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Searched refs:SDLK_LCTRL (Results 1 – 25 of 539) sorted by relevance

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/dports/games/libretro-picodrive/picodrive-600894e/platform/opendingux/
H A Dinputmap.c15 { SDLK_LCTRL, IN_BINDTYPE_PLAYER12, GBTN_C },
32 { SDLK_LCTRL, PBTN_MOK },
45 [SDLK_LCTRL] = "A",
/dports/games/kodi-addon-game.libretro.picodrive/game.libretro.picodrive-1.97.0.19-Matrix/depends/common/picodrive/platform/opendingux/
H A Dinputmap.c16 { SDLK_LCTRL, IN_BINDTYPE_PLAYER12, GBTN_C },
32 { SDLK_LCTRL, PBTN_MOK },
59 [SDLK_LCTRL] = "A",
/dports/games/wizznic/Wizznic-1.1/src/platform/
H A Dpc.h75 #define PLATFORM_BUTTON_B SDLK_LCTRL
91 #define PLATFORM_BUTTON_B SDLK_LCTRL
H A Dpandora.h38 #define PLATFORM_BUTTON_SELECT SDLK_LCTRL
H A Dgcw0.h41 #define PLATFORM_BUTTON_B SDLK_LCTRL
/dports/games/spring/spring_98.0/rts/System/Input/
H A DKeyInput.cpp57 keys[SDLK_LCTRL] = GetKeyModState(KMOD_CTRL); in Update()
73 else if (sym == SDLK_RCTRL) { sym = SDLK_LCTRL; } in GetNormalizedKeySymbol()
/dports/devel/vcglib/vcglib-2020.09/apps/test/trackball/
H A Dmain.cpp86 case SDLK_LCTRL: in main()
107 case SDLK_LCTRL: in main()
/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/
H A Dinput.c202 return key_is_pressed(SDLK_LCTRL); in LeftCtrlPressed()
207 return key_is_pressed(SDLK_LCTRL) || key_is_pressed(SDLK_RCTRL); in CtrlPressed()
/dports/games/openjazz/openjazz-20190106/src/io/
H A Dcontrols.cpp51 #define DEFAULT_KEY_JUMP (SDLK_LCTRL)
52 #define DEFAULT_KEY_SWIM (SDLK_LCTRL)
55 #define DEFAULT_KEY_ENTER (SDLK_LCTRL)
59 #define DEFAULT_KEY_YES (SDLK_LCTRL)
/dports/games/epiphany-game/epiphany-0.7.0/src/
H A Dinput.cpp93 if (event.key.keysym.sym==SDLK_LCTRL) m_fire=true; in update()
113 if (event.key.keysym.sym==SDLK_LCTRL) m_fire=false; in update()
/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/sdl/
H A Dui.c408 if (alt || (kcode == SDLK_LCTRL)) { in ui_dispatch_events()
410 keyboard_key_pressed((unsigned long)SDLK_LCTRL); in ui_dispatch_events()
437 if (alt || (kcode == SDLK_LCTRL)) { in ui_dispatch_events()
438 if (kcode == SDLK_LCTRL) { in ui_dispatch_events()
445 keyboard_key_released((unsigned long)SDLK_LCTRL); in ui_dispatch_events()
/dports/emulators/vice/vice-3.5/src/arch/sdl/
H A Dui.c386 if (alt || (kcode == SDLK_LCTRL)) { in ui_dispatch_events()
388 keyboard_key_pressed((unsigned long)SDLK_LCTRL); in ui_dispatch_events()
415 if (alt || (kcode == SDLK_LCTRL)) { in ui_dispatch_events()
416 if (kcode == SDLK_LCTRL) { in ui_dispatch_events()
423 keyboard_key_released((unsigned long)SDLK_LCTRL); in ui_dispatch_events()
/dports/graphics/glosm/glosm-glosm-0.0.2/viewer/
H A DSDLMain.cc102 case SDLK_LCTRL: case SDLK_RCTRL: app.KeyDown(GlosmViewer::KEY_CTRL); break; in KeyDown()
119 case SDLK_LCTRL: case SDLK_RCTRL: app.KeyUp(GlosmViewer::KEY_CTRL); break; in KeyUp()
/dports/games/battletanks/btanks-0.9.8083/engine/controls/
H A Ddefault_keys.cpp2 {SDLK_UP, SDLK_DOWN, SDLK_LEFT, SDLK_RIGHT, SDLK_LCTRL, SDLK_LSHIFT, SDLK_F1, SDLK_1},
/dports/audio/goattracker/goattracker-2.76/src/bme/
H A Dbme_main.h55 #define KEY_CTRL SDLK_LCTRL
56 #define KEY_LEFTCTRL SDLK_LCTRL
/dports/games/openlierox/OpenLieroX/src/client/DeprecatedGUI/
H A DCTextButton.cpp41 keysym == SDLK_LCTRL || in KeyDown()
H A DCTitleButton.cpp44 keysym == SDLK_LCTRL || in KeyDown()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/events/dinguxsdl/
H A Ddinguxsdl-events.cpp34 #define BUT_A SDLK_LCTRL
64 #define BUT_Y SDLK_LCTRL
/dports/games/rlvm/rlvm-release-0.14-77-gfabf134a/src/systems/sdl/
H A Dsdl_event_system.cc182 case SDLK_LCTRL: in HandleKeyDown()
215 case SDLK_LCTRL: in HandleKeyUp()
/dports/devel/kyra/kyra/spriteed/
H A Dspriteed.cpp161 event.key.keysym.sym == SDLK_LCTRL ) in main()
254 event.key.keysym.sym == SDLK_LCTRL ) in main()
/dports/games/spring/spring_98.0/rts/Game/UI/
H A DKeyCodes.cpp92 case SDLK_LCTRL: in IsModifier()
211 AddPair("ctrl", SDLK_LCTRL); in Reset()
/dports/games/scummvm/scummvm-2.5.1/backends/events/dinguxsdl/
H A Ddinguxsdl-events.cpp34 #define BUT_A SDLK_LCTRL
64 #define BUT_Y SDLK_LCTRL
/dports/games/heroes/heroes-0.21/src/media/sdl/
H A Dkeyvalues.c45 /* HK_CtrlL */ SDLK_LCTRL,
/dports/games/devilutionX/devilutionX-1.2.1/CMake/
H A Dretrofw_defs.cmake10 set(KBCTRL_BUTTON_B SDLK_LCTRL)
/dports/games/openbor4432/openbor-ba1eb4f/engine/sdl/
H A Djoysticks.h30 #define OPENDINGUX_BUTTON_A SDLK_LCTRL

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