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Searched refs:SDLK_F7 (Results 1 – 25 of 457) sorted by relevance

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/dports/graphics/grx/grx249/src/mouse/
H A Dsdlinput.h46 { SDLK_F7, GrKey_F7 },
82 { SDLK_F7, GrKey_Alt_F7 },
118 { SDLK_F7, GrKey_Control_F7 },
154 { SDLK_F7, GrKey_Shift_F7 },
/dports/games/astromenace/astromenace-1.4.1/src/ui/
H A Dgame_speed.cpp101 if (vw_GetKeyStatus(SDLK_F7)) { in CheckKeyboard()
103 vw_SetKeyStatus(SDLK_F7, false); in CheckKeyboard()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/events/maemosdl/
H A Dmaemosdl-events.cpp47 {SDLK_F7, Common::KEYCODE_F14, 0},
98 } else if (ev.key.keysym.sym == SDLK_F7) { in remapKey()
136 } else if (ev.key.keysym.sym == SDLK_F7) { in remapKey()
/dports/games/heroes/heroes-0.21/src/media/sdl/
H A Dkeyvalues.c63 /* HK_F7 */ SDLK_F7,
/dports/emulators/emu64/emu64-5.0.19/src/
H A Dc64_keys.h29 {0x03,SDLK_F7,false}, /// F7
/dports/emulators/qemu-powernv/qemu-powernv-3.0.50/ui/
H A Dsdl_keysym.h240 {"F7", SDLK_F7},
/dports/games/gltron/gltron-0.70/nebu/include/input/
H A Dnebu_input_system.h17 #define SYSTEM_KEY_F7 SDLK_F7
/dports/emulators/dgen-sdl/dgen-sdl-1.33/sdl/
H A Dpd-defs.h26 #define PDK_F7 SDLK_F7
/dports/games/0ad/0ad-0.0.23b-alpha/source/tools/atlas/AtlasUI/Misc/
H A DKeyMap.cpp70 case WXK_F7: return SDLK_F7; in GetSDLKeyFromWxKeyCode()
/dports/audio/clementine-player/Clementine-1.4.0rc1/3rdparty/libprojectm/
H A DsdltoprojectM.h75 case SDLK_F7: \ in sdl2pmKeycode()
/dports/graphics/libprojectm/projectm-3.1.12/src/projectM-jack/
H A DsdltoprojectM.h81 case SDLK_F7: \ in sdl2pmKeycode()
/dports/games/neverball/neverball-1.6.0/share/
H A Dconfig.h153 #define KEY_RESOURCES SDLK_F7
/dports/games/wesnoth/wesnoth-1.14.17/src/
H A Dkey.cpp41 case SDLK_F7: in is_uncomposable()
/dports/games/kodi-addon-game.libretro.picodrive/game.libretro.picodrive-1.97.0.19-Matrix/depends/common/picodrive/platform/common/
H A Dinputmap_kbd.c30 { SDLK_F7, IN_BINDTYPE_EMU, PEVB_PICO_PNEXT },
/dports/graphics/libprojectm/projectm-3.1.12/src/museum/projectM-xmms/
H A DsdltoprojectM.h58 case SDLK_F7: \ in sdl2pmKeycode()
/dports/graphics/libprojectm/projectm-3.1.12/src/projectM-test/
H A DsdltoprojectM.h64 case SDLK_F7: in sdl2pmKeycode()
/dports/devel/efl/efl-1.25.1/src/lib/ecore_sdl/
H A DEcore_Sdl_Keys.h126 { SDLK_F7, "F7", "F7" },
/dports/graphics/ogre3d/ogre-1.11.6/Components/Bites/include/
H A DOgreInput.h99 SDLK_F7, enumerator
/dports/games/alienblaster/alienblaster/src/
H A DmenuArcadeMode.cc175 case SDLK_F7: { in handleEvents()
311 case SDLK_F7: in handleEventsReadName()
/dports/games/pioneer/pioneer-20210723/src/pigui/
H A DLuaPiGui.cpp25 { "f7", SDLK_F7 },
/dports/games/scummvm/scummvm-2.5.1/backends/events/maemosdl/
H A Dmaemosdl-events.cpp47 {SDLK_F7, Common::KEYCODE_F14, 0},
/dports/games/warmux/warmux-11.04/build/android/src/
H A DKeycodes.java215 public static final int SDLK_F7 = 288; field in SDL_1_2_Keycodes
315 public static final int SDLK_F7 = 64; field in SDL_1_3_Keycodes
/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/client/sdl/
H A Dsdlkeys.c75 { "F7", SDLK_F7 },
/dports/games/uqm/uqm-0.8.0/src/libs/input/sdl/
H A Dkeynames.c157 {"F7", SDLK_F7},
/dports/devel/sdl12/SDL-1.2.15/src/video/dc/
H A DSDL_dcevents.c42 …SDLK_F1, SDLK_F2, SDLK_F3, SDLK_F4, SDLK_F5, SDLK_F6, SDLK_F7, SDLK_F8, SDLK_F9, SDLK_F10, SDLK_F1…

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