/dports/games/libretro-hatari/hatari-561c07e/tests/keymap/ |
H A D | listkeys.c | 20 for ( key=SDLK_FIRST; key<SDLK_LAST; ++key ) { in main()
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/dports/devel/sdl12/SDL-1.2.15/test/ |
H A D | testkeys.c | 20 for ( key=SDLK_FIRST; key<SDLK_LAST; ++key ) { in main()
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/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/test/ |
H A D | testkeys.c | 20 for ( key=SDLK_FIRST; key<SDLK_LAST; ++key ) { in main()
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/dports/emulators/hatari/hatari-2.2.1/tests/keymap/ |
H A D | listkeys.c | 23 for (key = SDLK_FIRST; key < SDLK_LAST; ++key) { in main()
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/dports/games/scorched3d/scorched/src/common/common/ |
H A D | KeyTranslate.h | 30 {"FIRST", SDLK_FIRST},
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/dports/games/libretro-xrick/xrick-libretro-0aad6c6/libretro/include/ |
H A D | SDL_keysym.h | 8 SDLK_FIRST = 0, enumerator
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/dports/games/libretro-hatari/hatari-561c07e/libretro/include/ |
H A D | SDL_keysym.h | 8 SDLK_FIRST = 0, enumerator
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/dports/games/quadra/quadra-1.3.0/skelton/svgalib/ |
H A D | input.cpp | 50 for(int i = SDLK_FIRST; i < SDLK_LAST; ++i) in clear_key()
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/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_keysym.h | 35 SDLK_FIRST = 0, enumerator
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/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/ |
H A D | SDL_keysym.h | 35 SDLK_FIRST = 0, enumerator
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/dports/devel/sdl12/SDL-1.2.15/include/ |
H A D | SDL_keysym.h | 37 SDLK_FIRST = 0, enumerator
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/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/ |
H A D | SDL_keysym.h | 37 SDLK_FIRST = 0, enumerator
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/dports/games/evq3/evq3/code/SDL12/include/ |
H A D | SDL_keysym.h | 35 SDLK_FIRST = 0, enumerator
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/ |
H A D | SDL_keysym.h | 35 SDLK_FIRST = 0, enumerator
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/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/ |
H A D | SDL_keysym.h | 35 SDLK_FIRST = 0, enumerator
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/dports/games/bloodfrontier/bloodfrontier/src/include/ |
H A D | SDL_keysym.h | 37 SDLK_FIRST = 0, enumerator
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/dports/games/biniax2/biniax2-1.30_9/SDLinclude/ |
H A D | SDL_keysym.h | 35 SDLK_FIRST = 0, enumerator
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/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/android/AnVICE/jni/sdl/include/ |
H A D | SDL_keysym.h | 43 SDLK_FIRST = 0, enumerator
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/dports/graphics/wings/wings-8d019ebe48/src/ |
H A D | sdl_keyboard.hrl | 19 -define(SDLK_FIRST , 0). macro
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/dports/games/NBlood/NBlood-a1689a4/platform/Wii/include/SDL/ |
H A D | SDL_keysym.h | 35 SDLK_FIRST = 0, enumerator
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/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/include/ |
H A D | SDL_keysym.h | 37 SDLK_FIRST = 0, enumerator
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/dports/games/nexuiz/Nexuiz/Nexuiz-SDL.app/Contents/Frameworks/SDL.framework/Versions/A/Headers/ |
H A D | SDL_keysym.h | 35 SDLK_FIRST = 0, enumerator
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/dports/games/openarena/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_keysym.h | 37 SDLK_FIRST = 0, enumerator
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/SDL12/include/ |
H A D | SDL_keysym.h | 37 SDLK_FIRST = 0, enumerator
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl/include/ |
H A D | SDL_keysym.h | 37 SDLK_FIRST = 0, enumerator
|