bkeyboard.cc | 71 keymap[0x13] = SDL_GetScancodeFromKey(SDLK_2); in BE_InitOSKeymap() 157 keymap[0x69] = SDL_GetScancodeFromKey(SDLK_2); /* SDLK_EURO */ in BE_InitOSKeymap()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/haiku/ |
H A D | SDL_bkeyboard.cc | 71 keymap[0x13] = SDL_GetScancodeFromKey(SDLK_2); in BE_InitOSKeymap() 157 keymap[0x69] = SDL_GetScancodeFromKey(SDLK_2); /* SDLK_EURO */ in BE_InitOSKeymap()
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/haiku/ |
H A D | SDL_bkeyboard.cc | 71 keymap[0x13] = SDL_GetScancodeFromKey(SDLK_2); in BE_InitOSKeymap() 157 keymap[0x69] = SDL_GetScancodeFromKey(SDLK_2); /* SDLK_EURO */ in BE_InitOSKeymap()
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/dports/x11/controllermap/SDL2-2.0.18/src/video/haiku/ |
H A D | SDL_bkeyboard.cc | 71 keymap[0x13] = SDL_GetScancodeFromKey(SDLK_2); in HAIKU_InitOSKeymap() 157 keymap[0x69] = SDL_GetScancodeFromKey(SDLK_2); /* SDLK_EURO */ in HAIKU_InitOSKeymap()
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/dports/devel/sdl20/SDL2-2.0.18/src/video/haiku/ |
H A D | SDL_bkeyboard.cc | 71 keymap[0x13] = SDL_GetScancodeFromKey(SDLK_2); in HAIKU_InitOSKeymap() 157 keymap[0x69] = SDL_GetScancodeFromKey(SDLK_2); /* SDLK_EURO */ in HAIKU_InitOSKeymap()
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/dports/emulators/emu64/emu64-5.0.19/src/ |
H A D | c64_keys.h | 92 {0x73,SDLK_2,false}, /// 2
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/dports/games/pinball/pinball-0.3.20201218/test/ |
H A D | signal.cpp | 73 if (Keyboard::isKeyDown(SDLK_2)) { in main()
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H A D | load.cpp | 67 else if (Keyboard::isKeyDown(SDLK_2)) { s = g->getShape3D(1); keydown = true; } in main()
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/dports/devel/efl/efl-1.25.1/src/lib/ecore_sdl/ |
H A D | Ecore_Sdl_Keys.h | 37 { SDLK_2, "2", "2" },
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/dports/emulators/cemu/CEmu-1.3/gui/sdl/ |
H A D | keymap.c | 17 { { SDL_SCANCODE_UNKNOWN, SDLK_2, KMOD_SHIFT, 0 }, 2, 4 }, /* sq */ 32 { { SDL_SCANCODE_UNKNOWN, SDLK_2, KMOD_NONE, 0 }, 4, 1 }, /* 2 */
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/dports/games/pinball/pinball-0.3.20201218/base/ |
H A D | Keyboard.h | 52 #define SDLK_2 KEY_2 macro
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/dports/devel/sdl12/SDL-1.2.15/src/video/riscos/ |
H A D | SDL_riscosevents.c | 145 RO_keymap[49] = SDLK_2; in RISCOS_InitOSKeymap() 495 case SDLK_2: ch = '"'; break; in TranslateKey()
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/dports/games/xorgramana/XorGramana-0.0.8/ |
H A D | play_xor.c | 44 play_keys[PLAY_KEY_SCR_THRESH_2]->key=SDLK_2; in play_create_keys() 57 replay_keys[REPLAY_KEY_SPEED_2]->key=SDLK_2; in play_create_keys()
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/dports/games/warmux/warmux-11.04/build/android/src/ |
H A D | Keycodes.java | 39 public static final int SDLK_2 = 50; field in SDL_1_2_Keycodes 282 public static final int SDLK_2 = 31; field in SDL_1_3_Keycodes
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/dports/games/rockdodger/rockdodger-1.1.4/ |
H A D | input_functions.c | 91 if(keystate[SDLK_2]) { in get_keyboard_input()
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/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/client/sdl/ |
H A D | sdlkeys.c | 96 { "2", SDLK_2 },
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/dports/games/uqm/uqm-0.8.0/src/libs/input/sdl/ |
H A D | keynames.c | 64 {"2", SDLK_2},
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