/dports/games/kodi-addon-game.libretro.picodrive/game.libretro.picodrive-1.97.0.19-Matrix/depends/common/picodrive/platform/opendingux/ |
H A D | inputmap.c | 19 { SDLK_TAB, IN_BINDTYPE_EMU, PEVB_PICO_PPREV }, 22 { SDLK_TAB, IN_BINDTYPE_EMU, PEVB_STATE_LOAD }, 36 { SDLK_TAB, PBTN_L }, 74 [SDLK_TAB] = "L1", 81 [SDLK_TAB] = "L",
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/dports/games/libretro-picodrive/picodrive-600894e/platform/opendingux/ |
H A D | inputmap.c | 18 { SDLK_TAB, IN_BINDTYPE_EMU, PEVB_PICO_PPREV }, 21 { SDLK_TAB, IN_BINDTYPE_EMU, PEVB_STATE_LOAD }, 36 { SDLK_TAB, PBTN_L }, 49 [SDLK_TAB] = "L",
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/dports/graphics/grx/grx249/src/mouse/ |
H A D | sdlinput.h | 60 { SDLK_TAB, GrKey_Tab }, 96 { SDLK_TAB, GrKey_Alt_Tab }, 132 { SDLK_TAB, GrKey_Control_Tab }, 168 { SDLK_TAB, GrKey_BackTab },
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/dports/games/astromenace/astromenace-1.4.1/src/ |
H A D | loop_proc.cpp | 95 if (vw_GetKeyStatus(SDLK_TAB)) { in Loop_Proc() 97 vw_SetKeyStatus(SDLK_TAB, false); in Loop_Proc()
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/dports/emulators/libretro-vice/vice-libretro-5725415/vice/src/arch/sdl/ |
H A D | ui.c | 402 if (ctrl || (kcode == SDLK_TAB)) { in ui_dispatch_events() 404 keyboard_key_pressed((unsigned long)SDLK_TAB); in ui_dispatch_events() 426 if (ctrl || (kcode == SDLK_TAB)) { in ui_dispatch_events() 427 if (kcode == SDLK_TAB) { in ui_dispatch_events() 434 keyboard_key_released((unsigned long)SDLK_TAB); in ui_dispatch_events()
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/dports/emulators/vice/vice-3.5/src/arch/sdl/ |
H A D | ui.c | 380 if (ctrl || (kcode == SDLK_TAB)) { in ui_dispatch_events() 382 keyboard_key_pressed((unsigned long)SDLK_TAB); in ui_dispatch_events() 404 if (ctrl || (kcode == SDLK_TAB)) { in ui_dispatch_events() 405 if (kcode == SDLK_TAB) { in ui_dispatch_events() 412 keyboard_key_released((unsigned long)SDLK_TAB); in ui_dispatch_events()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/events/dinguxsdl/ |
H A D | dinguxsdl-events.cpp | 40 #define TRIG_L SDLK_TAB 66 #define BUT_START SDLK_TAB
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/dports/games/openomf/openomf-c36c421/src/ |
H A D | engine.c | 220 e.key.keysym.sym == SDLK_TAB || in engine_run() 224 } else if(e.key.keysym.sym == SDLK_TAB || in engine_run()
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/dports/games/scummvm/scummvm-2.5.1/backends/events/dinguxsdl/ |
H A D | dinguxsdl-events.cpp | 40 #define TRIG_L SDLK_TAB 66 #define BUT_START SDLK_TAB
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/dports/games/fillets-ng/fillets-ng-1.0.1/src/menu/ |
H A D | WorldInput.cpp | 25 m_keymap->registerKey(KeyStroke(SDLK_TAB, KMOD_NONE), key_tab); in WorldInput()
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/dports/games/wizznic/Wizznic-1.1/src/platform/ |
H A D | gcw0.h | 42 #define PLATFORM_SHOULDER_LEFT SDLK_TAB
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/dports/games/odamex/odamex-src-0.7.0/ag-odalaunch/Xbox/ |
H A D | xbox_main.cpp | 382 ev.key.keysym.sym = SDLK_TAB; in UpdateJoystick() 419 ev.key.keysym.sym = SDLK_TAB; in UpdateJoystick() 428 ev.key.keysym.sym = SDLK_TAB; in UpdateJoystick()
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/dports/games/crimson/crimson-0.5.3/src/cf/ |
H A D | options.cpp | 44 keymap[KEYBIND_GAME_MENU] = SDLK_TAB; in Options()
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/dports/games/devilutionX/devilutionX-1.2.1/CMake/ |
H A D | retrofw_defs.cmake | 15 set(KBCTRL_BUTTON_LEFTSHOULDER SDLK_TAB)
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/dports/games/openbor4432/openbor-ba1eb4f/engine/sdl/ |
H A D | joysticks.h | 29 #define OPENDINGUX_BUTTON_L SDLK_TAB
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/dports/emulators/emu64/emu64-5.0.19/src/ |
H A D | c64_keys.h | 96 {0x77,SDLK_TAB,false}, /// RUN/STOP
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/dports/games/openbor3482/openbor-2c1ecd7/engine/sdl/ |
H A D | joysticks.h | 31 #define DINGOO_BUTTON_L SDLK_TAB
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/dports/games/openbor3979/openbor-2bcf25b/engine/sdl/ |
H A D | joysticks.h | 31 #define OPENDINGUX_BUTTON_L SDLK_TAB
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/dports/games/openbor3711/openbor-6ec17fa/engine/sdl/ |
H A D | joysticks.h | 31 #define DINGOO_BUTTON_L SDLK_TAB
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/dports/emulators/qemu-powernv/qemu-powernv-3.0.50/ui/ |
H A D | sdl_keysym.h | 221 {"Tab", SDLK_TAB},
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/sdl/ |
H A D | run.cpp | 373 case SDLK_TAB: in pause_game() 466 case SDLK_TAB: in RunMessageLoop()
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/dports/games/gltron/gltron-0.70/nebu/include/input/ |
H A D | nebu_input_system.h | 34 #define SYSTEM_KEY_TAB SDLK_TAB
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/dports/emulators/dgen-sdl/dgen-sdl-1.33/sdl/ |
H A D | pd-defs.h | 16 #define PDK_TAB SDLK_TAB
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/dports/games/adonthell-wastesedge/wastesedge-0.3.8/scripts/schedules/ |
H A D | control.py | 82 elif input_has_been_pushed (SDLK_TAB):
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/dports/games/devilutionX/devilutionX-1.2.1/SourceX/controls/ |
H A D | menu_controls.cpp | 77 case SDLK_TAB: in GetMenuAction()
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