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Searched refs:SDLK_g (Results 1 – 25 of 398) sorted by relevance

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/dports/games/memonix/MemonixSourceCode/src/Core/System/
H A DKeyboard.cpp92 case SDLK_g: return "G"; in vw_VirtualCodeName()
203 case SDLK_g: return 'G'; in VirtualCodeChar1()
278 case SDLK_g: return 'g'; in VirtualCodeChar2()
353 case SDLK_g: return 'G'; in VirtualCodeChar3()
430 case SDLK_g: return 'g'; in VirtualCodeChar4()
/dports/games/megamario/MegaMario_v1.7_full/src/
H A Dkeyinput.cpp71 if(keys[SDLK_g]) in keyInput()
75 { keys[SDLK_g] = 0; in keyInput()
/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/client/sdl/
H A Dsdlkeys.c112 { "G", SDLK_g },
138 { "g", SDLK_g },
/dports/games/xblast/xblast-2.10.4/
H A Dsdl_keysym.c86 {SDLK_g, "G"},
112 {SDLK_g, "g"},
/dports/games/battletanks/btanks-0.9.8083/engine/controls/
H A Ddefault_keys.cpp3 {SDLK_r, SDLK_f, SDLK_d, SDLK_g, SDLK_q, SDLK_a, SDLK_F1, SDLK_1},
/dports/games/openglad/openglad-0.98/src/
H A Dscen.cpp310 if (mykeyboard[SDLK_g]) in main()
314 while (mykeyboard[SDLK_g]) in main()
380 while ( !mykeyboard[SDLK_g] && !mykeyboard[SDLK_s] ) in main()
390 else if (mykeyboard[SDLK_g]) in main()
395 while (mykeyboard[SDLK_g]) in main()
1845 if (opt_keys[SDLK_g]) // toggle exit mode -- generators in scenario_options()
1904 while ( !mykeyboard[SDLK_g] && !mykeyboard[SDLK_s] ) in do_load()
1942 else if (mykeyboard[SDLK_g]) in do_load()
1947 while (mykeyboard[SDLK_g]) in do_load()
1968 while ( !mykeyboard[SDLK_s] && !mykeyboard[SDLK_g] ) in do_save()
[all …]
/dports/emulators/uae/uae-0.8.29/src/
H A Dsdlkeys.c37 case SDLK_g: return AK_G; in kc_decode()
384 { MAKE_HOTKEYSEQ (SDLK_F12, SDLK_g, -1, -1, INPUTEVENT_SPC_TOGGLEMOUSEGRAB) },
415 { MAKE_HOTKEYSEQ (SDLK_F11, SDLK_g, -1, -1, INPUTEVENT_SPC_TOGGLEMOUSEGRAB) },
/dports/emulators/emu64/emu64-5.0.19/src/
H A Dc64_keys.h55 {0x32,SDLK_g,false}, /// G
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/gfx-sdl/
H A Dsdlkeys.c38 case SDLK_g: return AK_G; in kc_decode()
448 { MAKE_HOTKEYSEQ (SDLK_F12, SDLK_g, -1, -1, INPUTEVENT_SPC_TOGGLEMOUSEGRAB) },
477 { MAKE_HOTKEYSEQ (SDLK_F11, SDLK_g, -1, -1, INPUTEVENT_SPC_TOGGLEMOUSEGRAB) },
/dports/audio/clementine-player/Clementine-1.4.0rc1/3rdparty/libprojectm/
H A DsdltoprojectM.h101 case SDLK_g: in sdl2pmKeycode()
/dports/graphics/libprojectm/projectm-3.1.12/src/projectM-jack/
H A DsdltoprojectM.h107 case SDLK_g: in sdl2pmKeycode()
/dports/audio/din/din-52/src/
H A Dfont_editor.cc110 if (keypressed (SDLK_g)) { in handle_input()
142 if (keypressed (SDLK_g)) { in handle_input()
/dports/games/blackshadeselite/blackshadeselite/Source/
H A DSDL_funcs.cpp65 sdlkeymap[SDLK_g] = MAC_G_KEY; in init_sdlkeymap()
175 if(event.key.keysym.sym == SDLK_g && event.key.keysym.mod & KMOD_CTRL) { in ProcessSDLEvents()
/dports/graphics/libprojectm/projectm-3.1.12/src/museum/projectM-xmms/
H A DsdltoprojectM.h84 case SDLK_g: in sdl2pmKeycode()
/dports/graphics/libprojectm/projectm-3.1.12/src/projectM-test/
H A DsdltoprojectM.h90 case SDLK_g: in sdl2pmKeycode()
/dports/audio/fasttracker2/ft2-clone-1.49/src/
H A Dft2_tables.c723 SDLK_g, SDLK_h, SDLK_i, SDLK_j, SDLK_k, SDLK_l, SDLK_m, SDLK_n,
/dports/devel/efl/efl-1.25.1/src/lib/ecore_sdl/
H A DEcore_Sdl_Keys.h66 { SDLK_g, "g", "g" },
/dports/games/pinball/pinball-0.3.20201218/base/
H A DKeyboard.h68 #define SDLK_g KEY_G macro
/dports/games/uqm/uqm-0.8.0/src/libs/input/sdl/
H A Dkeynames.c91 {"g", SDLK_g},
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/SDL/
H A DNKCodeFromSDL.h23 (SDLK_g, NKCODE_G)
/dports/emulators/ppsspp/ppsspp-1.12.3/SDL/
H A DNKCodeFromSDL.h23 (SDLK_g, NKCODE_G)
/dports/graphics/libprojectm/projectm-3.1.12/src/libprojectM/
H A DsdltoprojectM.h113 case SDLK_g: in sdl2pmKeycode()
/dports/games/spring/spring_98.0/rts/System/Platform/
H A DSDL1_keysym.cpp86 {SDLK_g, 103},
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/SDL/
H A DNKCodeFromSDL.h23 (SDLK_g, NKCODE_G)
/dports/audio/schismtracker/schismtracker-20211116/sys/win32/
H A Dosdefs.c154 case VK_G: return SDLK_g; in semicolon_split()

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