/dports/games/megamario/MegaMario_v1.7_full/src/ |
H A D | menu.cpp | 44 PLAYER = new cPlayer(SDLK_a,SDLK_d,SDLK_w,SDLK_s,SDLK_q,SDLK_e,12); in initMenu() 328 keys[SDLK_d] = 1; in MenuEvent() 333 keys[SDLK_d] = 0; in MenuEvent() 340 keys[SDLK_d] = 1; in MenuEvent() 344 keys[SDLK_d] = 0; in MenuEvent() 348 keys[SDLK_d] = 1; in MenuEvent() 352 keys[SDLK_d] = 0; in MenuEvent() 355 keys[SDLK_d] = 1; in MenuEvent() 366 keys[SDLK_d] = 0; in MenuEvent() 370 keys[SDLK_d] = 1; in MenuEvent()
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H A D | keyinput.cpp | 86 if(keys[SDLK_d]) in keyInput() 92 keys[SDLK_d] = 0; in keyInput()
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/dports/games/memonix/MemonixSourceCode/src/Core/System/ |
H A D | Keyboard.cpp | 90 case SDLK_d: return "D"; in vw_VirtualCodeName() 201 case SDLK_d: return 'D'; in VirtualCodeChar1() 276 case SDLK_d: return 'd'; in VirtualCodeChar2() 351 case SDLK_d: return 'D'; in VirtualCodeChar3() 428 case SDLK_d: return 'd'; in VirtualCodeChar4()
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/dports/audio/fasttracker2/ft2-clone-1.49/src/ |
H A D | ft2_tables.c | 715 SDLK_0, SDLK_1, SDLK_2, SDLK_3, SDLK_4, SDLK_MINUS, SDLK_PLUS, SDLK_d, 722 SDLK_8, SDLK_9, SDLK_a, SDLK_b, SDLK_c, SDLK_d, SDLK_e, SDLK_f, 731 SDLK_8, SDLK_9, SDLK_a, SDLK_b, SDLK_c, SDLK_d, SDLK_e, SDLK_f
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/dports/www/lagrange/lagrange-1.7.3/src/ui/ |
H A D | keys.h | 44 # define subscribeToPage_KeyModifier SDLK_d, KMOD_SHIFT | KMOD_PRIMARY 58 # define subscribeToPage_KeyModifier SDLK_d, KMOD_SHIFT | KMOD_PRIMARY
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/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/client/sdl/ |
H A D | sdlkeys.c | 109 { "D", SDLK_d }, 135 { "d", SDLK_d },
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/dports/games/hoverboard-sdl/hoverboard-sdl-0.7.3/src/ |
H A D | main.cc | 93 case SDLK_RIGHT: case SDLK_d: case SDLK_l: in main() 119 case SDLK_RIGHT: case SDLK_d: case SDLK_l: in main()
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/dports/games/xblast/xblast-2.10.4/ |
H A D | sdl_keysym.c | 83 {SDLK_d, "D"}, 109 {SDLK_d, "d"},
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/dports/games/battletanks/btanks-0.9.8083/engine/controls/ |
H A D | default_keys.cpp | 3 {SDLK_r, SDLK_f, SDLK_d, SDLK_g, SDLK_q, SDLK_a, SDLK_F1, SDLK_1},
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/dports/games/pinball/pinball-0.3.20201218/addon/ |
H A D | KeyBehavior.cpp | 30 if (Keyboard::isKeyDown(SDLK_d)) m_x += 0.2; in onTick()
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/dports/emulators/uae/uae-0.8.29/src/ |
H A D | sdlkeys.c | 34 case SDLK_d: return AK_D; in kc_decode() 382 { MAKE_HOTKEYSEQ (SDLK_F12, SDLK_d, -1, -1, INPUTEVENT_SPC_ENTERDEBUGGER)}, \ 413 { MAKE_HOTKEYSEQ (SDLK_F11, SDLK_d, -1, -1, INPUTEVENT_SPC_ENTERDEBUGGER) },
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/dports/emulators/emu64/emu64-5.0.19/src/ |
H A D | c64_keys.h | 46 {0x22,SDLK_d,false}, /// D
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-sdl/ |
H A D | sdlkeys.c | 35 case SDLK_d: return AK_D; in kc_decode() 446 { MAKE_HOTKEYSEQ (SDLK_F12, SDLK_d, -1, -1, INPUTEVENT_SPC_ENTERDEBUGGER)}, \ 475 { MAKE_HOTKEYSEQ (SDLK_F11, SDLK_d, -1, -1, INPUTEVENT_SPC_ENTERDEBUGGER) },
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/dports/devel/sdl12/SDL-1.2.15/src/video/nds/ |
H A D | SDL_ndsevents.c | 71 keymap[KEY_Y]=SDLK_d; in NDS_InitOSKeymap()
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/dports/games/vvvvvv/VVVVVV-cb3640e5/desktop_version/src/ |
H A D | KeyPoll.h | 22 KEYBOARD_d = SDLK_d,
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/dports/audio/clementine-player/Clementine-1.4.0rc1/3rdparty/libprojectm/ |
H A D | sdltoprojectM.h | 95 case SDLK_d: in sdl2pmKeycode()
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/dports/graphics/libprojectm/projectm-3.1.12/src/projectM-jack/ |
H A D | sdltoprojectM.h | 101 case SDLK_d: in sdl2pmKeycode()
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/dports/games/volleyball/volleyball-0.8.6/src/ |
H A D | control.c | 49 control_set_key (data, P1_RIGHT, SDLK_d); in control_init()
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/dports/games/kodi-addon-game.libretro.picodrive/game.libretro.picodrive-1.97.0.19-Matrix/depends/common/picodrive/platform/common/ |
H A D | inputmap_kbd.c | 19 { SDLK_d, IN_BINDTYPE_PLAYER12, GBTN_Z },
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/dports/graphics/libprojectm/projectm-3.1.12/src/museum/projectM-xmms/ |
H A D | sdltoprojectM.h | 78 case SDLK_d: in sdl2pmKeycode()
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/dports/games/shaaft/Shaaft-0.5.0/game/ |
H A D | BlockController.cpp | 107 case SDLK_d: in update()
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/dports/graphics/libprojectm/projectm-3.1.12/src/projectM-test/ |
H A D | sdltoprojectM.h | 84 case SDLK_d: in sdl2pmKeycode()
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/dports/devel/efl/efl-1.25.1/src/lib/ecore_sdl/ |
H A D | Ecore_Sdl_Keys.h | 63 { SDLK_d, "d", "d" },
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/dports/games/pinball/pinball-0.3.20201218/base/ |
H A D | Keyboard.h | 65 #define SDLK_d KEY_D macro
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/dports/games/rockdodger/rockdodger-1.1.4/ |
H A D | input_functions.c | 84 if(keystate[SDLK_d /*Pandora SDLK_HOME*/]) { in get_keyboard_input()
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