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Searched refs:SDLK_DELETE (Results 1 – 25 of 627) sorted by relevance

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/dports/graphics/grx/grx249/src/mouse/
H A Dsdlinput.h39 { SDLK_DELETE, GrKey_Delete },
75 { SDLK_DELETE, GrKey_Alt_Delete },
111 { SDLK_DELETE, GrKey_Control_Delete },
147 { SDLK_DELETE, GrKey_NoKey },
186 SDLK_DELETE
/dports/games/devilutionX/devilutionX-1.2.1/SourceX/platform/switch/
H A Dkeyboard.cpp60 switch_create_and_push_sdlkey_event(SDL_KEYDOWN, SDL_SCANCODE_DELETE, SDLK_DELETE); in switch_start_text_input()
61 switch_create_and_push_sdlkey_event(SDL_KEYUP, SDL_SCANCODE_DELETE, SDLK_DELETE); in switch_start_text_input()
/dports/games/blockout/BL_SRC/BlockOut/
H A DEditControl.cpp88 if( keys[SDLK_DELETE] ) { in Process()
93 keys[SDLK_DELETE] = 0; in Process()
H A DPageHallOfFame.cpp123 if( keys[SDLK_DELETE] || keys[SDLK_LEFT] || keys[SDLK_BACKSPACE] ) { in ProcessEdit()
126 keys[SDLK_DELETE] = 0; in ProcessEdit()
/dports/games/heroes/heroes-0.21/src/media/sdl/
H A Dkeyvalues.c50 /* HK_Delete */ SDLK_DELETE,
/dports/graphics/grafx2/grafx2/src/
H A Dkeyboard.c143 /* 53 Del */ { SDLK_DELETE ,SDLK_DELETE ,SDLK_UNKNOWN ,SDLK_DELETE },
207 /* 93 ??? */ { SDLK_UNKNOWN ,SDLK_UNKNOWN ,SDLK_DELETE ,SDLK_UNKNOWN },
223 /* A3 ??? */ { SDLK_UNKNOWN ,SDLK_UNKNOWN ,SDLK_UNKNOWN ,SDLK_DELETE },
744 case SDLK_DELETE: in Keysym_to_ANSI()
/dports/games/scourge/scourge/src/gui/
H A Dtextfield.cpp61 ( event->key.keysym.sym == SDLK_DELETE && pos < maxPos ) ) { in handleEvent()
76 …ym.sym > SDLK_ESCAPE && event->key.keysym.sym < SDLK_UP && event->key.keysym.sym != SDLK_DELETE ) { in handleEvent()
/dports/emulators/emu64/emu64-5.0.19/src/
H A Dc64_keys.h98 {0x80,SDLK_DELETE,false}, /// RESTORE
/dports/emulators/qemu-powernv/qemu-powernv-3.0.50/ui/
H A Dsdl_keysym.h230 {"Delete", SDLK_DELETE},
/dports/games/criticalmass/CriticalMass-1.5/game/
H A DTextInput.cpp51 case SDLK_DELETE: in input()
/dports/games/hyperrogue/hyperrogue-12.0f/
H A Dsysconfig.h445 #define SDLK_DELETE (123052) macro
446 #define SDLK_DELETE (123052) macro
/dports/games/brumbrumrally/brumbrumrally-0.7/src/
H A DSelectTrack.cpp70 if (event.type == SDL_KEYDOWN && event.key.keysym.sym == SDLK_DELETE) in onEvent()
/dports/emulators/dgen-sdl/dgen-sdl-1.33/sdl/
H A Dpd-defs.h56 #define PDK_DELETE SDLK_DELETE
/dports/games/devilutionX/devilutionX-1.2.1/SourceX/controls/
H A Dmenu_controls.cpp100 case SDLK_DELETE: in GetMenuAction()
/dports/games/adonthell/adonthell-0.3.8/src/
H A Dlabel_input.cc60 if (c[0] == SDLK_BACKSPACE || c[0] == SDLK_DELETE) in input_update()
/dports/games/wesnoth/wesnoth-1.14.17/src/
H A Dkey.cpp126 case SDLK_DELETE: in is_uncomposable()
/dports/devel/efl/efl-1.25.1/src/lib/ecore_sdl/
H A DEcore_Sdl_Keys.h86 { SDLK_DELETE, "Delete", "\177" },
/dports/games/spring/spring_98.0/rts/System/Input/
H A DKeyInput.cpp69 if (sym <= SDLK_DELETE) { in GetNormalizedKeySymbol()
/dports/games/pioneer/pioneer-20210723/src/pigui/
H A DLuaPiGui.cpp18 { "delete", SDLK_DELETE },
/dports/games/pinball/pinball-0.3.20201218/base/
H A DKeyboard.h90 #define SDLK_DELETE KEY_DEL macro
/dports/games/blockattack/blockattack-game-2.7.0/source/code/
H A DReadKeyboard.cpp99 if (keyPressed == SDLK_DELETE) { in ReadKey()
/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/
H A Dconsole.h63 case SDLK_DELETE: in key()
/dports/games/warmux/warmux-11.04/build/android/src/
H A DKeycodes.java86 public static final int SDLK_DELETE = 127; field in SDL_1_2_Keycodes
327 public static final int SDLK_DELETE = 76; field in SDL_1_3_Keycodes
/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/client/sdl/
H A Dsdlkeys.c38 { "Delete", SDLK_DELETE },
/dports/games/spring/spring_98.0/rts/aGui/
H A DLineEdit.cpp106 case SDLK_DELETE: { in HandleEventSelf()

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