/dports/graphics/grx/grx249/src/mouse/ |
H A D | sdlinput.h | 48 { SDLK_F9, GrKey_F9 }, 84 { SDLK_F9, GrKey_Alt_F9 }, 120 { SDLK_F9, GrKey_Control_F9 }, 156 { SDLK_F9, GrKey_Shift_F9 },
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/dports/audio/klystrack/klystrack-1.7.6-make-fix-12-gfe6e746/src/ |
H A D | shortcutdefs.c | 53 { 0, SDLK_F9, change_octave, (void*)-1, 0, 0, "Select lower octave" }, 54 { KMOD_SHIFT, SDLK_F9, change_song_rate, (void*)-1, 0, 0, "Decrease play rate" }, 55 { KMOD_SHIFT|KMOD_CTRL, SDLK_F9, change_time_signature, 0, 0, 0, "Change time signature" },
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/dports/games/astromenace/astromenace-1.4.1/src/ |
H A D | loop_proc.cpp | 145 if (vw_GetKeyStatus(SDLK_F9)) { in Loop_Proc() 149 vw_SetKeyStatus(SDLK_F9, false); in Loop_Proc()
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/dports/games/heroes/heroes-0.21/src/media/sdl/ |
H A D | keyvalues.c | 65 /* HK_F9 */ SDLK_F9,
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/dports/games/openjazz/openjazz-20190106/src/io/ |
H A D | controls.cpp | 46 #define DEFAULT_KEY_STATS (SDLK_F9) 68 #define DEFAULT_KEY_STATS (SDLK_F9) 101 #define DEFAULT_KEY_STATS (SDLK_F9)
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/dports/emulators/qemu-powernv/qemu-powernv-3.0.50/ui/ |
H A D | sdl_keysym.h | 242 {"F9", SDLK_F9},
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/dports/emulators/dgen-sdl/dgen-sdl-1.33/sdl/ |
H A D | pd-defs.h | 28 #define PDK_F9 SDLK_F9
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/dports/games/0ad/0ad-0.0.23b-alpha/source/tools/atlas/AtlasUI/Misc/ |
H A D | KeyMap.cpp | 72 case WXK_F9: return SDLK_F9; in GetSDLKeyFromWxKeyCode()
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/dports/audio/clementine-player/Clementine-1.4.0rc1/3rdparty/libprojectm/ |
H A D | sdltoprojectM.h | 79 case SDLK_F9: \ in sdl2pmKeycode()
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/dports/graphics/libprojectm/projectm-3.1.12/src/projectM-jack/ |
H A D | sdltoprojectM.h | 85 case SDLK_F9: \ in sdl2pmKeycode()
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/dports/games/neverball/neverball-1.6.0/share/ |
H A D | config.h | 156 #define KEY_FPS SDLK_F9
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/dports/games/wesnoth/wesnoth-1.14.17/src/ |
H A D | key.cpp | 43 case SDLK_F9: in is_uncomposable()
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/dports/graphics/libprojectm/projectm-3.1.12/src/museum/projectM-xmms/ |
H A D | sdltoprojectM.h | 62 case SDLK_F9: \ in sdl2pmKeycode()
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/dports/graphics/libprojectm/projectm-3.1.12/src/projectM-test/ |
H A D | sdltoprojectM.h | 68 case SDLK_F9: in sdl2pmKeycode()
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/dports/devel/efl/efl-1.25.1/src/lib/ecore_sdl/ |
H A D | Ecore_Sdl_Keys.h | 128 { SDLK_F9, "F9", "F9" },
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/dports/graphics/ogre3d/ogre-1.11.6/Components/Bites/include/ |
H A D | OgreInput.h | 101 SDLK_F9, enumerator
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/dports/games/hyperrogue/hyperrogue-12.0f/ |
H A D | quit.cpp | 510 dialog::addItem(XLAT("load (%1 turns passed)", its(turncount - save_turns)), SDLK_F9); in showMission() 512 dialog::addItem(XLAT("how to find an Orb of Safety?"), SDLK_F9); in showMission() 565 else if(sym == SDLK_F9) { in handleKeyQuit()
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/dports/games/pioneer/pioneer-20210723/src/pigui/ |
H A D | LuaPiGui.cpp | 27 { "f9", SDLK_F9 },
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/dports/games/warmux/warmux-11.04/build/android/src/ |
H A D | Keycodes.java | 217 public static final int SDLK_F9 = 290; field in SDL_1_2_Keycodes 317 public static final int SDLK_F9 = 66; field in SDL_1_3_Keycodes
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/editor/ |
H A D | scroller_widget.cpp | 138 if (key.keysym.sym == SDLK_F9) { in on_key_down()
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/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/client/sdl/ |
H A D | sdlkeys.c | 77 { "F9", SDLK_F9 },
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/dports/games/uqm/uqm-0.8.0/src/libs/input/sdl/ |
H A D | keynames.c | 159 {"F9", SDLK_F9},
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/dports/devel/sdl12/SDL-1.2.15/src/video/dc/ |
H A D | SDL_dcevents.c | 42 …SDLK_F1, SDLK_F2, SDLK_F3, SDLK_F4, SDLK_F5, SDLK_F6, SDLK_F7, SDLK_F8, SDLK_F9, SDLK_F10, SDLK_F1…
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/SDL/ |
H A D | NKCodeFromSDL.h | 101 (SDLK_F9, NKCODE_F9)
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/dports/emulators/ppsspp/ppsspp-1.12.3/SDL/ |
H A D | NKCodeFromSDL.h | 101 (SDLK_F9, NKCODE_F9)
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