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Searched refs:SDLK_HASH (Results 1 – 25 of 186) sorted by relevance

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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-sdl/
H A Dsdlkeys.c154 case SDLK_HASH: return AK_NUMBERSIGN; in decode_fr()
213 case SDLK_HASH: return AK_NUMBERSIGN; in decode_de()
251 case SDLK_HASH: return AK_NUMBERSIGN; in decode_dk()
284 case SDLK_HASH: return AK_NUMBERSIGN; in decode_se()
314 case SDLK_HASH: return AK_NUMBERSIGN; in decode_it()
342 case SDLK_HASH: return AK_NUMBERSIGN; in decode_es()
381 case SDLK_HASH: return AK_NUMBERSIGN; in decode_fi()
/dports/emulators/uae/uae-0.8.29/src/
H A Dsdlkeys.c153 case SDLK_HASH: return AK_NUMBERSIGN; in decode_fr()
212 case SDLK_HASH: return AK_NUMBERSIGN; in decode_de()
250 case SDLK_HASH: return AK_NUMBERSIGN; in decode_dk()
283 case SDLK_HASH: return AK_NUMBERSIGN; in decode_se()
313 case SDLK_HASH: return AK_NUMBERSIGN; in decode_it()
341 case SDLK_HASH: return AK_NUMBERSIGN; in decode_es()
/dports/emulators/emu64/emu64-5.0.19/src/
H A Dc64_keys.h85 {0x65,SDLK_HASH,false}, /// =
/dports/devel/efl/efl-1.25.1/src/lib/ecore_sdl/
H A DEcore_Sdl_Keys.h23 { SDLK_HASH, "numbersign", "#" },
/dports/devel/sdl12/SDL-1.2.15/src/video/riscos/
H A DSDL_riscosevents.c208 RO_keymap[120] = SDLK_HASH; in RISCOS_InitOSKeymap()
486 case SDLK_HASH: ch = '~'; break; in TranslateKey()
/dports/games/uqm/uqm-0.8.0/src/libs/input/sdl/
H A Dkeynames.c50 {"Hash", SDLK_HASH},
/dports/games/spring/spring_98.0/rts/System/Platform/
H A DSDL1_keysym.cpp44 {SDLK_HASH, 35},
/dports/games/libretro-xrick/xrick-libretro-0aad6c6/src/
H A Dsdlcodes.e10 {"HASH" , SDLK_HASH},
/dports/games/xrick/xrick-021212/src/
H A Dsdlcodes.e10 {"HASH" , SDLK_HASH},
/dports/games/0ad/0ad-0.0.23b-alpha/source/ps/
H A DKeyName.cpp52 { SDLK_HASH, "#", "Hash" },
/dports/games/scorched3d/scorched/src/common/common/
H A DKeyTranslate.h40 {"HASH", SDLK_HASH},
/dports/games/libretro-xrick/xrick-libretro-0aad6c6/libretro/include/
H A DSDL_keysym.h18 SDLK_HASH = 35, enumerator
/dports/games/libretro-hatari/hatari-561c07e/libretro/include/
H A DSDL_keysym.h18 SDLK_HASH = 35, enumerator
/dports/games/ioquake3-server/ioquake3-1.36/code/SDL12/include/
H A DSDL_keysym.h45 SDLK_HASH = 35, enumerator
/dports/games/ioquake3/ioquake3-1.36/code/SDL12/include/
H A DSDL_keysym.h45 SDLK_HASH = 35, enumerator
/dports/devel/sdl12/SDL-1.2.15/include/
H A DSDL_keysym.h47 SDLK_HASH = 35, enumerator
/dports/games/frogatto/frogatto-1.3.1/MacOSJet/dylibs/SDL.framework/Versions/A/Headers/
H A DSDL_keysym.h47 SDLK_HASH = 35, enumerator
/dports/audio/milkytracker/MilkyTracker-1.03.00/src/tracker/sdl/
H A DSDL_KeyTranslation.cpp157 case SDLK_HASH: return 0xDC; in toVK()
/dports/games/evq3/evq3/code/SDL12/include/
H A DSDL_keysym.h45 SDLK_HASH = 35, enumerator
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/SDL12/include/
H A DSDL_keysym.h45 SDLK_HASH = 35, enumerator
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/WIN32/SDL/include/
H A DSDL_keysym.h45 SDLK_HASH = 35, enumerator
/dports/games/bloodfrontier/bloodfrontier/src/include/
H A DSDL_keysym.h47 SDLK_HASH = 35, enumerator
/dports/games/biniax2/biniax2-1.30_9/SDLinclude/
H A DSDL_keysym.h45 SDLK_HASH = 35, enumerator
/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/android/AnVICE/jni/sdl/include/
H A DSDL_keysym.h53 SDLK_HASH = 35, enumerator
/dports/graphics/wings/wings-8d019ebe48/src/
H A Dsdl_keyboard.hrl29 -define(SDLK_HASH , 35). macro

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