/dports/graphics/grx/grx249/src/mouse/ |
H A D | sdlinput.h | 39 { SDLK_DELETE, GrKey_Delete }, 75 { SDLK_DELETE, GrKey_Alt_Delete }, 111 { SDLK_DELETE, GrKey_Control_Delete }, 147 { SDLK_DELETE, GrKey_NoKey }, 186 SDLK_DELETE
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/dports/games/devilutionX/devilutionX-1.2.1/SourceX/platform/switch/ |
H A D | keyboard.cpp | 60 switch_create_and_push_sdlkey_event(SDL_KEYDOWN, SDL_SCANCODE_DELETE, SDLK_DELETE); in switch_start_text_input() 61 switch_create_and_push_sdlkey_event(SDL_KEYUP, SDL_SCANCODE_DELETE, SDLK_DELETE); in switch_start_text_input()
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/dports/games/blockout/BL_SRC/BlockOut/ |
H A D | EditControl.cpp | 88 if( keys[SDLK_DELETE] ) { in Process() 93 keys[SDLK_DELETE] = 0; in Process()
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H A D | PageHallOfFame.cpp | 123 if( keys[SDLK_DELETE] || keys[SDLK_LEFT] || keys[SDLK_BACKSPACE] ) { in ProcessEdit() 126 keys[SDLK_DELETE] = 0; in ProcessEdit()
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/dports/games/heroes/heroes-0.21/src/media/sdl/ |
H A D | keyvalues.c | 50 /* HK_Delete */ SDLK_DELETE,
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/dports/graphics/grafx2/grafx2/src/ |
H A D | keyboard.c | 143 /* 53 Del */ { SDLK_DELETE ,SDLK_DELETE ,SDLK_UNKNOWN ,SDLK_DELETE }, 207 /* 93 ??? */ { SDLK_UNKNOWN ,SDLK_UNKNOWN ,SDLK_DELETE ,SDLK_UNKNOWN }, 223 /* A3 ??? */ { SDLK_UNKNOWN ,SDLK_UNKNOWN ,SDLK_UNKNOWN ,SDLK_DELETE }, 744 case SDLK_DELETE: in Keysym_to_ANSI()
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/dports/games/scourge/scourge/src/gui/ |
H A D | textfield.cpp | 61 ( event->key.keysym.sym == SDLK_DELETE && pos < maxPos ) ) { in handleEvent() 76 …ym.sym > SDLK_ESCAPE && event->key.keysym.sym < SDLK_UP && event->key.keysym.sym != SDLK_DELETE ) { in handleEvent()
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/dports/emulators/emu64/emu64-5.0.19/src/ |
H A D | c64_keys.h | 98 {0x80,SDLK_DELETE,false}, /// RESTORE
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/dports/emulators/qemu-powernv/qemu-powernv-3.0.50/ui/ |
H A D | sdl_keysym.h | 230 {"Delete", SDLK_DELETE},
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/dports/games/criticalmass/CriticalMass-1.5/game/ |
H A D | TextInput.cpp | 51 case SDLK_DELETE: in input()
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/dports/games/hyperrogue/hyperrogue-12.0f/ |
H A D | sysconfig.h | 445 #define SDLK_DELETE (123052) macro 446 #define SDLK_DELETE (123052) macro
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/dports/games/brumbrumrally/brumbrumrally-0.7/src/ |
H A D | SelectTrack.cpp | 70 if (event.type == SDL_KEYDOWN && event.key.keysym.sym == SDLK_DELETE) in onEvent()
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/dports/emulators/dgen-sdl/dgen-sdl-1.33/sdl/ |
H A D | pd-defs.h | 56 #define PDK_DELETE SDLK_DELETE
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/dports/games/devilutionX/devilutionX-1.2.1/SourceX/controls/ |
H A D | menu_controls.cpp | 100 case SDLK_DELETE: in GetMenuAction()
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/dports/games/adonthell/adonthell-0.3.8/src/ |
H A D | label_input.cc | 60 if (c[0] == SDLK_BACKSPACE || c[0] == SDLK_DELETE) in input_update()
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/dports/games/wesnoth/wesnoth-1.14.17/src/ |
H A D | key.cpp | 126 case SDLK_DELETE: in is_uncomposable()
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/dports/devel/efl/efl-1.25.1/src/lib/ecore_sdl/ |
H A D | Ecore_Sdl_Keys.h | 86 { SDLK_DELETE, "Delete", "\177" },
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/dports/games/spring/spring_98.0/rts/System/Input/ |
H A D | KeyInput.cpp | 69 if (sym <= SDLK_DELETE) { in GetNormalizedKeySymbol()
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/dports/games/pioneer/pioneer-20210723/src/pigui/ |
H A D | LuaPiGui.cpp | 18 { "delete", SDLK_DELETE },
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/dports/games/pinball/pinball-0.3.20201218/base/ |
H A D | Keyboard.h | 90 #define SDLK_DELETE KEY_DEL macro
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/dports/games/blockattack/blockattack-game-2.7.0/source/code/ |
H A D | ReadKeyboard.cpp | 99 if (keyPressed == SDLK_DELETE) { in ReadKey()
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/ |
H A D | console.h | 63 case SDLK_DELETE: in key()
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/dports/games/warmux/warmux-11.04/build/android/src/ |
H A D | Keycodes.java | 86 public static final int SDLK_DELETE = 127; field in SDL_1_2_Keycodes 327 public static final int SDLK_DELETE = 76; field in SDL_1_3_Keycodes
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/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/client/sdl/ |
H A D | sdlkeys.c | 38 { "Delete", SDLK_DELETE },
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/dports/games/spring/spring_98.0/rts/aGui/ |
H A D | LineEdit.cpp | 106 case SDLK_DELETE: { in HandleEventSelf()
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