/dports/games/supertux2/SuperTux-v0.6.3-Source/src/control/ |
H A D | keyboard_manager.cpp | 165 event.keysym.sym != SDLK_PAUSE) in process_menu_key_event() 213 case SDLK_PAUSE: in process_menu_key_event()
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H A D | keyboard_config.cpp | 40 m_keymap[SDLK_PAUSE] = Control::START; in KeyboardConfig()
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/dports/games/triplane/triplane-classic-1.08.r20130224/src/io/ |
H A D | sdl_compat.h | 30 #define PAUSE_KEY SDLK_PAUSE
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/dports/games/heroes/heroes-0.21/src/media/sdl/ |
H A D | keyvalues.c | 80 /* HK_Pause */ SDLK_PAUSE,
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/dports/emulators/qemu-powernv/qemu-powernv-3.0.50/ui/ |
H A D | sdl_keysym.h | 274 {"Pause", SDLK_PAUSE},
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/dports/games/libretro-picodrive/picodrive-600894e/platform/opendingux/ |
H A D | inputmap.c | 54 [SDLK_PAUSE] = "LOCK",
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/dports/games/kodi-addon-game.libretro.picodrive/game.libretro.picodrive-1.97.0.19-Matrix/depends/common/picodrive/platform/opendingux/ |
H A D | inputmap.c | 84 [SDLK_PAUSE] = "LOCK",
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/dports/devel/efl/efl-1.25.1/src/lib/ecore_sdl/ |
H A D | Ecore_Sdl_Keys.h | 18 { SDLK_PAUSE, "Pause", "Pause" },
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/dports/games/icebreaker/icebreaker-1.9.8/ |
H A D | event.c | 82 case SDLK_PAUSE: in translatekeyevent()
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/dports/games/gnujump/gnujump-1.0.8/src/ |
H A D | game-input.c | 45 || event.key.keysym.sym == SDLK_PAUSE) in updateInput()
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/dports/games/warmux/warmux-11.04/build/android/src/ |
H A D | Keycodes.java | 20 public static final int SDLK_PAUSE = 19; field in SDL_1_2_Keycodes 323 public static final int SDLK_PAUSE = 72; field in SDL_1_3_Keycodes
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/dports/games/rockdodger/rockdodger-1.1.4/ |
H A D | input_functions.c | 140 if((state == GAME_PLAY || state == GAME_PAUSED) && (keystate[SDLK_PAUSE] || keystate[SDLK_p])) { in input_subsystem()
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/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/client/sdl/ |
H A D | sdlkeys.c | 34 { "Pause", SDLK_PAUSE },
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/dports/games/uqm/uqm-0.8.0/src/libs/input/sdl/ |
H A D | keynames.c | 45 {"Pause", SDLK_PAUSE},
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/dports/devel/sdl12/SDL-1.2.15/src/video/dc/ |
H A D | SDL_dcevents.c | 43 …/*46*/ SDLK_PRINT, SDLK_SCROLLOCK, SDLK_PAUSE, SDLK_INSERT, SDLK_HOME, SDLK_PAGEUP, SDLK_DELETE, S…
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/SDL/ |
H A D | NKCodeFromSDL.h | 109 (SDLK_PAUSE, NKCODE_BREAK)
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/dports/emulators/ppsspp/ppsspp-1.12.3/SDL/ |
H A D | NKCodeFromSDL.h | 109 (SDLK_PAUSE, NKCODE_BREAK)
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/dports/games/spring/spring_98.0/rts/System/Platform/ |
H A D | SDL1_keysym.cpp | 124 {SDLK_PAUSE, 19},
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/SDL/ |
H A D | NKCodeFromSDL.h | 109 (SDLK_PAUSE, NKCODE_BREAK)
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/dports/games/libretro-xrick/xrick-libretro-0aad6c6/src/ |
H A D | sdlcodes.e | 5 {"PAUSE" , SDLK_PAUSE},
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/dports/games/xrick/xrick-021212/src/ |
H A D | sdlcodes.e | 5 {"PAUSE" , SDLK_PAUSE},
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/dports/devel/upp/upp/uppsrc/VirtualGui/SDL2GL/ |
H A D | Keys.cpp | 115 { K_BREAK, SDLK_PAUSE }, // Is it really?
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/dports/games/0ad/0ad-0.0.23b-alpha/source/ps/ |
H A D | KeyName.cpp | 47 { SDLK_PAUSE, "Pause", 0 }, // ?
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/dports/games/scorched3d/scorched/src/common/common/ |
H A D | KeyTranslate.h | 35 {"PAUSE", SDLK_PAUSE},
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/events/wincesdl/ |
H A D | wincesdl-events.cpp | 107 else if (ev.key.keysym.sym == SDLK_PAUSE) { in pollEvent() 139 else if (ev.key.keysym.sym == SDLK_PAUSE) { in pollEvent()
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