/dports/graphics/grx/grx249/src/mouse/ |
H A D | sdlinput.h | 46 { SDLK_F7, GrKey_F7 }, 82 { SDLK_F7, GrKey_Alt_F7 }, 118 { SDLK_F7, GrKey_Control_F7 }, 154 { SDLK_F7, GrKey_Shift_F7 },
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/dports/games/astromenace/astromenace-1.4.1/src/ui/ |
H A D | game_speed.cpp | 101 if (vw_GetKeyStatus(SDLK_F7)) { in CheckKeyboard() 103 vw_SetKeyStatus(SDLK_F7, false); in CheckKeyboard()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/events/maemosdl/ |
H A D | maemosdl-events.cpp | 47 {SDLK_F7, Common::KEYCODE_F14, 0}, 98 } else if (ev.key.keysym.sym == SDLK_F7) { in remapKey() 136 } else if (ev.key.keysym.sym == SDLK_F7) { in remapKey()
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/dports/games/heroes/heroes-0.21/src/media/sdl/ |
H A D | keyvalues.c | 63 /* HK_F7 */ SDLK_F7,
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/dports/emulators/emu64/emu64-5.0.19/src/ |
H A D | c64_keys.h | 29 {0x03,SDLK_F7,false}, /// F7
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/dports/emulators/qemu-powernv/qemu-powernv-3.0.50/ui/ |
H A D | sdl_keysym.h | 240 {"F7", SDLK_F7},
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/dports/games/gltron/gltron-0.70/nebu/include/input/ |
H A D | nebu_input_system.h | 17 #define SYSTEM_KEY_F7 SDLK_F7
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/dports/emulators/dgen-sdl/dgen-sdl-1.33/sdl/ |
H A D | pd-defs.h | 26 #define PDK_F7 SDLK_F7
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/dports/games/0ad/0ad-0.0.23b-alpha/source/tools/atlas/AtlasUI/Misc/ |
H A D | KeyMap.cpp | 70 case WXK_F7: return SDLK_F7; in GetSDLKeyFromWxKeyCode()
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/dports/audio/clementine-player/Clementine-1.4.0rc1/3rdparty/libprojectm/ |
H A D | sdltoprojectM.h | 75 case SDLK_F7: \ in sdl2pmKeycode()
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/dports/graphics/libprojectm/projectm-3.1.12/src/projectM-jack/ |
H A D | sdltoprojectM.h | 81 case SDLK_F7: \ in sdl2pmKeycode()
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/dports/games/neverball/neverball-1.6.0/share/ |
H A D | config.h | 153 #define KEY_RESOURCES SDLK_F7
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/dports/games/wesnoth/wesnoth-1.14.17/src/ |
H A D | key.cpp | 41 case SDLK_F7: in is_uncomposable()
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/dports/games/kodi-addon-game.libretro.picodrive/game.libretro.picodrive-1.97.0.19-Matrix/depends/common/picodrive/platform/common/ |
H A D | inputmap_kbd.c | 30 { SDLK_F7, IN_BINDTYPE_EMU, PEVB_PICO_PNEXT },
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/dports/graphics/libprojectm/projectm-3.1.12/src/museum/projectM-xmms/ |
H A D | sdltoprojectM.h | 58 case SDLK_F7: \ in sdl2pmKeycode()
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/dports/graphics/libprojectm/projectm-3.1.12/src/projectM-test/ |
H A D | sdltoprojectM.h | 64 case SDLK_F7: in sdl2pmKeycode()
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/dports/devel/efl/efl-1.25.1/src/lib/ecore_sdl/ |
H A D | Ecore_Sdl_Keys.h | 126 { SDLK_F7, "F7", "F7" },
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/dports/graphics/ogre3d/ogre-1.11.6/Components/Bites/include/ |
H A D | OgreInput.h | 99 SDLK_F7, enumerator
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/dports/games/alienblaster/alienblaster/src/ |
H A D | menuArcadeMode.cc | 175 case SDLK_F7: { in handleEvents() 311 case SDLK_F7: in handleEventsReadName()
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/dports/games/pioneer/pioneer-20210723/src/pigui/ |
H A D | LuaPiGui.cpp | 25 { "f7", SDLK_F7 },
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/dports/games/scummvm/scummvm-2.5.1/backends/events/maemosdl/ |
H A D | maemosdl-events.cpp | 47 {SDLK_F7, Common::KEYCODE_F14, 0},
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/dports/games/warmux/warmux-11.04/build/android/src/ |
H A D | Keycodes.java | 215 public static final int SDLK_F7 = 288; field in SDL_1_2_Keycodes 315 public static final int SDLK_F7 = 64; field in SDL_1_3_Keycodes
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/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/client/sdl/ |
H A D | sdlkeys.c | 75 { "F7", SDLK_F7 },
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/dports/games/uqm/uqm-0.8.0/src/libs/input/sdl/ |
H A D | keynames.c | 157 {"F7", SDLK_F7},
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/dports/devel/sdl12/SDL-1.2.15/src/video/dc/ |
H A D | SDL_dcevents.c | 42 …SDLK_F1, SDLK_F2, SDLK_F3, SDLK_F4, SDLK_F5, SDLK_F6, SDLK_F7, SDLK_F8, SDLK_F9, SDLK_F10, SDLK_F1…
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