/dports/games/libretro-picodrive/picodrive-600894e/platform/opendingux/ |
H A D | inputmap.c | 15 { SDLK_LCTRL, IN_BINDTYPE_PLAYER12, GBTN_C }, 32 { SDLK_LCTRL, PBTN_MOK }, 45 [SDLK_LCTRL] = "A",
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/dports/games/kodi-addon-game.libretro.picodrive/game.libretro.picodrive-1.97.0.19-Matrix/depends/common/picodrive/platform/opendingux/ |
H A D | inputmap.c | 16 { SDLK_LCTRL, IN_BINDTYPE_PLAYER12, GBTN_C }, 32 { SDLK_LCTRL, PBTN_MOK }, 59 [SDLK_LCTRL] = "A",
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/dports/games/wizznic/Wizznic-1.1/src/platform/ |
H A D | pc.h | 75 #define PLATFORM_BUTTON_B SDLK_LCTRL 91 #define PLATFORM_BUTTON_B SDLK_LCTRL
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H A D | pandora.h | 38 #define PLATFORM_BUTTON_SELECT SDLK_LCTRL
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H A D | gcw0.h | 41 #define PLATFORM_BUTTON_B SDLK_LCTRL
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/dports/games/spring/spring_98.0/rts/System/Input/ |
H A D | KeyInput.cpp | 57 keys[SDLK_LCTRL] = GetKeyModState(KMOD_CTRL); in Update() 73 else if (sym == SDLK_RCTRL) { sym = SDLK_LCTRL; } in GetNormalizedKeySymbol()
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/dports/devel/vcglib/vcglib-2020.09/apps/test/trackball/ |
H A D | main.cpp | 86 case SDLK_LCTRL: in main() 107 case SDLK_LCTRL: in main()
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/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/ |
H A D | input.c | 202 return key_is_pressed(SDLK_LCTRL); in LeftCtrlPressed() 207 return key_is_pressed(SDLK_LCTRL) || key_is_pressed(SDLK_RCTRL); in CtrlPressed()
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/dports/games/openjazz/openjazz-20190106/src/io/ |
H A D | controls.cpp | 51 #define DEFAULT_KEY_JUMP (SDLK_LCTRL) 52 #define DEFAULT_KEY_SWIM (SDLK_LCTRL) 55 #define DEFAULT_KEY_ENTER (SDLK_LCTRL) 59 #define DEFAULT_KEY_YES (SDLK_LCTRL)
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/dports/games/epiphany-game/epiphany-0.7.0/src/ |
H A D | input.cpp | 93 if (event.key.keysym.sym==SDLK_LCTRL) m_fire=true; in update() 113 if (event.key.keysym.sym==SDLK_LCTRL) m_fire=false; in update()
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/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/sdl/ |
H A D | ui.c | 408 if (alt || (kcode == SDLK_LCTRL)) { in ui_dispatch_events() 410 keyboard_key_pressed((unsigned long)SDLK_LCTRL); in ui_dispatch_events() 437 if (alt || (kcode == SDLK_LCTRL)) { in ui_dispatch_events() 438 if (kcode == SDLK_LCTRL) { in ui_dispatch_events() 445 keyboard_key_released((unsigned long)SDLK_LCTRL); in ui_dispatch_events()
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/dports/emulators/vice/vice-3.5/src/arch/sdl/ |
H A D | ui.c | 386 if (alt || (kcode == SDLK_LCTRL)) { in ui_dispatch_events() 388 keyboard_key_pressed((unsigned long)SDLK_LCTRL); in ui_dispatch_events() 415 if (alt || (kcode == SDLK_LCTRL)) { in ui_dispatch_events() 416 if (kcode == SDLK_LCTRL) { in ui_dispatch_events() 423 keyboard_key_released((unsigned long)SDLK_LCTRL); in ui_dispatch_events()
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/dports/graphics/glosm/glosm-glosm-0.0.2/viewer/ |
H A D | SDLMain.cc | 102 case SDLK_LCTRL: case SDLK_RCTRL: app.KeyDown(GlosmViewer::KEY_CTRL); break; in KeyDown() 119 case SDLK_LCTRL: case SDLK_RCTRL: app.KeyUp(GlosmViewer::KEY_CTRL); break; in KeyUp()
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/dports/games/battletanks/btanks-0.9.8083/engine/controls/ |
H A D | default_keys.cpp | 2 {SDLK_UP, SDLK_DOWN, SDLK_LEFT, SDLK_RIGHT, SDLK_LCTRL, SDLK_LSHIFT, SDLK_F1, SDLK_1},
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/dports/audio/goattracker/goattracker-2.76/src/bme/ |
H A D | bme_main.h | 55 #define KEY_CTRL SDLK_LCTRL 56 #define KEY_LEFTCTRL SDLK_LCTRL
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/dports/games/openlierox/OpenLieroX/src/client/DeprecatedGUI/ |
H A D | CTextButton.cpp | 41 keysym == SDLK_LCTRL || in KeyDown()
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H A D | CTitleButton.cpp | 44 keysym == SDLK_LCTRL || in KeyDown()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/events/dinguxsdl/ |
H A D | dinguxsdl-events.cpp | 34 #define BUT_A SDLK_LCTRL 64 #define BUT_Y SDLK_LCTRL
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/dports/games/rlvm/rlvm-release-0.14-77-gfabf134a/src/systems/sdl/ |
H A D | sdl_event_system.cc | 182 case SDLK_LCTRL: in HandleKeyDown() 215 case SDLK_LCTRL: in HandleKeyUp()
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/dports/devel/kyra/kyra/spriteed/ |
H A D | spriteed.cpp | 161 event.key.keysym.sym == SDLK_LCTRL ) in main() 254 event.key.keysym.sym == SDLK_LCTRL ) in main()
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/dports/games/spring/spring_98.0/rts/Game/UI/ |
H A D | KeyCodes.cpp | 92 case SDLK_LCTRL: in IsModifier() 211 AddPair("ctrl", SDLK_LCTRL); in Reset()
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/dports/games/scummvm/scummvm-2.5.1/backends/events/dinguxsdl/ |
H A D | dinguxsdl-events.cpp | 34 #define BUT_A SDLK_LCTRL 64 #define BUT_Y SDLK_LCTRL
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/dports/games/heroes/heroes-0.21/src/media/sdl/ |
H A D | keyvalues.c | 45 /* HK_CtrlL */ SDLK_LCTRL,
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/dports/games/devilutionX/devilutionX-1.2.1/CMake/ |
H A D | retrofw_defs.cmake | 10 set(KBCTRL_BUTTON_B SDLK_LCTRL)
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/dports/games/openbor4432/openbor-ba1eb4f/engine/sdl/ |
H A D | joysticks.h | 30 #define OPENDINGUX_BUTTON_A SDLK_LCTRL
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