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Searched refs:SDLK_n (Results 1 – 25 of 382) sorted by relevance

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/dports/games/passage/Passage_v4_UnixSource/minorGems/ui/linux/
H A DKeyboardLinux.cpp55 #define N_KEY SDLK_n
115 return SDLK_n; in getKeyCode()
142 case SDLK_n: in getKeyASCII()
/dports/games/cultivation/Cultivation_8_UnixSource/minorGems/ui/linux/
H A DKeyboardLinux.cpp55 #define N_KEY SDLK_n
115 return SDLK_n; in getKeyCode()
142 case SDLK_n: in getKeyASCII()
/dports/games/memonix/MemonixSourceCode/src/Core/System/
H A DKeyboard.cpp108 case SDLK_n: return "N"; in vw_VirtualCodeName()
215 case SDLK_n: return 'N'; in VirtualCodeChar1()
290 case SDLK_n: return 'n'; in VirtualCodeChar2()
365 case SDLK_n: return 'N'; in VirtualCodeChar3()
442 case SDLK_n: return 'n'; in VirtualCodeChar4()
/dports/games/openjazz/openjazz-20190106/src/io/
H A Dcontrols.cpp49 #define DEFAULT_KEY_NO (SDLK_n)
71 #define DEFAULT_KEY_NO (SDLK_n)
82 #define DEFAULT_KEY_NO (SDLK_n)
93 #define DEFAULT_KEY_NO (SDLK_n)
104 #define DEFAULT_KEY_NO (SDLK_n)
/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/client/sdl/
H A Dsdlkeys.c119 { "N", SDLK_n },
145 { "n", SDLK_n },
/dports/games/xblast/xblast-2.10.4/
H A Dsdl_keysym.c93 {SDLK_n, "N"},
119 {SDLK_n, "n"},
/dports/emulators/emu64/emu64-5.0.19/src/
H A Dc64_keys.h69 {0x47,SDLK_n,false}, /// N
/dports/audio/clementine-player/Clementine-1.4.0rc1/3rdparty/libprojectm/
H A DsdltoprojectM.h115 case SDLK_n: in sdl2pmKeycode()
/dports/graphics/libprojectm/projectm-3.1.12/src/projectM-jack/
H A DsdltoprojectM.h121 case SDLK_n: in sdl2pmKeycode()
/dports/games/highmoon/HighMoon/src/
H A Dconstants.hpp79 const int KEY_NEXTWEAPON = SDLK_n; // undocumented feature, built in for testing only... = )
/dports/graphics/libprojectm/projectm-3.1.12/src/museum/projectM-xmms/
H A DsdltoprojectM.h98 case SDLK_n: in sdl2pmKeycode()
/dports/graphics/libprojectm/projectm-3.1.12/src/projectM-test/
H A DsdltoprojectM.h104 case SDLK_n: in sdl2pmKeycode()
/dports/audio/fasttracker2/ft2-clone-1.49/src/
H A Dft2_tables.c723 SDLK_g, SDLK_h, SDLK_i, SDLK_j, SDLK_k, SDLK_l, SDLK_m, SDLK_n,
/dports/devel/efl/efl-1.25.1/src/lib/ecore_sdl/
H A DEcore_Sdl_Keys.h73 { SDLK_n, "n", "n" },
/dports/www/lagrange/lagrange-1.7.3/src/ui/
H A Dkeys.h29 #define newIdentity_KeyShortcut SDLK_n, KMOD_PRIMARY | KMOD_SHIFT
/dports/games/openglad/openglad-0.98/src/
H A Dtreasure.cpp190 while (!eatkeys[SDLK_y] && !eatkeys[SDLK_n]) in eat_me()
241 while (!eatkeys[SDLK_y] && !eatkeys[SDLK_n]) in eat_me()
/dports/games/opentyrian/opentyrian-opentyrian-77a8715634e3/src/
H A Djukebox.c137 case SDLK_n: in jukebox()
/dports/games/pinball/pinball-0.3.20201218/base/
H A DKeyboard.h75 #define SDLK_n KEY_N macro
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Editor/
H A DMessageBox.cc74 case SDLK_n: in MessageBoxHandled()
/dports/games/battletanks/btanks-0.9.8083/editor/
H A Dlayer_list_dialog.cpp96 case SDLK_n: in onKey()
/dports/games/uqm/uqm-0.8.0/src/libs/input/sdl/
H A Dkeynames.c98 {"n", SDLK_n},
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/SDL/
H A DNKCodeFromSDL.h29 (SDLK_n, NKCODE_N)
/dports/emulators/ppsspp/ppsspp-1.12.3/SDL/
H A DNKCodeFromSDL.h29 (SDLK_n, NKCODE_N)
/dports/graphics/libprojectm/projectm-3.1.12/src/libprojectM/
H A DsdltoprojectM.h141 case SDLK_n: in sdl2pmKeycode()
/dports/games/spring/spring_98.0/rts/System/Platform/
H A DSDL1_keysym.cpp93 {SDLK_n, 110},

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