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Searched refs:SDLK_f (Results 1 – 25 of 472) sorted by relevance

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/dports/games/memonix/MemonixSourceCode/src/Core/System/
H A DKeyboard.cpp91 case SDLK_f: return "F"; in vw_VirtualCodeName()
202 case SDLK_f: return 'F'; in VirtualCodeChar1()
277 case SDLK_f: return 'f'; in VirtualCodeChar2()
352 case SDLK_f: return 'F'; in VirtualCodeChar3()
429 case SDLK_f: return 'f'; in VirtualCodeChar4()
/dports/games/megamario/MegaMario_v1.7_full/src/
H A Dkeyinput.cpp23 if(keys[SDLK_f]) in keyInput()
29 keys[SDLK_f] = 0; in keyInput()
/dports/audio/fasttracker2/ft2-clone-1.49/src/
H A Dft2_tables.c722 SDLK_8, SDLK_9, SDLK_a, SDLK_b, SDLK_c, SDLK_d, SDLK_e, SDLK_f,
731 SDLK_8, SDLK_9, SDLK_a, SDLK_b, SDLK_c, SDLK_d, SDLK_e, SDLK_f
/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/client/sdl/
H A Dsdlkeys.c111 { "F", SDLK_f },
137 { "f", SDLK_f },
/dports/games/xblast/xblast-2.10.4/
H A Dsdl_keysym.c85 {SDLK_f, "F"},
111 {SDLK_f, "f"},
/dports/games/battletanks/btanks-0.9.8083/engine/controls/
H A Ddefault_keys.cpp3 {SDLK_r, SDLK_f, SDLK_d, SDLK_g, SDLK_q, SDLK_a, SDLK_F1, SDLK_1},
/dports/emulators/uae/uae-0.8.29/src/
H A Dsdlkeys.c36 case SDLK_f: return AK_F; in kc_decode()
399 { MAKE_HOTKEYSEQ (SDLK_F12, SDLK_f, -1, -1, INPUTEVENT_SPC_FREEZEBUTTON) },
430 { MAKE_HOTKEYSEQ (SDLK_F11, SDLK_f, -1, -1, INPUTEVENT_SPC_FREEZEBUTTON) },
/dports/emulators/emu64/emu64-5.0.19/src/
H A Dc64_keys.h49 {0x25,SDLK_f,false}, /// F
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-sdl/
H A Dsdlkeys.c37 case SDLK_f: return AK_F; in kc_decode()
461 { MAKE_HOTKEYSEQ (SDLK_F12, SDLK_f, -1, -1, INPUTEVENT_SPC_FREEZEBUTTON) },
490 { MAKE_HOTKEYSEQ (SDLK_F11, SDLK_f, -1, -1, INPUTEVENT_SPC_FREEZEBUTTON) },
/dports/games/ballerburg/ballerburg-1.2.0/src/
H A Dballergui.c41 case SDLK_f: in gui_handle_keys()
/dports/devel/guichan/guichan-0.8.2/examples/
H A Dsdl.hpp92 if (event.key.keysym.sym == SDLK_f) in run()
H A Dopenglsdl.hpp105 if (event.key.keysym.sym == SDLK_f) in run()
/dports/audio/clementine-player/Clementine-1.4.0rc1/3rdparty/libprojectm/
H A DsdltoprojectM.h99 case SDLK_f: in sdl2pmKeycode()
/dports/graphics/libprojectm/projectm-3.1.12/src/projectM-jack/
H A DsdltoprojectM.h105 case SDLK_f: in sdl2pmKeycode()
/dports/games/highmoon/HighMoon/src/
H A Dconstants.hpp69 const int KEY_TOGGLEFULLSCREEN = SDLK_f;
/dports/games/kodi-addon-game.libretro.picodrive/game.libretro.picodrive-1.97.0.19-Matrix/depends/common/picodrive/platform/common/
H A Dinputmap_kbd.c21 { SDLK_f, IN_BINDTYPE_PLAYER12, GBTN_MODE },
/dports/graphics/libprojectm/projectm-3.1.12/src/museum/projectM-xmms/
H A DsdltoprojectM.h82 case SDLK_f: in sdl2pmKeycode()
/dports/games/abbayedesmorts/abbayedesmorts-gpl-2.0.1/src/
H A Dstartscreen.c68 if (keyp.key.keysym.sym == SDLK_f) { /* Switch fullscreen/windowed */ in startscreen()
H A Dhistory.c91 if (keyp.key.keysym.sym == SDLK_f) { /* Switch fullscreen/windowed */ in history()
/dports/graphics/libprojectm/projectm-3.1.12/src/projectM-test/
H A DsdltoprojectM.h88 case SDLK_f: in sdl2pmKeycode()
/dports/devel/efl/efl-1.25.1/src/lib/ecore_sdl/
H A DEcore_Sdl_Keys.h65 { SDLK_f, "f", "f" },
/dports/games/libretro-genesis_plus_gx/Genesis-Plus-GX-7f83bc5/sdl/sdl1/
H A Dmain.c510 if(keystate[SDLK_f]) input.pad[joynum] |= INPUT_START; in sdl_input_update()
564 if(keystate[SDLK_f]) input.pad[joynum] |= INPUT_START; in sdl_input_update()
575 if(keystate[SDLK_f]) input.pad[joynum] |= INPUT_Y; in sdl_input_update()
674 if(keystate[SDLK_f]) input.pad[joynum] |= INPUT_START; in sdl_input_update()
/dports/games/kodi-addon-game.libretro.genplus/game.libretro.genplus-1.7.4.15-Matrix/depends/common/genplus/sdl/sdl1/
H A Dmain.c510 if(keystate[SDLK_f]) input.pad[joynum] |= INPUT_START; in sdl_input_update()
564 if(keystate[SDLK_f]) input.pad[joynum] |= INPUT_START; in sdl_input_update()
575 if(keystate[SDLK_f]) input.pad[joynum] |= INPUT_Y; in sdl_input_update()
674 if(keystate[SDLK_f]) input.pad[joynum] |= INPUT_START; in sdl_input_update()
/dports/games/opentyrian/opentyrian-opentyrian-77a8715634e3/src/
H A Djukebox.c134 case SDLK_f: in jukebox()
/dports/games/pinball/pinball-0.3.20201218/base/
H A DKeyboard.h67 #define SDLK_f KEY_F macro

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